Player Matchup

Bakasura
Bakasura
BowMassChaos22
Bakasura
Level 15
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Ares
Ares
LNT kirstein
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,508 Elo+
Solo
Thor
Thor
Masta_CH3_dOiNks
Thor
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
31W - 34L
1,351 Elo+
Solo
Mulan
Mulan
Reckl3ssShinobl-
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,507 Elo+
Solo
Olorun
Olorun
dumebiii
Olorun
Level 27
God Stats
0W - 6L
1,189 SR
Queue Stats
75W - 78L
1,456 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,501 Elo+

VS

Team Averages
Level 18
1,558 SR
1,431 Elo+
Sol
Sol
Kiryu4287
Sol
Level 17
God Stats
2W - 0L
1,680 SR
Queue Stats
13W - 8L
1,571 Elo+
Party 1
Thor
Thor
ManikMason
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,406 Elo+
Solo
Fenrir
Fenrir
Piromaniacs_32
Fenrir
Level 10
God Stats
1W - 2L
1,556 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 2
Vulcan
Vulcan
ToxicDeath42o9
Vulcan
Level 28
God Stats
13W - 6L
1,610 SR
Queue Stats
28W - 30L
1,401 Elo+
Party 1
Izanami
Izanami
yerarljoker
Izanami
Level 29
God Stats
1W - 1L
1,441 SR
Queue Stats
24W - 26L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 7 / 0
5,626
402
3,016
8,749
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 1
5,782
413
2,546
8,818
3,124
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
4 / 4 / 0
6,698
478
5,098
9,029
2,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 8
6,477
463
3,510
6,548
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
dumebiii
Olorun
13
9 / 1 / 0
7,873
562
8,840
8,907
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,276
591
9,257
8,113
3,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 3 / 2
8,102
579
3,542
8,893
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 2
7,308
522
1,684
10,464
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 2 / 2
8,462
604
8,979
6,145
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
yerarljoker
Izanami
13
0 / 5 / 4
7,245
518
5,199
10,191
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
13
Kills
19
20
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
7
0
0
W
6
0
3
7.5
L
0
6
1
0.08
W
4
3
2
1.67
L
4
4
0
1
W
2
3
2
1
L
0
2
8
2
W
7
2
2
4
L
Olorun
dumebiii
Olorun
9
1
0
9
W
Izanami
yerarljoker
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,010
Damage
28,661
42,051
Taken
43,806
16,576
Mitigated
15,094
8,519
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,016
2,001
0
1,108
8,749
3,269
25
5,338
3,411
0
13,873
W
9,257
2,436
0
4,369
8,113
3,006
2,926
2,408
5,254
43,728
1,393
L
2,546
201
0
288
8,818
3,124
126
4,647
3,999
12,684
0
W
3,542
1,124
0
3,148
8,893
2,957
98
314
8,579
0
41,156
L
5,098
1,703
0
575
9,029
2,894
349
4,776
3,941
0
27,098
W
1,684
684
0
4,074
10,464
4,179
944
2,042
8,422
0
32,779
L
3,510
599
0
1,101
6,548
4,011
171
1,205
5,343
0
10,551
W
8,979
2,403
0
649
6,145
1,975
554
1,983
4,162
40,687
0
L
Olorun
dumebiii
Olorun
8,840
4,369
235
5,212
8,907
3,278
1,251
1,470
7,437
49,070
0
W
Izanami
yerarljoker
Izanami
5,199
3,715
0
4,183
10,191
2,977
110
4,639
5,552
0
40,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
39,393
183
Minions Killed
371
0
Camps Cleared
0
1,185,533
Distance Traveled
1,334,547
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,626
402
38
3
0
197,771
0
W
Sol
8,276
591
91
7
0
272,137
0
L
Ares
5,782
413
18
1
0
224,411
1
W
Thor
8,102
579
70
5
0
303,600
0
L
Thor
6,698
478
42
3
0
275,419
1
W
Fenrir
7,308
522
61
4
0
258,404
0
L
Mulan
6,477
463
18
1
0
238,245
4
W
Vulcan
8,462
604
73
5
0
271,084
0
L
Olorun
7,873
562
67
5
0
249,687
0
W
Izanami
7,245
518
76
5
0
229,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role