Player Matchup

Heimdallr
Heimdallr
Dominusek2
Heimdallr
Level 106
God Stats
8W - 12L
1,522 SR
Queue Stats
356W - 349L
1,491 Elo+
Solo
Xbalanque
Xbalanque
RAYMANBLU
Xbalanque
Level 159
God Stats
2W - 5L
1,335 SR
Queue Stats
55W - 45L
1,468 Elo+
Solo
Thanatos
Thanatos
iHitman_92
Thanatos
Level 107
God Stats
5W - 10L
1,299 SR
Queue Stats
426W - 428L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
i_PreDaTor_WolF
Zhong Kui
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 275L
1,495 Elo+
Party 1
Cerberus
Cerberus
sanity_zapper1
Cerberus
Level 100
God Stats
105W - 100L
1,491 SR
Queue Stats
718W - 710L
1,473 Elo+
Party 1
Team Averages
Level 115
1,429 SR
1,475 Elo+

VS

Team Averages
Level 94
1,554 SR
1,403 Elo+
Ganesha
Ganesha
Dahanyel
Ganesha
Level 87
God Stats
3W - 0L
1,787 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 3
Chiron
Chiron
Shinigami591
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 3
Nu Wa
Nu Wa
TeddyDeluxe
Nu Wa
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
236W - 218L
1,510 Elo+
Party 2
Hercules
Hercules
WoldoW
Hercules
Level 68
God Stats
3W - 6L
1,289 SR
Queue Stats
74W - 81L
1,373 Elo+
Party 2
Mercury
Mercury
sergiito13
Mercury
Level 124
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dominusek2
Heimdallr
15
1 / 6 / 0
9,589
457
12,498
18,123
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
RAYMANBLU
Xbalanque
17
1 / 6 / 4
10,829
516
11,302
16,661
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
iHitman_92
Thanatos
15
1 / 4 / 1
9,065
432
2,130
14,627
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
i_PreDaTor_WolF
Zhong Kui
16
3 / 6 / 1
10,020
477
8,827
16,353
10,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
14
1 / 5 / 1
8,300
395
4,875
13,630
6,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dahanyel
Ganesha
17
0 / 1 / 16
10,825
515
4,728
10,827
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
19
6 / 1 / 6
12,239
583
11,249
14,984
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 2 / 8
12,238
583
18,871
9,589
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
WoldoW
Hercules
19
5 / 2 / 2
11,715
558
10,570
16,542
14,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
sergiito13
Mercury
20
7 / 1 / 11
12,148
578
10,498
15,559
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
27
27
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dahanyel
Ganesha
0
1
16
8
L
Heimdallr
Dominusek2
Heimdallr
1
6
0
0.17
L
Xbalanque
RAYMANBLU
Xbalanque
1
6
4
0.5
W
Chiron
6
1
6
9
W
9
2
8
6.5
W
Hercules
WoldoW
Hercules
5
2
2
3
L
Thanatos
iHitman_92
Thanatos
1
4
1
0.38
L
Zhong Kui
i_PreDaTor_WolF
Zhong Kui
3
6
1
0.58
L
Cerberus
1
5
1
0.3
W
Mercury
sergiito13
Mercury
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
55,916
79,394
Taken
67,501
34,299
Mitigated
39,932
26,922
Healing
30,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dahanyel
Ganesha
4,728
534
0
2,854
10,827
9,652
0
3,159
7,542
30,551
0
L
Heimdallr
Dominusek2
Heimdallr
12,498
8,289
0
6,670
18,123
6,448
1,277
4,791
13,100
0
68,173
L
Xbalanque
RAYMANBLU
Xbalanque
11,302
5,973
0
5,349
16,661
5,668
920
3,480
13,015
0
66,797
W
Chiron
11,249
4,743
798
8,961
14,984
5,235
1,606
3,156
11,666
0
99,640
W
18,871
3,041
0
1,437
9,589
3,629
242
2,570
6,889
92,379
0
W
Hercules
WoldoW
Hercules
10,570
4,373
0
7,587
16,542
14,607
230
1,508
15,013
0
59,166
L
Thanatos
iHitman_92
Thanatos
2,130
927
0
7,896
14,627
5,348
0
2,636
11,805
0
58,390
L
Zhong Kui
i_PreDaTor_WolF
Zhong Kui
8,827
508
0
4,339
16,353
10,034
572
5,601
10,346
61,714
0
L
Cerberus
4,875
299
0
2,668
13,630
6,801
0
5,885
7,483
36,296
0
W
Mercury
sergiito13
Mercury
10,498
5,397
0
8,406
15,559
6,809
0
2,702
12,689
0
105,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
59,165
559
Minions Killed
650
0
Camps Cleared
0
1,676,218
Distance Traveled
2,127,338
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,825
515
16
1
0
396,027
6
L
Heimdallr
9,589
457
124
6
0
325,101
0
L
Xbalanque
10,829
516
138
7
0
279,882
4
W
Chiron
12,239
583
185
9
0
416,772
3
W
Nu Wa
12,238
583
152
7
0
410,069
8
W
Hercules
11,715
558
132
6
0
369,413
4
L
Thanatos
9,065
432
91
4
0
329,071
3
L
Zhong Kui
10,020
477
127
6
0
345,400
7
L
Cerberus
8,300
395
79
4
0
396,764
1
W
Mercury
12,148
578
165
8
0
535,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role