Player Matchup

Mulan
Mulan
Lulu6565
Mulan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 2
Chiron
Chiron
Prince93380
Chiron
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 2
Izanami
Izanami
cappijerry
Izanami
Level 24
God Stats
10W - 9L
1,615 SR
Queue Stats
108W - 206L
1,314 Elo+
Party 1
Fenrir
Fenrir
jamie_ridder
Fenrir
Level 15
God Stats
5W - 20L
1,224 SR
Queue Stats
123W - 246L
1,290 Elo+
Party 1
Ymir
Ymir
vulpes92
Ymir
Level 23
God Stats
11W - 14L
1,108 SR
Queue Stats
210W - 224L
1,303 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,294 Elo+

VS

Team Averages
Level 17
1,518 SR
1,377 Elo+
Merlin
Merlin
Bigy2825
Merlin
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 19L
1,181 Elo+
Solo
Thor
Thor
GDtjeeYT
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,331 Elo+
Solo
Nemesis
Nemesis
Mourrrou
Nemesis
Level 24
God Stats
63W - 30L
1,729 SR
Queue Stats
260W - 251L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Shinoji V
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Xx-Nother-Light
Medusa
Level 29
God Stats
12W - 10L
1,545 SR
Queue Stats
49W - 57L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lulu6565
Mulan
14
2 / 10 / 3
9,682
421
3,238
15,412
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
0 / 11 / 4
8,882
386
1,451
13,607
4,284
Izanami
cappijerry
Izanami
20
13 / 4 / 1
14,913
648
20,258
20,739
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
12
1 / 9 / 3
8,612
374
896
11,414
3,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
18
7 / 4 / 10
12,534
545
7,122
19,784
17,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bigy2825
Merlin
19
14 / 4 / 4
13,208
574
15,545
10,467
5,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
7
2 / 2 / 0
7,368
320
2,631
4,713
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Mourrrou
Nemesis
18
8 / 7 / 4
12,475
542
15,393
16,094
12,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Shinoji V
Guan Yu
5
0 / 5 / 0
6,880
299
126
4,316
1,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

20
13 / 7 / 5
13,119
570
19,131
20,030
9,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
23
Kills
37
38
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bigy2825
Merlin
14
4
4
4
L
Thor
2
2
0
1
W
Mulan
Lulu6565
Mulan
2
10
3
0.35
L
Nemesis
Mourrrou
Nemesis
8
7
4
1.43
W
Chiron
0
11
4
0.18
L
Guan Yu
Shinoji V
Guan Yu
0
5
0
0
L
13
7
5
2.21
W
Izanami
cappijerry
Izanami
13
4
1
3.38
W
Fenrir
1
9
3
0.28
W
Ymir
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
52,826
80,956
Taken
55,620
43,508
Mitigated
30,914
10,838
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bigy2825
Merlin
15,545
1,109
0
983
10,467
5,044
619
1,545
8,847
80,108
0
L
Thor
2,631
837
0
986
4,713
1,173
68
0
4,713
0
12,880
W
Mulan
Lulu6565
Mulan
3,238
671
0
1,040
15,412
9,566
940
2,339
13,048
0
31,173
L
Nemesis
Mourrrou
Nemesis
15,393
7,266
0
1,551
16,094
12,935
600
2,984
13,066
0
83,896
W
Chiron
1,451
665
660
2,112
13,607
4,284
887
940
12,661
0
32,134
L
Guan Yu
Shinoji V
Guan Yu
126
60
0
199
4,316
1,896
0
303
3,988
0
8,725
L
19,131
11,390
0
7,363
20,030
9,866
4,937
2,290
17,615
0
98,418
W
Izanami
cappijerry
Izanami
20,258
15,820
243
4,747
20,739
9,100
5,799
4,196
16,543
0
101,712
W
Fenrir
896
224
0
136
11,414
3,248
462
4,610
6,804
0
5,656
W
Ymir
7,122
1,873
0
1,900
19,784
17,310
599
3,460
16,303
30,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
53,050
320
Minions Killed
451
0
Camps Cleared
0
1,833,359
Distance Traveled
1,373,413
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,208
574
127
6
0
376,657
0
L
Thor
7,368
320
18
1
0
111,799
0
W
Mulan
9,682
421
50
2
0
342,508
1
L
Nemesis
12,475
542
131
6
0
378,137
0
W
Chiron
8,882
386
46
2
0
368,192
2
L
Guan Yu
6,880
299
19
1
0
137,133
0
L
Medusa
13,119
570
156
7
0
369,687
0
W
Izanami
14,913
648
174
8
0
342,216
0
W
Fenrir
8,612
374
8
0
0
332,902
0
W
Ymir
12,534
545
42
2
0
447,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role