Player Matchup

Tiamat
Tiamat
Amaetra-
Tiamat
Level 113
God Stats
2W - 5L
1,557 SR
Queue Stats
22W - 24L
1,681 Elo+
Solo
Osiris
Osiris
C0ldwars
Osiris
Level 154
God Stats
10W - 6L
1,479 SR
Queue Stats
78W - 81L
1,562 Elo+
Solo
Eset
Eset
Jayhonr
Eset
Level 153
God Stats
8W - 4L
1,815 SR
Queue Stats
384W - 352L
1,593 Elo+
Solo
Serqet
Serqet
Lost_Mp-5
Serqet
Level 69
God Stats
4W - 3L
1,559 SR
Queue Stats
268W - 229L
1,583 Elo+
Solo
Xbalanque
Xbalanque
ToxiicBayoune
Xbalanque
Level 126
God Stats
2W - 4L
1,575 SR
Queue Stats
562W - 538L
1,543 Elo+
Solo
Team Averages
Level 123
1,597 SR
1,592 Elo+

VS

Team Averages
Level 133
1,781 SR
1,605 Elo+
Cerberus
Cerberus
Dark-Phoenix331
Cerberus
Level 140
God Stats
8W - 9L
1,816 SR
Queue Stats
92W - 78L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
FMALeo994
Zhong Kui
Level 108
God Stats
9W - 3L
1,881 SR
Queue Stats
37W - 30L
1,558 Elo+
Party 1
Neith
Neith
IDontDoDamage
Neith
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 59L
1,627 Elo+
Party 2
Osiris
Osiris
LofiMal
Osiris
Level 151
God Stats
4W - 1L
1,803 SR
Queue Stats
235W - 191L
1,557 Elo+
Solo
Tiamat
Tiamat
Rank3Babysitter
Tiamat
Level 127
God Stats
11W - 5L
1,905 SR
Queue Stats
242W - 199L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amaetra-
Tiamat
15
2 / 4 / 6
10,101
481
11,963
10,866
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
C0ldwars
Osiris
18
6 / 4 / 6
11,647
555
16,426
24,501
24,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
Jayhonr
Eset
15
1 / 7 / 13
10,144
483
10,663
17,614
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Lost_Mp-5
Serqet
16
4 / 4 / 4
10,849
517
7,276
18,454
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
ToxiicBayoune
Xbalanque
19
11 / 2 / 8
12,837
611
28,961
18,726
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 6 / 6
9,940
473
8,510
28,953
17,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
FMALeo994
Zhong Kui
14
1 / 10 / 2
8,676
413
11,935
18,399
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 0 / 7
12,390
590
19,916
14,618
6,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
LofiMal
Osiris
18
7 / 5 / 2
10,979
523
13,556
17,979
16,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 6
9,424
449
9,664
16,307
10,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
24
Kills
21
21
Deaths
24
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Amaetra-
Tiamat
2
4
6
1.25
W
Osiris
C0ldwars
Osiris
6
4
6
2.25
L
Cerberus
3
6
6
1
L
Zhong Kui
FMALeo994
Zhong Kui
1
10
2
0.2
L
8
0
7
11.5
W
Eset
Jayhonr
Eset
1
7
13
1.07
L
Osiris
LofiMal
Osiris
7
5
2
1.6
W
Serqet
Lost_Mp-5
Serqet
4
4
4
1.5
L
2
3
6
1.67
W
Xbalanque
ToxiicBayoune
Xbalanque
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,289
Damage
63,581
90,161
Taken
96,256
60,423
Mitigated
61,632
32,825
Healing
35,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Amaetra-
Tiamat
11,963
372
0
2,298
10,866
8,383
0
4,572
6,269
57,986
0
W
Osiris
C0ldwars
Osiris
16,426
4,710
0
10,767
24,501
24,096
76
5,546
18,300
10,875
59,046
L
Cerberus
8,510
767
0
10,005
28,953
17,896
484
9,019
19,688
34,869
0
L
Zhong Kui
FMALeo994
Zhong Kui
11,935
1,496
0
5,302
18,399
10,197
756
3,027
15,074
57,098
0
L
19,916
10,475
0
8,200
14,618
6,513
0
7,566
7,052
0
98,595
W
Eset
Jayhonr
Eset
10,663
464
1,212
3,175
17,614
11,933
0
6,802
10,767
42,006
0
L
Osiris
LofiMal
Osiris
13,556
5,071
0
3,859
17,979
16,207
465
2,865
14,817
0
57,019
W
Serqet
Lost_Mp-5
Serqet
7,276
2,177
0
3,642
18,454
8,551
0
5,516
12,830
56
53,372
L
9,664
638
268
8,245
16,307
10,819
0
3,642
12,509
62,476
0
W
Xbalanque
ToxiicBayoune
Xbalanque
28,961
18,654
0
11,731
18,726
7,460
2,311
7,673
11,003
0
125,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
51,409
522
Minions Killed
515
0
Camps Cleared
0
1,905,564
Distance Traveled
1,861,441
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,101
481
107
5
0
381,649
2
W
Osiris
11,647
555
110
5
0
362,815
2
L
Cerberus
9,940
473
55
3
0
414,196
3
L
Zhong Kui
8,676
413
79
4
0
306,388
3
L
Neith
12,390
590
191
9
0
403,532
3
W
Eset
10,144
483
48
2
0
381,593
5
L
Osiris
10,979
523
98
5
0
356,853
2
W
Serqet
10,849
517
90
4
0
421,382
2
L
Tiamat
9,424
449
92
4
0
380,472
2
W
Xbalanque
12,837
611
167
8
0
358,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role