Player Matchup

Osiris
Osiris
Silver I
ImIzun
Osiris
Silver I
Level 69
God Stats
1W - 1L
1,280 SR
Queue Stats
30W - 35L
1,277 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 69
1,280 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 53
1,506 SR
1,186 MMR
Artemis
Artemis
Silver I
xXxLeCosmosxXx
Artemis
Silver I
Level 53
God Stats
1W - 2L
1,506 SR
Queue Stats
69W - 66L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImIzun
Osiris
12
0 / 5 / 0
6,348
794
3,007
11,287
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
He BoTsukuyomiAnhurSkadiHou Yi

VS

Bans
Ah Muzen CabUllrAnubisCu ChulainnPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,353
1,044
8,918
4,751
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
ImIzun
Osiris
0
5
0
0
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,007
Damage
8,918
11,287
Taken
4,751
6,735
Mitigated
1,715
3,728
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ImIzun
Osiris
3,007
1,227
0
3,728
11,287
6,735
0
79
11,208
0
29,431
L
8,918
5,370
0
2,566
4,751
1,715
574
0
4,751
0
46,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,348
Gold Earned
8,353
51
Minions Killed
90
0
Camps Cleared
0
165,574
Distance Traveled
133,984
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,348
794
51
6
0
165,574
1
L
Artemis
8,353
1,044
90
11
0
133,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role