Player Matchup

Ganesha
Ganesha
Bellpepper64
Ganesha
Level 24
God Stats
7W - 3L
1,541 SR
Queue Stats
11W - 8L
1,450 Elo+
Party 3
Nemesis
Nemesis
EliteKillex
Nemesis
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 46L
1,512 Elo+
Solo
Horus
Horus
Nxshyy
Horus
Level 27
God Stats
8W - 4L
1,267 SR
Queue Stats
426W - 374L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Wolfeyyy
Danzaburou
Level 12
God Stats
4W - 2L
1,707 SR
Queue Stats
58W - 50L
1,336 Elo+
Party 3
Nox
Nox
iceicebxby
Nox
Level 27
God Stats
14W - 9L
1,744 SR
Queue Stats
666W - 594L
1,425 Elo+
Party 1
Team Averages
Level 23
1,552 SR
1,433 Elo+

VS

Team Averages
Level 18
1,587 SR
1,448 Elo+
Merlin
Merlin
Capaneo33
Merlin
Level 15
God Stats
3W - 1L
1,707 SR
Queue Stats
57W - 82L
1,415 Elo+
Party 2
Neith
Neith
DarioMegaGanzo
Neith
Level 17
God Stats
2W - 4L
1,532 SR
Queue Stats
17W - 16L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
Ronin32
Ao Kuang
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
WildWildSmiffy
Nemesis
Level 29
God Stats
2W - 1L
1,778 SR
Queue Stats
93W - 106L
1,473 Elo+
Solo
Heimdallr
Heimdallr
dylanr77
Heimdallr
Level 27
God Stats
42W - 54L
1,420 SR
Queue Stats
801W - 890L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bellpepper64
Ganesha
20
2 / 3 / 26
15,503
517
19,264
35,262
64,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
EliteKillex
Nemesis
20
12 / 8 / 2
18,516
617
28,365
36,786
18,771
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Nxshyy
Horus
20
11 / 6 / 16
15,208
507
18,575
35,556
41,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Wolfeyyy
Danzaburou
20
10 / 6 / 6
15,371
512
10,656
21,380
11,049
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 4 / 9
15,203
507
17,200
16,771
8,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Capaneo33
Merlin
20
7 / 6 / 6
14,893
496
21,598
20,409
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 9 / 6
13,070
436
22,832
19,367
6,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Ronin32
Ao Kuang
19
6 / 7 / 3
13,696
457
13,678
27,519
13,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 6 / 3
14,328
478
25,431
22,925
17,038
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
dylanr77
Heimdallr
18
3 / 14 / 7
12,595
420
18,565
27,186
20,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
42
Kills
27
27
Deaths
42
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bellpepper64
Ganesha
2
3
26
5
L
Merlin
Capaneo33
Merlin
7
6
6
1.67
L
4
9
6
0.78
W
Nemesis
EliteKillex
Nemesis
12
8
2
1.63
W
Horus
Nxshyy
Horus
11
6
16
3.17
L
Ao Kuang
Ronin32
Ao Kuang
6
7
3
1.07
L
7
6
3
1.42
W
Danzaburou
Wolfeyyy
Danzaburou
10
6
6
2.17
L
Heimdallr
dylanr77
Heimdallr
3
14
7
0.46
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,060
Damage
102,104
145,755
Taken
117,406
144,583
Mitigated
65,468
53,274
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bellpepper64
Ganesha
19,264
2,056
0
5,245
35,262
64,369
1,282
7,465
27,419
71,532
0
L
Merlin
Capaneo33
Merlin
21,598
1,624
164
4,873
20,409
8,580
1,458
8,587
11,339
100,400
0
L
22,832
11,895
0
4,773
19,367
6,221
0
5,957
13,142
0
80,578
W
Nemesis
EliteKillex
Nemesis
28,365
22,018
0
21,038
36,786
18,771
3,315
9,366
27,302
0
192,250
W
Horus
Nxshyy
Horus
18,575
7,896
6,145
15,949
35,556
41,911
775
10,027
25,292
0
56,499
L
Ao Kuang
Ronin32
Ao Kuang
13,678
4,748
0
8,344
27,519
13,234
345
6,811
20,321
57,853
0
L
25,431
17,631
0
2,194
22,925
17,038
431
5,374
17,449
0
134,185
W
Danzaburou
Wolfeyyy
Danzaburou
10,656
6,623
0
3,453
21,380
11,049
4,275
3,932
17,212
0
76,629
L
Heimdallr
dylanr77
Heimdallr
18,565
10,636
0
4,092
27,186
20,395
176
9,111
17,754
0
57,836
W
17,200
3,506
0
1,444
16,771
8,483
1,331
4,816
11,561
93,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,801
Gold Earned
68,582
620
Minions Killed
613
0
Camps Cleared
0
2,857,668
Distance Traveled
2,372,889
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,503
517
28
1
0
667,764
0
L
Merlin
14,893
496
196
7
0
466,398
3
L
Neith
13,070
436
101
3
0
448,746
5
W
Nemesis
18,516
617
189
6
0
578,933
1
W
Horus
15,208
507
85
3
0
619,681
0
L
Ao Kuang
13,696
457
73
2
0
498,454
1
L
Nemesis
14,328
478
166
6
0
510,744
1
W
Danzaburou
15,371
512
175
6
0
506,224
2
L
Heimdallr
12,595
420
77
3
0
448,547
0
W
Nox
15,203
507
143
5
0
485,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role