Player Matchup

Vamana
Vamana
FOGHORN LEGH0RN
Vamana
Level 155
God Stats
0W - 1L
1,708 SR
Queue Stats
194W - 207L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
ForWhatItsWorth
Sylvanus
Level 123
God Stats
11W - 13L
1,494 SR
Queue Stats
116W - 124L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
ObnoxiouslyBlue
Cernunnos
Level 37
God Stats
5W - 9L
1,583 SR
Queue Stats
10W - 12L
1,490 Elo+
Party 1
Da Ji
Da Ji
QuinyQueen
Da Ji
Level 156
God Stats
0W - 5L
1,154 SR
Queue Stats
81W - 85L
1,559 Elo+
Party 3
Tiamat
Tiamat
yromarcooo
Tiamat
Level 17
God Stats
7W - 3L
1,740 SR
Queue Stats
11W - 11L
1,480 Elo+
Party 3
Team Averages
Level 98
1,536 SR
1,524 Elo+

VS

Team Averages
Level 80
1,601 SR
1,625 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
JxCaaL
Tiamat
Level 26
God Stats
183W - 42L
1,932 SR
Queue Stats
405W - 192L
1,904 Elo+
Party 2
Loki
Loki
Kileroide93
Loki
Level 35
God Stats
37W - 28L
1,574 SR
Queue Stats
462W - 524L
1,390 Elo+
Solo
Rama
Rama
Muleske_
Rama
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,440 Elo+
Solo
Chaac
Chaac
zHazMatt
Chaac
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 134L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,534
561
9,258
17,635
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
13
4 / 3 / 1
7,885
464
5,434
11,188
11,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
ObnoxiouslyBlue
Cernunnos
15
1 / 2 / 2
8,288
488
6,423
10,279
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
14
2 / 1 / 2
8,310
489
2,753
11,106
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
yromarcooo
Tiamat
14
2 / 3 / 4
8,551
503
8,453
7,854
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 3 / 2
8,676
510
7,087
12,326
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
JxCaaL
Tiamat
19
3 / 1 / 5
10,306
606
10,919
9,360
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 4
7,817
460
2,979
10,538
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
15
2 / 2 / 1
9,089
535
5,068
8,806
3,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
zHazMatt
Chaac
17
4 / 1 / 4
10,167
598
12,177
14,546
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
13
13
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
2
1.67
L
1
4
0
0.25
L
Sylvanus
4
3
1
1.5
W
Tiamat
JxCaaL
Tiamat
3
1
5
5.5
W
0
3
4
0.67
W
Rama
2
2
1
1.25
L
Cernunnos
ObnoxiouslyBlue
Cernunnos
1
2
2
1
L
Da Ji
2
1
2
3
L
Tiamat
yromarcooo
Tiamat
2
3
4
1.33
W
Chaac
zHazMatt
Chaac
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
38,230
58,062
Taken
55,576
39,757
Mitigated
32,394
20,820
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,087
254
0
1,170
12,326
9,497
137
3,772
8,554
31,805
0
L
9,258
4,425
0
6,392
17,635
12,918
408
3,368
13,592
0
69,198
L
Sylvanus
5,434
1,436
621
2,408
11,188
11,733
0
5,410
5,778
28,736
7,447
W
Tiamat
JxCaaL
Tiamat
10,919
1,777
134
3,431
9,360
6,687
1,168
5,081
4,279
75,981
0
W
2,979
1,341
0
1,309
10,538
3,126
0
1,869
8,644
0
51,820
W
Rama
5,068
4,384
243
2,040
8,806
3,667
675
2,447
6,359
0
49,310
L
Cernunnos
ObnoxiouslyBlue
Cernunnos
6,423
3,162
0
6,025
10,279
4,009
90
2,780
7,499
0
53,397
L
Da Ji
2,753
233
0
3,868
11,106
4,414
35
2,801
8,280
0
52,658
L
Tiamat
yromarcooo
Tiamat
8,453
1,535
0
1,506
7,854
6,683
732
3,647
4,157
53,887
0
W
Chaac
zHazMatt
Chaac
12,177
3,227
0
9,268
14,546
9,417
540
432
13,501
0
72,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
46,055
561
Minions Killed
566
0
Camps Cleared
0
1,549,535
Distance Traveled
1,767,108
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,676
510
48
3
0
359,346
5
L
Vamana
9,534
561
166
10
0
307,412
0
L
Sylvanus
7,885
464
67
4
0
294,902
6
W
Tiamat
10,306
606
154
9
0
351,070
1
W
Loki
7,817
460
92
5
0
383,759
0
W
Rama
9,089
535
119
7
0
313,373
8
L
Cernunnos
8,288
488
94
6
0
276,171
1
L
Da Ji
8,310
489
109
6
0
359,146
5
L
Tiamat
8,551
503
125
7
0
311,904
6
W
Chaac
10,167
598
153
9
0
359,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role