Player Matchup

Cupid
Cupid
Tobarone
Cupid
Level 56
God Stats
7W - 5L
1,231 SR
Queue Stats
454W - 458L
1,368 Elo+
Party 1
Hel
Hel
o__HOMERRR__o
Hel
Level 69
God Stats
7W - 10L
1,588 SR
Queue Stats
17W - 25L
1,496 Elo+
Solo
Fenrir
Fenrir
pyperdude
Fenrir
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 85L
1,348 Elo+
Solo
Athena
Athena
smirkydorito07
Athena
Level 46
God Stats
4W - 3L
1,832 SR
Queue Stats
217W - 218L
1,445 Elo+
Party 1
Persephone
Persephone
worthers_origin
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Solo
Team Averages
Level 65
1,530 SR
1,373 Elo+

VS

Team Averages
Level 101
1,498 SR
1,421 Elo+
Anhur
Anhur
ByBlasvy
Anhur
Level 66
God Stats
7W - 10L
1,479 SR
Queue Stats
233W - 261L
1,425 Elo+
Party 2
Nox
Nox
Du_klaust_doch
Nox
Level 160
God Stats
17W - 17L
1,422 SR
Queue Stats
803W - 767L
1,459 Elo+
Party 3
Skadi
Skadi
Torben-16_8
Skadi
Level 88
God Stats
24W - 12L
1,711 SR
Queue Stats
77W - 70L
1,390 Elo+
Party 3
Pele
Pele
destructor046
Pele
Level 109
God Stats
2W - 5L
1,337 SR
Queue Stats
380W - 390L
1,427 Elo+
Solo
Amaterasu
Amaterasu
elpapasitodelamo
Amaterasu
Level 84
God Stats
17W - 13L
1,542 SR
Queue Stats
327W - 339L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Tobarone
Cupid
10
2 / 7 / 1
6,561
437
9,194
12,727
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 1 / 0
8,254
550
8,073
12,227
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
pyperdude
Fenrir
12
4 / 4 / 1
7,865
524
4,497
10,474
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
6,206
414
3,061
13,792
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
worthers_origin
Persephone
12
1 / 5 / 1
6,892
459
3,668
8,242
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByBlasvy
Anhur
12
2 / 3 / 10
7,455
497
7,568
9,857
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 3
8,574
572
6,933
5,644
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 2 / 3
8,970
598
13,384
9,756
3,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 1 / 3
8,353
557
4,501
11,225
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
16
1 / 0 / 0
9,261
617
9,169
12,480
9,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
22
22
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
ByBlasvy
Anhur
2
3
10
2.33
W
6
1
3
7.5
L
Cupid
Tobarone
Cupid
2
7
1
0.36
W
9
2
3
5.25
W
4
1
3
5.5
W
Amaterasu
1
0
0
1
L
0
1
0
0
L
Fenrir
pyperdude
Fenrir
4
4
1
1.13
L
0
5
1
0.1
L
Persephone
worthers_origin
Persephone
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,493
Damage
41,555
57,462
Taken
48,962
19,193
Mitigated
21,578
22,736
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ByBlasvy
Anhur
7,568
2,713
405
3,829
9,857
2,855
622
2,494
7,363
0
25,751
W
6,933
0
0
422
5,644
2,098
0
1,261
4,383
35,738
0
L
Cupid
Tobarone
Cupid
9,194
2,538
405
3,075
12,727
2,914
179
548
12,083
0
33,635
W
13,384
7,191
0
3,660
9,756
3,160
1,944
1,694
8,062
0
48,454
W
4,501
764
0
4,278
11,225
3,778
140
985
10,240
0
50,454
W
Amaterasu
9,169
3,060
0
2,458
12,480
9,687
122
8,368
4,112
0
68,809
L
8,073
800
1,157
8,435
12,227
4,555
0
0
12,227
66,330
0
L
Fenrir
pyperdude
Fenrir
4,497
486
0
3,816
10,474
3,763
0
2,512
7,760
0
35,887
L
3,061
803
352
3,048
13,792
5,663
0
1,163
12,593
15,855
0
L
Persephone
worthers_origin
Persephone
3,668
71
0
2,448
8,242
2,298
234
2,165
5,864
37,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
42,613
345
Minions Killed
436
0
Camps Cleared
0
1,474,144
Distance Traveled
1,442,252
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,455
497
48
3
0
282,512
3
W
Nox
8,574
572
80
5
0
270,507
4
L
Cupid
6,561
437
54
4
0
255,647
3
W
Skadi
8,970
598
68
5
0
268,121
0
W
Pele
8,353
557
92
6
0
321,553
0
W
Amaterasu
9,261
617
148
10
0
299,559
0
L
Hel
8,254
550
143
10
0
290,157
3
L
Fenrir
7,865
524
64
4
0
315,770
2
L
Athena
6,206
414
30
2
0
332,831
6
L
Persephone
6,892
459
54
4
0
279,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role