Player Matchup

Hera
Hera
DeonTaos
Hera
Level 28
God Stats
5W - 4L
1,646 SR
Queue Stats
243W - 295L
1,349 Elo+
Solo
Ares
Ares
NicoolDeux
Ares
Level 18
God Stats
12W - 6L
1,728 SR
Queue Stats
80W - 75L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Wobbli
Danzaburou
Level 16
God Stats
59W - 44L
1,405 SR
Queue Stats
169W - 203L
1,207 Elo+
Party 2
Thanatos
Thanatos
l0ckD2wN
Thanatos
Level 14
God Stats
3W - 11L
1,371 SR
Queue Stats
109W - 147L
1,130 Elo+
Party 2
Set
Set
soulpain263
Set
Level 25
God Stats
5W - 6L
1,472 SR
Queue Stats
127W - 153L
1,392 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,308 Elo+

VS

Team Averages
Level 11
1,402 SR
1,321 Elo+
Neith
Neith
DaRealSupernova
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hans37
Cthulhu
Level 7
God Stats
6W - 4L
1,372 SR
Queue Stats
19W - 19L
1,239 Elo+
Party 1
Odin
Odin
Hypothalamic
Odin
Level 7
God Stats
1W - 1L
1,242 SR
Queue Stats
19W - 19L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zamolxis
Tsukuyomi
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 13L
1,311 Elo+
Solo
Nu Wa
Nu Wa
evOlynn
Nu Wa
Level 28
God Stats
154W - 158L
1,395 SR
Queue Stats
428W - 474L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 12 / 1
10,148
461
7,408
25,020
15,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 8 / 4
9,480
431
8,127
22,050
20,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Wobbli
Danzaburou
13
7 / 9 / 3
9,249
420
14,840
18,765
5,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
l0ckD2wN
Thanatos
15
2 / 8 / 4
9,366
426
4,279
16,720
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
5 / 4 / 0
7,674
349
3,782
8,484
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 7
9,748
443
6,499
9,657
3,718
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Hans37
Cthulhu
14
2 / 3 / 14
9,474
431
11,977
20,019
18,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 8
10,991
500
11,110
13,191
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Zamolxis
Tsukuyomi
15
5 / 5 / 9
10,794
491
8,473
15,162
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
evOlynn
Nu Wa
19
23 / 3 / 8
13,614
619
30,554
11,112
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
20
Kills
41
41
Deaths
22
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
7
7
1.07
L
Hera
2
12
1
0.21
W
Cthulhu
Hans37
Cthulhu
2
3
14
3
W
7
4
8
2.75
L
4
8
4
0.75
L
Danzaburou
Wobbli
Danzaburou
7
9
3
0.94
W
Tsukuyomi
Zamolxis
Tsukuyomi
5
5
9
1.9
W
Nu Wa
evOlynn
Nu Wa
23
3
8
9
L
Thanatos
l0ckD2wN
Thanatos
2
8
4
0.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
68,613
91,039
Taken
69,141
50,842
Mitigated
43,830
21,910
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,499
1,963
0
1,032
9,657
3,718
1,926
3,121
6,511
0
29,371
L
Hera
7,408
2,445
0
6,869
25,020
15,496
814
12,581
11,729
66,551
0
W
Cthulhu
Hans37
Cthulhu
11,977
1,718
502
4,338
20,019
18,775
418
5,420
14,599
33,371
0
W
11,110
4,938
0
846
13,191
10,097
1,878
2,843
10,201
747
44,028
L
8,127
1,004
0
1,989
22,050
20,514
138
9,206
12,510
16,986
0
L
Danzaburou
Wobbli
Danzaburou
14,840
7,497
0
3,470
18,765
5,617
250
10,300
8,044
0
56,668
W
Tsukuyomi
Zamolxis
Tsukuyomi
8,473
2,556
502
4,789
15,162
6,504
1,169
2,138
12,974
0
55,310
W
Nu Wa
evOlynn
Nu Wa
30,554
7,635
416
3,259
11,112
4,736
3,174
2,013
9,099
90,789
0
L
Thanatos
l0ckD2wN
Thanatos
4,279
1,309
0
8,832
16,720
5,380
0
6,305
10,172
0
51,058
L
3,782
2,028
0
750
8,484
3,835
0
3,159
5,020
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
54,621
312
Minions Killed
361
0
Camps Cleared
0
1,449,217
Distance Traveled
1,835,459
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,748
443
41
2
0
327,560
0
L
Hera
10,148
461
103
5
0
328,334
2
W
Cthulhu
9,474
431
40
2
0
379,688
1
W
Odin
10,991
500
91
4
0
372,499
3
L
Ares
9,480
431
11
1
0
357,580
0
L
Danzaburou
9,249
420
82
4
0
309,366
0
W
Tsukuyomi
10,794
491
89
4
0
371,431
0
W
Nu Wa
13,614
619
100
5
0
384,281
1
L
Thanatos
9,366
426
82
4
0
321,329
5
L
Set
7,674
349
34
2
0
132,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role