Player Matchup

Cthulhu
Cthulhu
AspectDragon
Cthulhu
Level 14
God Stats
6W - 7L
1,370 SR
Queue Stats
41W - 42L
1,391 Elo+
Party 3
Baba Yaga
Baba Yaga
Bapo_No_Slacko
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,388 Elo+
Party 1
Hachiman
Hachiman
Bapo_Take_Napo
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,414 Elo+
Party 1
Hel
Hel
Mona_Ryder
Hel
Level 25
God Stats
74W - 80L
1,492 SR
Queue Stats
264W - 300L
1,395 Elo+
Party 3
Pele
Pele
Walter-the-Goat
Pele
Level 16
God Stats
23W - 17L
1,431 SR
Queue Stats
63W - 74L
1,384 Elo+
Party 3
Team Averages
Level 21
1,458 SR
1,394 Elo+

VS

Team Averages
Level 6
1,399 SR
1,294 Elo+
Kukulkan
Kukulkan
DaddyLongCoks
Kukulkan
Level 12
God Stats
1W - 5L
1,261 SR
Queue Stats
45W - 62L
1,330 Elo+
Party 2
Hel
Hel
OhDaddySatan
Hel
Level 6
God Stats
18W - 24L
1,500 SR
Queue Stats
42W - 53L
1,370 Elo+
Party 2
Neith
Neith
Poofaa
Neith
Level 4
God Stats
1W - 7L
1,307 SR
Queue Stats
1W - 8L
1,268 Elo+
Solo
Set
Set
SawtoothBaker74
Set
Level 5
God Stats
0W - 6L
1,428 SR
Queue Stats
22W - 28L
1,238 Elo+
Solo
Ra
Ra
mkmp-mkmp777
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AspectDragon
Cthulhu
17
2 / 1 / 17
10,930
994
12,342
10,462
10,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Bapo_No_Slacko
Baba Yaga
18
4 / 1 / 18
10,884
989
8,637
8,622
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
17
10 / 0 / 8
11,138
1,013
20,324
6,195
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 0 / 13
11,601
1,055
12,521
7,991
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 0 / 13
11,017
1,002
13,838
7,241
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

396

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyLongCoks
Kukulkan
14
1 / 7 / 1
9,340
849
12,920
22,861
15,380
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 1
9,122
829
2,450
11,810
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Poofaa
Neith
14
1 / 3 / 0
9,171
834
8,802
15,135
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 0
8,520
775
3,697
5,851
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 13 / 0
8,679
789
2,925
16,665
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
4
31
Kills
2
2
Deaths
31
69
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AspectDragon
Cthulhu
2
1
17
10.5
W
Baba Yaga
Bapo_No_Slacko
Baba Yaga
4
1
18
13
W
Hachiman
10
0
8
14
L
Kukulkan
DaddyLongCoks
Kukulkan
1
7
1
0.21
W
7
0
13
13.5
L
0
3
1
0.17
L
Neith
Poofaa
Neith
1
3
0
0.33
L
0
5
0
0
W
8
0
13
14.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,662
Damage
30,794
40,511
Taken
72,322
24,399
Mitigated
34,925
16,547
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AspectDragon
Cthulhu
12,342
1,152
756
2,145
10,462
10,789
0
4,291
6,042
28,702
0
W
Baba Yaga
Bapo_No_Slacko
Baba Yaga
8,637
1,880
243
1,030
8,622
3,642
0
3,434
4,699
23,858
0
W
Hachiman
20,324
12,775
0
1,044
6,195
2,725
0
2,034
4,161
0
40,021
L
Kukulkan
DaddyLongCoks
Kukulkan
12,920
2,495
0
1,080
22,861
15,380
0
8,780
14,081
24,901
0
W
12,521
575
4,244
4,505
7,991
4,087
0
3,976
4,015
28,697
0
L
2,450
593
474
638
11,810
5,989
0
6,598
5,212
9,193
0
L
Neith
Poofaa
Neith
8,802
3,515
0
1,377
15,135
6,021
0
4,930
10,205
0
14,634
L
3,697
1,945
0
610
5,851
2,160
0
3,158
2,693
0
6,076
W
13,838
4,680
680
1,900
7,241
3,156
0
4,071
3,170
0
20,285
L
2,925
1,012
61
40
16,665
5,375
0
10,034
6,631
11,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
44,832
176
Minions Killed
69
1
Camps Cleared
1
1,033,808
Distance Traveled
759,303
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,930
994
39
4
0
210,668
0
W
Baba Yaga
10,884
989
35
3
0
163,084
0
W
Hachiman
11,138
1,013
46
4
0
192,991
0
L
Kukulkan
9,340
849
25
2
0
138,742
2
W
Hel
11,601
1,055
43
4
1
250,890
0
L
Hel
9,122
829
8
1
0
160,103
3
L
Neith
9,171
834
10
1
0
213,167
1
L
Set
8,520
775
8
1
1
83,187
0
W
Pele
11,017
1,002
13
1
0
216,175
0
L
Ra
8,679
789
18
2
0
164,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role