Player Matchup

Ah Puch
Ah Puch
BALN Pryzo
Ah Puch
Level 63
God Stats
4W - 4L
1,313 SR
Queue Stats
88W - 91L
1,189 Elo+
Solo
Pele
Pele
Dan34567
Pele
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 219L
1,527 Elo+
Solo
Rama
Rama
GREEK MAFIA1111
Rama
Level 69
God Stats
566W - 553L
1,396 SR
Queue Stats
1,090W - 1,099L
1,374 Elo+
Solo
Mulan
Mulan
RYZEII2306
Mulan
Level 68
God Stats
7W - 6L
1,241 SR
Queue Stats
205W - 232L
1,425 Elo+
Solo
Ganesha
Ganesha
TripledrawDan
Ganesha
Level 84
God Stats
8W - 7L
1,158 SR
Queue Stats
260W - 260L
1,429 Elo+
Solo
Team Averages
Level 82
1,322 SR
1,389 Elo+

VS

Team Averages
Level 71
1,451 SR
1,456 Elo+
Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MestreKondor
Hera
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 324L
1,512 Elo+
Solo
Kukulkan
Kukulkan
bperce
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,496 Elo+
Party 1
Bellona
Bellona
hardison98
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,405 Elo+
Party 1
Fenrir
Fenrir
xDEVILKATx
Fenrir
Level 35
God Stats
1W - 4L
1,256 SR
Queue Stats
49W - 66L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BALN Pryzo
Ah Puch
20
2 / 1 / 18
13,028
931
8,132
6,045
2,291
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
10 / 3 / 15
14,727
1,052
24,698
20,912
9,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 0 / 16
16,022
1,144
27,680
13,286
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
20
12 / 5 / 20
14,940
1,067
17,540
23,331
26,134
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
20
0 / 2 / 27
14,982
1,070
15,567
20,761
26,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 14 / 5
12,347
882
13,774
25,905
9,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 2 / 6
13,547
968
27,146
9,231
3,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
bperce
Kukulkan
19
1 / 6 / 6
13,038
931
19,572
15,267
12,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
hardison98
Bellona
19
4 / 5 / 6
13,426
959
7,521
21,662
26,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xDEVILKATx
Fenrir
18
1 / 11 / 6
12,021
859
11,338
28,576
17,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
38
Kills
11
11
Deaths
38
96
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
14
5
0.32
W
Ah Puch
BALN Pryzo
Ah Puch
2
1
18
11
W
Pele
10
3
15
5.83
W
14
0
16
22
L
3
2
6
3
W
Mulan
12
5
20
4.4
W
Ganesha
0
2
27
6.75
L
Kukulkan
bperce
Kukulkan
1
6
6
0.67
L
Bellona
hardison98
Bellona
4
5
6
1.4
L
Fenrir
xDEVILKATx
Fenrir
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,617
Damage
79,351
84,335
Taken
100,641
69,397
Mitigated
68,011
16,753
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
13,774
3,582
0
60
25,905
9,080
0
6,504
19,401
0
25,815
W
Ah Puch
BALN Pryzo
Ah Puch
8,132
1,288
159
998
6,045
2,291
0
3,010
3,035
50,929
0
W
Pele
24,698
6,389
1,285
3,173
20,912
9,316
0
10,654
10,258
0
64,876
W
27,680
25,993
851
3,971
13,286
5,460
0
10,257
3,029
0
57,061
L
27,146
5,319
0
2,327
9,231
3,580
0
1,545
7,686
58,495
0
W
Mulan
17,540
4,650
1,836
2,678
23,331
26,134
0
12,106
11,225
0
24,471
W
Ganesha
15,567
870
0
1,802
20,761
26,196
0
11,127
9,634
27,955
0
L
Kukulkan
bperce
Kukulkan
19,572
3,344
108
776
15,267
12,212
0
3,513
11,754
58,377
0
L
Bellona
hardison98
Bellona
7,521
2,649
0
523
21,662
26,077
0
5,291
16,371
0
32,006
L
Fenrir
xDEVILKATx
Fenrir
11,338
1,590
753
1,233
28,576
17,062
0
6,846
21,730
436
24,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,699
Gold Earned
64,379
282
Minions Killed
293
12
Camps Cleared
6
1,292,202
Distance Traveled
1,227,800
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,347
882
28
2
1
244,008
0
W
Ah Puch
13,028
931
100
7
0
245,530
0
W
Pele
14,727
1,052
90
6
6
291,013
0
W
Rama
16,022
1,144
72
5
5
232,412
2
L
Hera
13,547
968
62
4
2
276,219
2
W
Mulan
14,940
1,067
18
1
1
248,042
0
W
Ganesha
14,982
1,070
2
0
0
275,205
0
L
Kukulkan
13,038
931
130
9
2
220,970
0
L
Bellona
13,426
959
43
3
0
281,070
0
L
Fenrir
12,021
859
30
2
1
205,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role