Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JamesPirate
Ah Muzen Cab
Level 22
God Stats
19W - 13L
1,914 SR
Queue Stats
422W - 427L
1,508 Elo+
Solo
Hachiman
Hachiman
LoliHunter77
Hachiman
Level 15
God Stats
4W - 3L
1,526 SR
Queue Stats
21W - 19L
1,584 Elo+
Solo
Tiamat
Tiamat
Renaudclio
Tiamat
Level 16
God Stats
0W - 1L
1,253 SR
Queue Stats
38W - 36L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sarelius
Tsukuyomi
Level 18
God Stats
12W - 6L
1,673 SR
Queue Stats
37W - 42L
1,511 Elo+
Solo
Cthulhu
Cthulhu
TurturínoCzT
Cthulhu
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 2L
1,532 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,510 Elo+

VS

Team Averages
Level 21
1,597 SR
1,561 Elo+
Hera
Hera
CONDITORmortis
Hera
Level 28
God Stats
5W - 1L
1,616 SR
Queue Stats
69W - 70L
1,488 Elo+
Solo
Yemoja
Yemoja
Len69
Yemoja
Level 17
God Stats
3W - 1L
1,731 SR
Queue Stats
74W - 78L
1,532 Elo+
Solo
Mulan
Mulan
horrend
Mulan
Level 26
God Stats
2W - 0L
1,639 SR
Queue Stats
13W - 9L
1,576 Elo+
Party 1
Thor
Thor
hurrrrricane
Thor
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
786W - 781L
1,517 Elo+
Solo
Izanami
Izanami
sephyr1111
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JamesPirate
Ah Muzen Cab
11
1 / 3 / 0
6,331
528
5,944
7,724
2,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
LoliHunter77
Hachiman
8
0 / 4 / 2
5,009
417
1,687
6,704
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Renaudclio
Tiamat
9
0 / 5 / 2
5,422
452
3,167
7,532
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Sarelius
Tsukuyomi
8
2 / 4 / 1
5,652
471
3,897
7,481
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
9
2 / 4 / 0
6,104
509
3,734
7,896
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,687
557
5,887
5,584
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Len69
Yemoja
11
2 / 1 / 2
5,915
493
3,011
5,148
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
horrend
Mulan
10
5 / 2 / 6
6,468
539
6,589
6,284
2,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 2
6,296
525
2,446
8,882
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
sephyr1111
Izanami
11
6 / 0 / 8
6,855
571
7,824
4,591
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
20
20
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Ah Muzen Cab
JamesPirate
Ah Muzen Cab
1
3
0
0.33
W
Yemoja
Len69
Yemoja
2
1
2
3
L
Hachiman
LoliHunter77
Hachiman
0
4
2
0.25
L
Tiamat
Renaudclio
Tiamat
0
5
2
0.2
L
Tsukuyomi
Sarelius
Tsukuyomi
2
4
1
0.63
L
Cthulhu
2
4
0
0.5
W
Mulan
horrend
Mulan
5
2
6
4
W
3
2
2
2
W
Izanami
sephyr1111
Izanami
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,429
Damage
25,757
37,337
Taken
30,489
11,627
Mitigated
10,730
7,908
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,887
1,492
49
1,768
5,584
1,754
233
1,784
3,596
30,210
0
L
Ah Muzen Cab
JamesPirate
Ah Muzen Cab
5,944
1,615
0
2,122
7,724
2,725
578
3,508
4,136
0
42,676
W
Yemoja
Len69
Yemoja
3,011
629
740
1,329
5,148
2,221
300
0
5,148
22,290
0
L
Hachiman
LoliHunter77
Hachiman
1,687
1,494
0
1,782
6,704
1,192
0
0
6,704
0
15,923
L
Tiamat
Renaudclio
Tiamat
3,167
448
0
1,778
7,532
2,864
0
2,848
4,499
21,735
0
L
Tsukuyomi
Sarelius
Tsukuyomi
3,897
1,052
0
1,734
7,481
1,994
0
1,467
5,942
0
23,135
L
Cthulhu
3,734
705
60
432
7,896
2,852
0
717
7,158
17,055
0
W
Mulan
horrend
Mulan
6,589
2,022
0
1,565
6,284
2,396
220
2,821
3,395
0
20,976
W
2,446
724
0
2,958
8,882
2,877
312
467
8,359
0
26,231
W
Izanami
sephyr1111
Izanami
7,824
5,272
0
2,899
4,591
1,482
1,687
1,485
3,090
0
40,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
32,221
233
Minions Killed
296
0
Camps Cleared
0
1,104,090
Distance Traveled
1,142,184
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,687
557
62
5
0
225,468
2
L
Ah Muzen Cab
6,331
528
74
6
0
203,468
1
W
Yemoja
5,915
493
52
4
0
213,115
0
L
Hachiman
5,009
417
29
2
0
216,790
2
L
Tiamat
5,422
452
47
4
0
195,151
2
L
Tsukuyomi
5,652
471
55
5
0
247,340
2
L
Cthulhu
6,104
509
28
2
0
241,341
0
W
Mulan
6,468
539
35
3
0
249,762
5
W
Thor
6,296
525
70
6
0
225,148
1
W
Izanami
6,855
571
77
6
0
228,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role