Player Matchup

Xing Tian
Xing Tian
HimanshuTheTaz
Xing Tian
Level 11
God Stats
2W - 0L
1,807 SR
Queue Stats
19W - 16L
1,533 Elo+
Solo
Mulan
Mulan
MulanOP
Mulan
Level 24
God Stats
20W - 5L
1,884 SR
Queue Stats
21W - 6L
1,808 Elo+
Solo
Tyr
Tyr
Srfranatletico12
Tyr
Level 28
God Stats
11W - 16L
1,499 SR
Queue Stats
175W - 176L
1,595 Elo+
Solo
Neith
Neith
Towliee7870
Neith
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 70L
1,735 Elo+
Solo
Fenrir
Fenrir
lowcarb98
Fenrir
Level 29
God Stats
2W - 3L
1,482 SR
Queue Stats
80W - 96L
1,460 Elo+
Solo
Team Averages
Level 22
1,634 SR
1,626 Elo+

VS

Team Averages
Level 26
1,719 SR
1,592 Elo+
Xing Tian
Xing Tian
Flammenfaust86
Xing Tian
Level 25
God Stats
0W - 2L
1,620 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 1
Olorun
Olorun
LilSheep666_
Olorun
Level 21
God Stats
3W - 4L
1,787 SR
Queue Stats
83W - 65L
1,654 Elo+
Solo
Izanami
Izanami
RohdiiamanT-
Izanami
Level 49
God Stats
6W - 8L
1,687 SR
Queue Stats
23W - 21L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
cohvid
Heimdallr
Level 28
God Stats
22W - 14L
1,833 SR
Queue Stats
132W - 98L
1,653 Elo+
Solo
Mulan
Mulan
jimmy---1312
Mulan
Level 7
God Stats
1W - 1L
1,668 SR
Queue Stats
14W - 10L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HimanshuTheTaz
Xing Tian
9
0 / 2 / 3
5,182
518
3,671
6,530
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
MulanOP
Mulan
10
4 / 0 / 0
5,905
591
5,334
5,459
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 0
6,455
646
4,697
7,000
4,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 4
5,401
540
2,368
2,664
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Fenrir
lowcarb98
Fenrir
9
4 / 2 / 1
5,833
583
3,188
6,494
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flammenfaust86
Xing Tian
7
0 / 0 / 0
4,330
433
2,275
5,707
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
8
0 / 4 / 3
4,940
494
2,947
5,557
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RohdiiamanT-
Izanami
8
0 / 2 / 0
4,482
448
1,236
4,708
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
cohvid
Heimdallr
11
4 / 2 / 0
6,147
615
4,904
6,243
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,778
478
3,005
7,274
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Flammenfaust86
Xing Tian
0
0
0
0
W
Xing Tian
HimanshuTheTaz
Xing Tian
0
2
3
0.75
L
Olorun
0
4
3
0.38
W
Mulan
MulanOP
Mulan
4
0
0
4
L
Izanami
RohdiiamanT-
Izanami
0
2
0
0
W
4
0
0
4
W
0
0
4
2
L
Heimdallr
cohvid
Heimdallr
4
2
0
2
L
0
4
0
0
W
Fenrir
lowcarb98
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,258
Damage
14,367
28,147
Taken
29,489
12,915
Mitigated
11,086
11,122
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Flammenfaust86
Xing Tian
2,275
403
87
1,596
5,707
2,055
0
610
5,047
10,237
0
W
Xing Tian
HimanshuTheTaz
Xing Tian
3,671
477
0
1,028
6,530
2,571
0
2,256
4,036
22,230
0
L
Olorun
2,947
1,195
68
1,586
5,557
1,561
0
2,032
3,335
16,668
0
W
Mulan
MulanOP
Mulan
5,334
1,161
0
1,926
5,459
2,987
0
1,985
3,474
1,899
24,523
L
Izanami
RohdiiamanT-
Izanami
1,236
797
342
1,018
4,708
926
0
117
4,591
0
18,990
W
4,697
801
0
4,398
7,000
4,521
0
0
7,000
0
33,995
W
2,368
622
0
1,495
2,664
733
0
224
2,440
0
28,779
L
Heimdallr
cohvid
Heimdallr
4,904
2,368
0
750
6,243
2,151
0
1,045
5,090
0
37,593
L
3,005
513
0
1,854
7,274
4,393
0
0
7,274
0
23,487
W
Fenrir
lowcarb98
Fenrir
3,188
365
0
2,275
6,494
2,103
0
447
5,975
0
22,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,776
Gold Earned
24,677
273
Minions Killed
235
0
Camps Cleared
0
1,030,310
Distance Traveled
867,327
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,330
433
15
2
0
190,050
4
W
Xing Tian
5,182
518
39
4
0
217,262
0
L
Olorun
4,940
494
37
4
0
132,508
3
W
Mulan
5,905
591
46
5
0
191,824
2
L
Izanami
4,482
448
45
5
0
191,076
2
W
Tyr
6,455
646
69
7
0
201,233
3
W
Neith
5,401
540
68
7
0
175,559
3
L
Heimdallr
6,147
615
86
9
0
179,969
1
L
Mulan
4,778
478
52
5
0
173,724
1
W
Fenrir
5,833
583
51
5
0
244,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role