Player Matchup

Aphrodite
Aphrodite
Platinum II
DripsWho
Aphrodite
Platinum II
Level 158
God Stats
14W - 10L
1,866 SR
Queue Stats
282W - 272L
1,845 MMR
Solo
Apollo
Apollo
Platinum IV
Turnology
Apollo
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Gold II
ZerosevastiaN
Artemis
Gold II
Level 133
God Stats
15W - 10L
2,009 SR
Queue Stats
158W - 158L
1,817 MMR
Solo
Chaac
Chaac
Platinum III
x Jaackz v1
Chaac
Platinum III
Level 129
God Stats
6W - 4L
1,833 SR
Queue Stats
178W - 166L
1,689 MMR
Party 2
Artio
Artio
Platinum II
xXxLoudBlackMan
Artio
Platinum II
Level 155
God Stats
50W - 35L
1,704 SR
Queue Stats
370W - 343L
1,840 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,782 SR
1,738 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,625 SR
1,816 MMR
Mercury
Mercury
Platinum II
AFOGLE11
Mercury
Platinum II
Level 157
God Stats
14W - 7L
1,850 SR
Queue Stats
220W - 209L
1,937 MMR
Party 1
Merlin
Merlin
Gold II
IndiOhh_
Merlin
Gold II
Level 151
God Stats
4W - 5L
1,811 SR
Queue Stats
137W - 138L
1,679 MMR
Party 1
Chiron
Chiron
Platinum II
L3AFY BUG14
Chiron
Platinum II
Level 135
God Stats
5W - 5L
1,378 SR
Queue Stats
462W - 443L
1,847 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
fizzyford
Tsukuyomi
Platinum III
Level 135
God Stats
8W - 8L
1,588 SR
Queue Stats
392W - 374L
1,789 MMR
Solo
Fafnir
Fafnir
Platinum V
oSiIvr
Fafnir
Platinum V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DripsWho
Aphrodite
20
2 / 1 / 6
15,162
542
9,864
18,045
9,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Turnology
Apollo
20
4 / 1 / 8
16,217
579
15,731
21,775
10,322
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
20
1 / 4 / 7
15,003
536
16,821
18,557
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 9
14,821
529
13,702
37,594
42,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 2 / 9
14,134
505
7,546
26,038
34,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
ScyllaSetNu WaCu ChulainnChang'e

VS

Bans
DanzaburouYmirJanusNemesisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AFOGLE11
Mercury
20
4 / 3 / 2
14,527
519
12,596
21,463
10,214
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
IndiOhh_
Merlin
20
3 / 4 / 1
14,352
513
20,547
11,998
5,694
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
20
2 / 1 / 1
15,326
547
11,673
17,472
7,556
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
fizzyford
Tsukuyomi
20
2 / 6 / 2
13,653
488
24,091
25,438
17,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
oSiIvr
Fafnir
15
0 / 3 / 8
11,388
407
6,615
20,752
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
15
Kills
11
11
Deaths
17
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
AFOGLE11
Mercury
4
3
2
1.67
W
Aphrodite
DripsWho
Aphrodite
2
1
6
5
L
Merlin
IndiOhh_
Merlin
3
4
1
0.88
L
Chiron
2
1
1
2.5
W
Apollo
Turnology
Apollo
4
1
8
8
W
Artemis
1
4
7
1.13
L
Tsukuyomi
fizzyford
Tsukuyomi
2
6
2
0.5
L
Fafnir
oSiIvr
Fafnir
0
3
8
1.33
W
4
3
9
2.83
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,664
Damage
75,522
122,009
Taken
97,123
103,832
Mitigated
61,961
79,093
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AFOGLE11
Mercury
12,596
6,035
0
4,288
21,463
10,214
0
3,451
17,777
0
148,971
W
Aphrodite
DripsWho
Aphrodite
9,864
462
12,738
13,832
18,045
9,456
1,858
5,074
12,589
113,126
0
L
Merlin
IndiOhh_
Merlin
20,547
163
0
704
11,998
5,694
0
1,255
10,643
126,952
0
L
Chiron
11,673
2,626
940
12,671
17,472
7,556
450
1,108
16,266
0
150,644
W
Apollo
Turnology
Apollo
15,731
7,872
0
10,308
21,775
10,322
6,129
5,691
15,980
0
150,718
W
Artemis
16,821
7,639
0
9,941
18,557
7,242
6,646
4,947
13,598
0
131,971
L
Tsukuyomi
fizzyford
Tsukuyomi
24,091
5,317
0
3,178
25,438
17,531
552
5,363
19,290
0
116,769
L
Fafnir
oSiIvr
Fafnir
6,615
1,056
0
4,095
20,752
20,966
0
6,399
14,103
23,216
0
W
13,702
2,974
0
22,264
37,594
42,452
1,789
6,436
31,010
0
88,882
W
7,546
952
1,145
8,865
26,038
34,360
352
6,282
19,498
33,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,337
Gold Earned
69,246
810
Minions Killed
894
0
Camps Cleared
0
2,744,666
Distance Traveled
2,758,971
44
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,527
519
211
8
0
691,264
1
W
Aphrodite
15,162
542
201
7
0
577,361
8
L
Merlin
14,352
513
239
9
0
515,456
5
L
Chiron
15,326
547
248
9
0
473,558
2
W
Apollo
16,217
579
237
8
0
669,490
11
W
Artemis
15,003
536
182
7
0
452,340
15
L
Tsukuyomi
13,653
488
169
6
0
539,739
12
L
Fafnir
11,388
407
27
1
0
538,954
10
W
Chaac
14,821
529
155
6
0
478,731
3
W
Artio
14,134
505
35
1
0
566,744
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role