Player Matchup

Tiamat
Tiamat
Fujitana
Tiamat
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 180L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
JCream
Xbalanque
Level 11
God Stats
81W - 71L
1,304 SR
Queue Stats
396W - 326L
1,639 Elo+
Solo
Aphrodite
Aphrodite
MermaidByDesign
Aphrodite
Level 29
God Stats
105W - 96L
1,574 SR
Queue Stats
179W - 190L
1,476 Elo+
Solo
Bacchus
Bacchus
Noctiphany
Bacchus
Level 10
God Stats
7W - 3L
1,500 SR
Queue Stats
218W - 223L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
tr0v3n
Amaterasu
Level 9
God Stats
6W - 3L
1,678 SR
Queue Stats
73W - 42L
1,601 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,523 Elo+

VS

Team Averages
Level 10
1,506 SR
1,597 Elo+
Tiamat
Tiamat
Kudamon
Tiamat
Level 22
God Stats
44W - 33L
1,595 SR
Queue Stats
103W - 148L
1,588 Elo+
Solo
Sol
Sol
Sbwl24
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,740 Elo+
Party 2
Neith
Neith
fireyuri
Neith
Level 5
God Stats
3W - 4L
1,435 SR
Queue Stats
6W - 7L
1,443 Elo+
Solo
Fenrir
Fenrir
navypinoy88
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,474 Elo+
Solo
Set
Set
pr1sma7
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fujitana
Tiamat
18
4 / 4 / 29
10,761
1,076
11,809
9,421
8,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
JCream
Xbalanque
19
17 / 2 / 22
12,661
1,266
32,710
9,918
4,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MermaidByDesign
Aphrodite
18
4 / 1 / 30
10,570
1,057
5,289
10,734
6,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Noctiphany
Bacchus
18
8 / 2 / 32
13,132
1,313
12,187
11,592
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Amaterasu
tr0v3n
Amaterasu
19
13 / 1 / 27
12,974
1,297
22,398
15,286
13,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kudamon
Tiamat
15
0 / 4 / 6
9,047
905
7,663
13,119
7,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
Sbwl24
Sol
15
2 / 9 / 8
9,442
944
10,419
15,691
7,092
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
fireyuri
Neith
14
1 / 5 / 5
8,755
876
7,440
11,425
4,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
4 / 13 / 4
9,979
998
14,500
28,969
15,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Set
15
3 / 15 / 4
9,614
961
8,989
23,487
10,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
37
46
Kills
10
10
Deaths
46
140
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Fujitana
Tiamat
4
4
29
4.63
W
Xbalanque
JCream
Xbalanque
17
2
22
14
L
Tiamat
Kudamon
Tiamat
0
4
6
0.75
W
Aphrodite
MermaidByDesign
Aphrodite
4
1
30
19
W
Bacchus
Noctiphany
Bacchus
8
2
32
12
L
Sol
Sbwl24
Sol
2
9
8
0.67
L
Neith
fireyuri
Neith
1
5
5
0.7
L
Fenrir
4
13
4
0.46
L
Set
3
15
4
0.33
W
Amaterasu
tr0v3n
Amaterasu
13
1
27
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,393
Damage
49,011
56,951
Taken
92,691
47,684
Mitigated
44,412
19,206
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Fujitana
Tiamat
11,809
1,921
0
2,503
9,421
8,328
0
2,387
7,034
22,771
0
W
Xbalanque
JCream
Xbalanque
32,710
25,813
0
1,545
9,918
4,244
0
2,609
7,309
0
60,503
L
Tiamat
Kudamon
Tiamat
7,663
1,393
0
1,359
13,119
7,023
0
2,934
10,110
36,297
0
W
Aphrodite
MermaidByDesign
Aphrodite
5,289
1,770
5,195
3,934
10,734
6,820
0
3,165
7,569
23,102
0
W
Bacchus
Noctiphany
Bacchus
12,187
2,040
0
1,461
11,592
14,951
0
4,589
7,003
23,810
0
L
Sol
Sbwl24
Sol
10,419
2,984
0
1,242
15,691
7,092
0
4,669
10,917
18,885
0
L
Neith
fireyuri
Neith
7,440
4,111
0
475
11,425
4,241
0
4,582
6,718
0
13,043
L
Fenrir
14,500
3,273
0
1,174
28,969
15,570
0
10,330
18,311
0
22,102
L
Set
8,989
3,528
0
1,533
23,487
10,486
0
6,803
16,459
0
23,235
W
Amaterasu
tr0v3n
Amaterasu
22,398
12,531
0
4,568
15,286
13,341
0
5,332
9,954
33
30,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,098
Gold Earned
46,837
195
Minions Killed
143
4
Camps Cleared
4
970,224
Distance Traveled
764,848
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,761
1,076
33
3
1
187,316
0
W
Xbalanque
12,661
1,266
60
6
0
181,480
0
L
Tiamat
9,047
905
75
8
0
171,649
0
W
Aphrodite
10,570
1,057
44
4
0
174,538
0
W
Bacchus
13,132
1,313
27
3
1
198,869
0
L
Sol
9,442
944
27
3
0
135,084
0
L
Neith
8,755
876
13
1
0
125,863
0
L
Fenrir
9,979
998
13
1
3
174,120
0
L
Set
9,614
961
15
2
1
158,132
0
W
Amaterasu
12,974
1,297
31
3
2
228,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role