Player Matchup

He Bo
He Bo
Bleez-A-Pheronn
He Bo
Level 160
God Stats
1W - 2L
1,183 SR
Queue Stats
156W - 151L
1,541 Elo+
Party 1
Apollo
Apollo
Darknubis333
Apollo
Level 91
God Stats
24W - 26L
1,570 SR
Queue Stats
849W - 829L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Demonspain
Erlang Shen
Level 74
God Stats
28W - 13L
1,687 SR
Queue Stats
249W - 229L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
jordanjayp132
Cthulhu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 218L
1,501 Elo+
Solo
Anhur
Anhur
sahil8642
Anhur
Level 101
God Stats
6W - 1L
1,878 SR
Queue Stats
178W - 158L
1,557 Elo+
Party 1
Team Averages
Level 108
1,564 SR
1,525 Elo+

VS

Team Averages
Level 99
1,428 SR
1,512 Elo+
Cthulhu
Cthulhu
LR NovaLord
Cthulhu
Level 88
God Stats
13W - 18L
1,574 SR
Queue Stats
273W - 248L
1,500 Elo+
Solo
Bellona
Bellona
MOULDY_CHEESE-22
Bellona
Level 104
God Stats
2W - 1L
1,386 SR
Queue Stats
125W - 111L
1,505 Elo+
Party 2
Neith
Neith
Mr JUM
Neith
Level 106
God Stats
17W - 22L
1,407 SR
Queue Stats
221W - 226L
1,482 Elo+
Solo
Nemesis
Nemesis
The_Big_Cheese-4
Nemesis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
tomm_bomb04
Thoth
Level 102
God Stats
2W - 3L
1,272 SR
Queue Stats
260W - 232L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,992
499
4,768
6,335
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
2 / 0 / 2
8,546
610
4,826
9,715
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Demonspain
Erlang Shen
11
2 / 1 / 5
7,337
524
6,690
10,821
4,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
14
1 / 0 / 3
7,744
553
7,039
7,883
6,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
sahil8642
Anhur
12
4 / 1 / 0
7,311
522
5,075
7,003
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LR NovaLord
Cthulhu
10
0 / 1 / 2
6,341
453
7,456
7,868
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 2 / 0
7,271
519
4,918
11,553
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Mr JUM
Neith
11
0 / 4 / 0
6,539
467
2,766
6,577
1,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 1 / 1
7,108
508
4,343
7,503
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
7,206
515
5,475
6,432
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Apollo
2
0
2
3
W
Erlang Shen
Demonspain
Erlang Shen
2
1
5
4.5
L
Cthulhu
LR NovaLord
Cthulhu
0
1
2
1
L
0
2
0
0
L
Neith
Mr JUM
Neith
0
4
0
0
L
2
1
1
2.5
W
Cthulhu
1
0
3
2.5
W
Anhur
sahil8642
Anhur
4
1
0
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
24,958
41,757
Taken
39,933
18,535
Mitigated
15,060
19,586
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,768
322
0
3,419
6,335
1,677
0
989
5,308
39,386
0
W
Apollo
4,826
3,223
0
6,515
9,715
3,568
1,681
2,551
7,164
0
64,606
W
Erlang Shen
Demonspain
Erlang Shen
6,690
3,439
0
2,887
10,821
4,156
0
4,540
6,205
0
35,294
L
Cthulhu
LR NovaLord
Cthulhu
7,456
138
434
1,873
7,868
3,350
0
1,247
6,621
25,104
0
L
4,918
1,567
0
6,330
11,553
6,252
0
8,140
3,413
0
46,418
L
Neith
Mr JUM
Neith
2,766
448
0
1,476
6,577
1,671
301
545
6,032
0
41,659
L
4,343
2,163
0
252
7,503
2,399
0
1,569
5,934
0
42,196
W
Cthulhu
7,039
1,026
429
3,797
7,883
6,913
0
950
6,933
48,605
0
W
Anhur
sahil8642
Anhur
5,075
2,105
0
2,539
7,003
2,221
275
3,536
3,216
0
41,010
L
5,475
730
0
940
6,432
1,388
0
306
6,126
46,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
34,465
444
Minions Killed
398
0
Camps Cleared
0
1,309,898
Distance Traveled
1,329,834
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,992
499
75
5
0
254,245
2
W
Apollo
8,546
610
140
10
0
263,272
3
W
Erlang Shen
7,337
524
44
3
0
288,153
3
L
Cthulhu
6,341
453
32
2
0
282,006
1
L
Bellona
7,271
519
108
8
0
239,617
4
L
Neith
6,539
467
77
6
0
251,416
3
L
Nemesis
7,108
508
84
6
0
301,673
0
W
Cthulhu
7,744
553
102
7
0
251,914
3
W
Anhur
7,311
522
83
6
0
252,314
5
L
Thoth
7,206
515
97
7
0
255,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role