Player Matchup

Cthulhu
Cthulhu
Just Jesters
Cthulhu
Level 8
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nox
Nox
Kit Dragoness
Nox
Level 16
God Stats
3W - 4L
1,417 SR
Queue Stats
34W - 26L
1,320 Elo+
Party 2
Tiamat
Tiamat
Odd Fantasy
Tiamat
Level 104
God Stats
0W - 1L
1,532 SR
Queue Stats
31W - 26L
1,368 Elo+
Party 2
Team Averages
Level 43
1,447 SR
1,396 Elo+

VS

Team Averages
Level 47
1,568 SR
1,631 Elo+
Hades
Hades
HammeredHodge
Hades
Level 8
God Stats
4W - 5L
1,585 SR
Queue Stats
16W - 11L
1,722 Elo+
Party 1
Tiamat
Tiamat
MythsOfZoro
Tiamat
Level 128
God Stats
26W - 22L
1,619 SR
Queue Stats
98W - 59L
1,708 Elo+
Party 1
Guan Yu
Guan Yu
Socrateasy
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 106L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Just Jesters
Cthulhu
10
0 / 8 / 3
8,153
544
5,430
14,940
9,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 6 / 3
8,687
579
5,790
8,701
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
3 / 6 / 1
9,785
652
9,808
13,484
8,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 13
10,330
689
9,576
12,252
9,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
15
6 / 1 / 14
11,708
781
18,608
12,981
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Socrateasy
Guan Yu
15
9 / 0 / 8
11,227
748
5,170
9,088
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
20
20
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Cthulhu
Just Jesters
Cthulhu
0
8
3
0.19
L
1
6
3
0.42
W
Tiamat
6
1
14
13
L
Tiamat
3
6
1
0.58
W
Guan Yu
Socrateasy
Guan Yu
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
33,354
37,125
Taken
34,321
21,089
Mitigated
29,840
2,446
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,576
1,567
880
2,553
12,252
9,125
899
8,237
3,841
29,132
0
L
Cthulhu
Just Jesters
Cthulhu
5,430
683
0
0
14,940
9,930
0
11,371
3,359
12,916
0
L
5,790
936
0
0
8,701
2,752
0
7,020
1,556
21,022
0
W
Tiamat
18,608
1,486
0
6,674
12,981
11,112
352
6,809
6,031
56,679
0
L
Tiamat
9,808
1,059
0
2,446
13,484
8,407
85
9,839
3,525
47,855
0
W
Guan Yu
Socrateasy
Guan Yu
5,170
354
1,101
2,552
9,088
9,603
1,951
5,620
3,362
0
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
33,265
123
Minions Killed
177
0
Camps Cleared
0
752,801
Distance Traveled
766,145
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,330
689
41
3
0
229,228
0
L
Cthulhu
8,153
544
19
1
0
265,324
0
L
Nox
8,687
579
40
3
0
248,856
0
W
Tiamat
11,708
781
74
5
0
253,538
1
L
Tiamat
9,785
652
64
4
0
238,621
0
W
Guan Yu
11,227
748
62
4
0
283,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role