Player Matchup

Mulan
Mulan
NahhhDeLocos
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 22L
1,925 Elo+
Party 3
Odin
Odin
Perchasyou
Odin
Level 148
God Stats
4W - 1L
1,853 SR
Queue Stats
334W - 200L
1,905 Elo+
Party 3
Ymir
Ymir
Twistedsword
Ymir
Level 27
God Stats
1W - 0L
1,799 SR
Queue Stats
28W - 9L
1,752 Elo+
Party 2
Janus
Janus
neidel
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
oco20
Heimdallr
Level 122
God Stats
10W - 2L
1,658 SR
Queue Stats
410W - 317L
1,575 Elo+
Party 2
Team Averages
Level 95
1,662 SR
1,731 Elo+

VS

Team Averages
Level 91
1,783 SR
1,740 Elo+
Baron Samedi
Baron Samedi
CallumBrockk
Baron Samedi
Level 128
God Stats
4W - 3L
1,748 SR
Queue Stats
266W - 118L
1,818 Elo+
Party 1
Anhur
Anhur
Frostbitw
Anhur
Level 37
God Stats
14W - 3L
1,873 SR
Queue Stats
256W - 81L
1,883 Elo+
Party 1
Chang'e
Chang'e
K1llKing
Chang'e
Level 33
God Stats
2W - 1L
1,790 SR
Queue Stats
32W - 35L
1,374 Elo+
Solo
Awilix
Awilix
ReganBrock
Awilix
Level 131
God Stats
20W - 10L
1,815 SR
Queue Stats
225W - 100L
1,805 Elo+
Party 1
Horus
Horus
Svén
Horus
Level 126
God Stats
2W - 4L
1,688 SR
Queue Stats
288W - 115L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,158
597
5,921
6,860
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 1 / 1
7,607
634
5,502
7,856
4,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 11
7,420
618
7,731
8,152
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
neidel
Janus
14
10 / 2 / 3
8,939
745
7,415
5,386
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
oco20
Heimdallr
12
4 / 2 / 7
7,283
607
6,745
6,735
1,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallumBrockk
Baron Samedi
11
0 / 4 / 2
6,472
539
5,186
7,920
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Frostbitw
Anhur
10
2 / 4 / 2
6,462
539
5,490
7,696
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
K1llKing
Chang'e
9
0 / 7 / 1
5,674
473
2,270
9,001
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
ReganBrock
Awilix
12
6 / 3 / 1
7,773
648
6,236
8,709
3,280
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Svén
Horus
8
0 / 6 / 6
5,738
478
1,378
11,487
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
8
8
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CallumBrockk
Baron Samedi
0
4
2
0.25
L
Anhur
Frostbitw
Anhur
2
4
2
0.75
L
Chang'e
K1llKing
Chang'e
0
7
1
0.07
W
3
2
5
2.75
W
3
1
1
3.5
L
Awilix
ReganBrock
Awilix
6
3
1
2.17
L
Horus
Svén
Horus
0
6
6
0.5
W
4
1
11
9.5
W
Janus
neidel
Janus
10
2
3
5.75
W
Heimdallr
oco20
Heimdallr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
20,560
34,989
Taken
44,813
16,495
Mitigated
17,740
12,793
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CallumBrockk
Baron Samedi
5,186
932
213
3,487
7,920
4,051
272
330
7,586
37,120
0
L
Anhur
Frostbitw
Anhur
5,490
3,195
0
2,146
7,696
2,481
0
2,189
5,499
0
34,783
L
Chang'e
K1llKing
Chang'e
2,270
109
158
1,950
9,001
2,536
0
5,112
3,789
23,378
0
W
5,921
1,211
0
3,529
6,860
3,622
0
1,593
5,267
0
37,882
W
5,502
829
0
2,259
7,856
4,736
0
3,916
3,940
0
42,478
L
Awilix
ReganBrock
Awilix
6,236
2,792
0
1,295
8,709
3,280
0
2,445
6,200
0
42,473
L
Horus
Svén
Horus
1,378
794
386
1,914
11,487
5,392
0
4,870
6,591
0
12,049
W
7,731
1,669
0
2,694
8,152
4,630
0
682
7,470
31,479
0
W
Janus
neidel
Janus
7,415
1,493
0
1,113
5,386
1,683
781
1,125
4,261
61,784
0
W
Heimdallr
oco20
Heimdallr
6,745
2,903
0
3,198
6,735
1,824
436
140
6,595
0
43,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
32,119
435
Minions Killed
311
0
Camps Cleared
0
1,207,646
Distance Traveled
1,227,624
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,472
539
78
7
0
201,014
2
L
Anhur
6,462
539
74
6
0
197,621
3
L
Chang'e
5,674
473
50
4
0
241,512
3
W
Mulan
7,158
597
84
7
0
245,594
1
W
Odin
7,607
634
108
9
0
222,835
5
L
Awilix
7,773
648
86
7
0
282,305
3
L
Horus
5,738
478
23
2
0
305,172
0
W
Ymir
7,420
618
31
3
0
246,687
3
W
Janus
8,939
745
123
10
0
279,892
4
W
Heimdallr
7,283
607
89
7
0
212,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role