Player Matchup

Fenrir
Fenrir
Baksonikk
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 18L
1,239 Elo+
Solo
Jormungandr
Jormungandr
Inder69_420
Jormungandr
Level 7
God Stats
6W - 3L
1,707 SR
Queue Stats
6W - 6L
1,533 Elo+
Party 2
Da Ji
Da Ji
gay-pebble
Da Ji
Level 23
God Stats
1W - 9L
1,128 SR
Queue Stats
105W - 106L
1,444 Elo+
Solo
Guan Yu
Guan Yu
kspear
Guan Yu
Level 23
God Stats
20W - 8L
1,697 SR
Queue Stats
142W - 123L
1,446 Elo+
Solo
Hera
Hera
ttv_Smgodite_420
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Party 2
Team Averages
Level 12
1,506 SR
1,432 Elo+

VS

Team Averages
Level 40
1,614 SR
1,499 Elo+
Hades
Hades
BurlyPoet84128
Hades
Level 23
God Stats
18W - 13L
1,573 SR
Queue Stats
123W - 110L
1,514 Elo+
Party 1
Bakasura
Bakasura
Chingun69
Bakasura
Level 24
God Stats
10W - 10L
1,644 SR
Queue Stats
27W - 30L
1,360 Elo+
Solo
Sol
Sol
LuisyCarlos2002
Sol
Level 109
God Stats
5W - 2L
1,683 SR
Queue Stats
92W - 106L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
NoblePurseX
Hou Yi
Level 18
God Stats
5W - 3L
1,491 SR
Queue Stats
130W - 106L
1,540 Elo+
Party 1
Ymir
Ymir
eddison102
Ymir
Level 27
God Stats
2W - 1L
1,679 SR
Queue Stats
52W - 52L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baksonikk
Fenrir
8
0 / 13 / 0
5,334
356
5,524
13,429
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Inder69_420
Jormungandr
9
1 / 6 / 2
6,177
412
5,417
11,146
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
12
4 / 4 / 1
7,732
515
7,138
10,830
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
kspear
Guan Yu
15
2 / 1 / 2
8,520
568
4,666
10,589
6,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 2
6,229
415
4,885
5,454
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,285
486
5,751
8,779
3,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Chingun69
Bakasura
13
3 / 1 / 1
7,677
512
4,149
8,160
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
13 / 1 / 2
9,752
650
13,299
9,101
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
16
9 / 0 / 2
9,508
634
8,446
8,294
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 10
7,839
523
4,395
11,214
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
28
29
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Baksonikk
Fenrir
0
13
0
0
W
1
2
6
2
W
Bakasura
Chingun69
Bakasura
3
1
1
3.5
L
Jormungandr
Inder69_420
Jormungandr
1
6
2
0.33
W
13
1
2
14
W
Hou Yi
9
0
2
10
W
2
4
10
1.75
L
Da Ji
4
4
1
1.13
L
Guan Yu
kspear
Guan Yu
2
1
2
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,630
Damage
36,040
51,448
Taken
45,548
21,976
Mitigated
18,111
8,184
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Baksonikk
Fenrir
5,524
1,212
0
358
13,429
4,650
0
7,733
5,157
0
18,040
W
5,751
956
18
3,335
8,779
3,827
1,284
0
8,779
34,964
0
W
Bakasura
Chingun69
Bakasura
4,149
2,296
0
1,558
8,160
2,878
0
387
7,748
0
35,823
L
Jormungandr
Inder69_420
Jormungandr
5,417
1,591
0
505
11,146
5,555
156
3,568
7,456
26,723
0
W
13,299
4,529
0
4,361
9,101
2,979
2,427
260
8,820
58,954
0
W
Hou Yi
8,446
3,714
0
4,454
8,294
2,784
817
3,769
4,040
0
64,535
W
4,395
875
0
930
11,214
5,643
509
4,851
5,859
23,912
0
L
Da Ji
7,138
1,241
204
2,603
10,830
3,826
0
6,602
3,986
0
34,263
L
Guan Yu
kspear
Guan Yu
4,666
202
310
3,425
10,589
6,667
0
4,808
5,291
0
56,497
L
4,885
832
287
492
5,454
1,278
116
240
5,214
23,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
42,061
306
Minions Killed
424
0
Camps Cleared
0
1,351,307
Distance Traveled
1,404,344
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,334
356
20
1
0
280,312
1
W
Hades
7,285
486
75
5
0
267,608
1
W
Bakasura
7,677
512
94
6
0
305,790
2
L
Jormungandr
6,177
412
43
3
0
246,166
0
W
Sol
9,752
650
107
7
0
262,210
0
W
Hou Yi
9,508
634
114
8
0
263,944
2
W
Ymir
7,839
523
34
2
0
304,792
2
L
Da Ji
7,732
515
61
4
0
303,140
0
L
Guan Yu
8,520
568
127
8
0
291,766
1
L
Hera
6,229
415
55
4
0
229,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role