Player Matchup

Bacchus
Bacchus
GentOwO
Bacchus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,564 Elo+
Party 1
Thor
Thor
Rems69
Thor
Level 17
God Stats
7W - 4L
1,859 SR
Queue Stats
11W - 10L
1,516 Elo+
Party 1
Merlin
Merlin
surcoufff
Merlin
Level 25
God Stats
8W - 4L
1,706 SR
Queue Stats
8W - 5L
1,612 Elo+
Party 1
Bellona
Bellona
winetu
Bellona
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
72W - 90L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
yoruwu
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,612 Elo+
Party 1
Team Averages
Level 21
1,613 SR
1,561 Elo+

VS

Team Averages
Level 17
1,490 SR
1,450 Elo+
Ra
Ra
AVMargoT
Ra
Level 11
God Stats
7W - 13L
1,267 SR
Queue Stats
11W - 19L
1,490 Elo+
Solo
Ares
Ares
Abalyoh
Ares
Level 26
God Stats
1W - 2L
1,480 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Bacchus
Bacchus
KLNFLN
Bacchus
Level 13
God Stats
12W - 7L
1,744 SR
Queue Stats
55W - 41L
1,362 Elo+
Party 2
Fenrir
Fenrir
Rick99Lp
Fenrir
Level 11
God Stats
8W - 12L
1,406 SR
Queue Stats
34W - 32L
1,329 Elo+
Party 2
Neith
Neith
schamahebei
Neith
Level 24
God Stats
31W - 34L
1,551 SR
Queue Stats
93W - 90L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GentOwO
Bacchus
20
3 / 0 / 30
14,604
1,043
13,309
18,706
35,077
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
Rems69
Thor
20
6 / 4 / 22
13,712
979
18,259
18,654
9,115
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
surcoufff
Merlin
20
9 / 2 / 24
15,009
1,072
41,674
17,664
8,345
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
winetu
Bellona
20
14 / 1 / 17
15,386
1,099
17,286
16,141
15,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
yoruwu
Ao Kuang
20
7 / 10 / 18
13,354
954
14,012
19,937
9,116
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 5
13,710
979
10,155
32,187
20,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
Abalyoh
Ares
14
0 / 0 / 0
10,060
719
0
0
0
Bacchus
KLNFLN
Bacchus
20
4 / 8 / 8
14,274
1,020
23,046
29,055
41,280
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Rick99Lp
Fenrir
18
3 / 17 / 5
12,693
907
21,043
37,579
23,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 2 / 5
14,327
1,023
29,074
14,521
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
40
39
Kills
17
17
Deaths
39
111
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
12
5
0.54
L
Ares
Abalyoh
Ares
0
0
0
0
W
Bacchus
GentOwO
Bacchus
3
0
30
18
L
Bacchus
KLNFLN
Bacchus
4
8
8
1
W
Thor
Rems69
Thor
6
4
22
4.25
L
Fenrir
Rick99Lp
Fenrir
3
17
5
0.32
L
6
2
5
4.25
W
Merlin
surcoufff
Merlin
9
2
24
10.5
W
Bellona
winetu
Bellona
14
1
17
22.5
W
Ao Kuang
yoruwu
Ao Kuang
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,540
Damage
83,318
91,102
Taken
113,342
77,303
Mitigated
91,267
20,039
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,155
1,052
652
3,154
32,187
20,960
0
23,138
8,849
48,247
0
L
Ares
Abalyoh
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
GentOwO
Bacchus
13,309
3,258
0
1,537
18,706
35,077
0
5,671
13,035
23,016
0
L
Bacchus
KLNFLN
Bacchus
23,046
3,375
0
1,571
29,055
41,280
0
19,137
9,801
32,150
0
W
Thor
Rems69
Thor
18,259
4,446
0
875
18,654
9,115
0
6,000
12,654
0
31,725
L
Fenrir
Rick99Lp
Fenrir
21,043
8,382
0
3,029
37,579
23,502
0
18,647
18,607
0
36,445
L
29,074
14,640
0
6,176
14,521
5,525
0
8,073
6,373
0
76,891
W
Merlin
surcoufff
Merlin
41,674
4,361
2,937
5,216
17,664
8,345
0
7,624
10,040
87,701
0
W
Bellona
winetu
Bellona
17,286
5,775
2,418
4,789
16,141
15,650
0
5,279
10,862
0
44,149
W
Ao Kuang
yoruwu
Ao Kuang
14,012
6,981
0
2,267
19,937
9,116
0
8,627
11,310
22,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,065
Gold Earned
65,064
243
Minions Killed
231
9
Camps Cleared
8
1,222,712
Distance Traveled
951,596
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,710
979
78
6
3
214,866
1
L
Ares
10,060
719
0
0
0
1,800
0
W
Bacchus
14,604
1,043
24
2
0
283,362
0
L
Bacchus
14,274
1,020
22
2
0
255,890
2
W
Thor
13,712
979
20
1
0
259,785
1
L
Fenrir
12,693
907
27
2
0
240,401
2
L
Neith
14,327
1,023
104
7
5
238,639
1
W
Merlin
15,009
1,072
116
8
4
263,557
0
W
Bellona
15,386
1,099
67
5
3
261,802
2
W
Ao Kuang
13,354
954
16
1
2
154,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role