Player Matchup

Chaac
Chaac
Arrimal123
Chaac
Level 28
God Stats
5W - 6L
1,575 SR
Queue Stats
311W - 263L
1,601 Elo+
Solo
Nox
Nox
Kubirt
Nox
Level 17
God Stats
0W - 1L
1,775 SR
Queue Stats
29W - 31L
1,701 Elo+
Party 1
Heimdallr
Heimdallr
Legindar
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,395 Elo+
Party 2
Horus
Horus
fulmatro
Horus
Level 42
God Stats
3W - 3L
1,624 SR
Queue Stats
57W - 56L
1,633 Elo+
Party 1
Cabrakan
Cabrakan
tuman123
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,573 Elo+
Party 2
Team Averages
Level 30
1,595 SR
1,581 Elo+

VS

Team Averages
Level 19
1,475 SR
1,514 Elo+
Athena
Athena
Drifterwolfe
Athena
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
Robbswan732
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SOLARMARIA
Rama
Level 40
God Stats
7W - 17L
1,377 SR
Queue Stats
22W - 43L
1,303 Elo+
Party 3
Ao Kuang
Ao Kuang
SolarSmurf
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 3
King Arthur
King Arthur
Титан3000
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 4 / 2
9,855
548
8,606
14,081
11,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
Kubirt
Nox
14
1 / 2 / 3
7,941
441
8,435
8,994
3,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Legindar
Heimdallr
13
4 / 7 / 1
8,242
458
7,353
12,489
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
fulmatro
Horus
13
2 / 3 / 7
8,499
472
6,390
16,196
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
tuman123
Cabrakan
12
2 / 7 / 5
7,795
433
6,694
15,006
9,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 3 / 10
8,958
498
5,977
13,100
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Robbswan732
Baron Samedi
14
1 / 5 / 8
9,140
508
9,638
11,381
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 2 / 3
9,678
538
2,426
8,526
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SolarSmurf
Ao Kuang
19
14 / 0 / 2
11,889
661
24,212
17,456
7,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Титан3000
King Arthur
15
4 / 3 / 3
9,058
503
5,484
13,388
8,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
13
Kills
22
23
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
4
2
1.25
W
Athena
2
3
10
2.33
L
Nox
Kubirt
Nox
1
2
3
1.25
L
Heimdallr
Legindar
Heimdallr
4
7
1
0.64
W
Baron Samedi
Robbswan732
Baron Samedi
1
5
8
1
W
1
2
3
1.25
W
Ao Kuang
SolarSmurf
Ao Kuang
14
0
2
15
L
Horus
fulmatro
Horus
2
3
7
1.83
L
Cabrakan
tuman123
Cabrakan
2
7
5
0.64
W
King Arthur
Титан3000
King Arthur
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
47,737
66,766
Taken
63,851
42,461
Mitigated
34,154
18,027
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,606
1,100
0
4,971
14,081
11,887
1,001
8,337
5,718
483
63,830
W
Athena
5,977
1,678
0
2,028
13,100
9,378
100
3,732
9,208
18,680
0
L
Nox
Kubirt
Nox
8,435
778
0
0
8,994
3,773
0
6,383
2,257
37,813
0
L
Heimdallr
Legindar
Heimdallr
7,353
3,405
0
2,511
12,489
3,955
0
9,338
3,143
0
38,982
W
Baron Samedi
Robbswan732
Baron Samedi
9,638
886
1,031
2,832
11,381
5,824
642
4,681
6,373
50,245
0
W
2,426
2,102
0
3,640
8,526
2,473
2,132
481
8,045
0
67,485
W
Ao Kuang
SolarSmurf
Ao Kuang
24,212
6,860
0
3,876
17,456
7,862
0
1,751
15,565
116,515
0
L
Horus
fulmatro
Horus
6,390
3,314
1,387
6,769
16,196
13,684
0
9,276
6,807
0
23,347
L
Cabrakan
tuman123
Cabrakan
6,694
820
0
2,389
15,006
9,162
0
5,892
8,768
38,462
0
W
King Arthur
Титан3000
King Arthur
5,484
397
0
2,384
13,388
8,617
0
4,376
8,643
60
42,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
48,723
350
Minions Killed
461
0
Camps Cleared
0
1,618,884
Distance Traveled
1,837,675
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,855
548
116
6
0
335,960
4
W
Athena
8,958
498
32
2
0
427,734
6
L
Nox
7,941
441
60
3
0
332,095
3
L
Heimdallr
8,242
458
68
4
0
279,857
4
W
Baron Samedi
9,140
508
89
5
0
288,643
4
W
Rama
9,678
538
109
6
0
315,686
0
W
Ao Kuang
11,889
661
153
9
0
417,480
0
L
Horus
8,499
472
34
2
0
404,256
4
L
Cabrakan
7,795
433
72
4
0
266,716
0
W
King Arthur
9,058
503
78
4
0
388,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role