Player Matchup

Odin
Odin
ESTERMINADOR919
Odin
Level 28
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 2L
1,338 Elo+
Solo
Baba Yaga
Baba Yaga
Elwingster
Baba Yaga
Level 27
God Stats
14W - 19L
1,493 SR
Queue Stats
128W - 172L
1,346 Elo+
Solo
Medusa
Medusa
PunisherD3
Medusa
Level 25
God Stats
30W - 21L
1,610 SR
Queue Stats
146W - 150L
1,654 Elo+
Solo
Da Ji
Da Ji
RKHJ
Da Ji
Level 17
God Stats
7W - 3L
1,454 SR
Queue Stats
16W - 9L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
parker0
Kuzenbo
Level 15
God Stats
3W - 8L
1,705 SR
Queue Stats
43W - 129L
1,302 Elo+
Solo
Team Averages
Level 22
1,598 SR
1,419 Elo+

VS

Team Averages
Level 16
1,396 SR
1,483 Elo+
Erlang Shen
Erlang Shen
Bernardo7
Erlang Shen
Level 25
God Stats
1W - 3L
1,220 SR
Queue Stats
36W - 26L
1,534 Elo+
Solo
Chang'e
Chang'e
MouseMickey021
Chang'e
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,653 Elo+
Solo
Ymir
Ymir
SupremaciaMalcom
Ymir
Level 11
God Stats
4W - 8L
1,285 SR
Queue Stats
14W - 23L
1,356 Elo+
Party 1
Rama
Rama
TioDoChurrasco23
Rama
Level 11
God Stats
8W - 13L
1,223 SR
Queue Stats
12W - 22L
1,356 Elo+
Party 1
Ao Kuang
Ao Kuang
сuяi
Ao Kuang
Level 25
God Stats
1W - 2L
1,753 SR
Queue Stats
130W - 138L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 15
14,200
444
11,119
23,013
10,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
Elwingster
Baba Yaga
20
5 / 7 / 5
15,602
488
20,056
18,480
9,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
PunisherD3
Medusa
20
17 / 6 / 8
17,859
558
28,727
24,978
11,834
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
RKHJ
Da Ji
20
9 / 7 / 6
16,805
525
20,849
28,523
21,575
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
parker0
Kuzenbo
6
0 / 0 / 1
8,626
270
254
1,312
599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bernardo7
Erlang Shen
20
10 / 10 / 7
20,685
646
24,761
35,232
30,377
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
9,728
304
0
0
0
19
0 / 11 / 8
13,353
417
6,368
30,687
33,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 12 / 10
14,310
447
8,560
24,360
10,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
сuяi
Ao Kuang
20
13 / 3 / 6
20,467
640
24,449
28,142
12,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
55
36
Kills
24
26
Deaths
36
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bernardo7
Erlang Shen
10
10
7
1.35
L
5
6
15
2.08
L
Baba Yaga
Elwingster
Baba Yaga
5
7
5
1.07
W
0
0
0
0
L
Medusa
PunisherD3
Medusa
17
6
8
3.5
L
Da Ji
RKHJ
Da Ji
9
7
6
1.71
W
0
11
8
0.36
W
1
12
10
0.5
L
Kuzenbo
parker0
Kuzenbo
0
0
1
0.5
W
Ao Kuang
сuяi
Ao Kuang
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,005
Damage
64,138
96,306
Taken
118,421
54,113
Mitigated
87,390
22,226
Healing
29,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bernardo7
Erlang Shen
24,761
15,470
0
7,961
35,232
30,377
7,991
7,155
27,917
0
140,952
L
11,119
3,165
0
2,694
23,013
10,383
455
8,913
14,100
36
85,620
L
Baba Yaga
Elwingster
Baba Yaga
20,056
1,970
0
4,504
18,480
9,722
1,157
10,748
7,732
91,185
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
PunisherD3
Medusa
28,727
16,266
0
8,770
24,978
11,834
3,598
5,739
19,239
0
149,870
L
Da Ji
RKHJ
Da Ji
20,849
5,428
0
5,397
28,523
21,575
1,374
7,617
20,906
0
121,103
W
6,368
1,230
1,194
3,758
30,687
33,709
530
7,658
23,029
47,413
0
W
8,560
7,664
801
2,419
24,360
10,789
1,739
2,434
21,846
0
91,282
L
Kuzenbo
parker0
Kuzenbo
254
120
179
682
1,312
599
0
567
745
4,051
0
W
Ao Kuang
сuяi
Ao Kuang
24,449
7,648
0
13,063
28,142
12,515
7,782
6,409
21,493
160,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,092
Gold Earned
78,543
665
Minions Killed
566
0
Camps Cleared
0
2,194,165
Distance Traveled
2,083,726
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
20,685
646
208
7
0
539,738
3
L
Odin
14,200
444
102
3
0
562,755
1
L
Baba Yaga
15,602
488
161
5
0
523,681
0
W
Chang'e
9,728
304
0
0
0
0
0
L
Medusa
17,859
558
208
7
0
477,566
8
L
Da Ji
16,805
525
192
6
0
561,924
0
W
Ymir
13,353
417
65
2
0
479,323
4
W
Rama
14,310
447
111
3
0
432,571
1
L
Kuzenbo
8,626
270
2
0
0
68,239
0
W
Ao Kuang
20,467
640
182
6
0
632,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role