Player Matchup

Pele
Pele
Camyrace
Pele
Level 27
God Stats
10W - 19L
1,292 SR
Queue Stats
71W - 129L
1,206 Elo+
Party 1
Bacchus
Bacchus
DiamondXyoh
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Medок817727
Aphrodite
Level 28
God Stats
0W - 3L
1,188 SR
Queue Stats
79W - 138L
1,217 Elo+
Party 1
Amaterasu
Amaterasu
OutOfTimeMan
Amaterasu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
RoSoFo
Achilles
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
174W - 217L
1,240 Elo+
Party 2
Team Averages
Level 20
1,396 SR
1,333 Elo+

VS

Team Averages
Level 25
1,555 SR
1,494 Elo+
Loki
Loki
Chibraxtresgros
Loki
Level 16
God Stats
5W - 6L
1,721 SR
Queue Stats
105W - 119L
1,490 Elo+
Party 3
Hercules
Hercules
Imissalways
Hercules
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 72L
1,621 Elo+
Party 3
Vulcan
Vulcan
LyossElBlanco
Vulcan
Level 28
God Stats
8W - 8L
1,571 SR
Queue Stats
81W - 66L
1,593 Elo+
Party 3
Ymir
Ymir
Mllzmomo
Ymir
Level 28
God Stats
3W - 8L
1,249 SR
Queue Stats
115W - 155L
1,427 Elo+
Party 3
Ullr
Ullr
XxxCookies
Ullr
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
85W - 85L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 2 / 0
5,088
509
707
5,175
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DiamondXyoh
Bacchus
7
3 / 1 / 3
5,371
537
5,135
6,001
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
Medок817727
Aphrodite
8
0 / 3 / 1
4,324
432
721
6,691
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
OutOfTimeMan
Amaterasu
5
0 / 8 / 0
4,231
423
2,107
8,566
3,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
RoSoFo
Achilles
7
3 / 3 / 2
4,914
491
4,112
8,656
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,537
554
2,919
5,838
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Imissalways
Hercules
12
10 / 0 / 1
7,636
764
7,602
6,449
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 0 / 0
6,554
655
7,442
3,052
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
1 / 3 / 2
5,189
519
3,092
6,220
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,910
491
3,745
4,209
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
17
17
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
1
2
0
0.5
W
2
2
1
1.25
L
Bacchus
DiamondXyoh
Bacchus
3
1
3
4.5
W
Hercules
Imissalways
Hercules
10
0
1
10.5
W
4
0
0
4
L
Aphrodite
Medок817727
Aphrodite
0
3
1
0.17
W
Ymir
1
3
2
0.67
L
Amaterasu
OutOfTimeMan
Amaterasu
0
8
0
0
L
Achilles
RoSoFo
Achilles
3
3
2
1.33
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,782
Damage
24,800
35,089
Taken
25,768
13,940
Mitigated
9,785
9,116
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
707
156
0
2,207
5,175
1,169
0
337
4,788
0
20,931
W
2,919
1,081
0
1,845
5,838
1,504
0
893
4,945
0
25,660
L
Bacchus
DiamondXyoh
Bacchus
5,135
1,410
0
944
6,001
3,861
162
1,833
4,153
10,609
0
W
Hercules
Imissalways
Hercules
7,602
2,896
0
3,488
6,449
3,820
390
0
6,265
1,205
30,309
W
7,442
1,288
0
447
3,052
1,045
808
1,136
1,876
36,123
0
L
Aphrodite
Medок817727
Aphrodite
721
93
46
2,150
6,691
2,019
66
5,331
884
14,184
0
W
Ymir
3,092
1,724
0
786
6,220
2,364
203
2,670
3,500
9,270
0
L
Amaterasu
OutOfTimeMan
Amaterasu
2,107
1,437
0
1,229
8,566
3,631
0
160
8,192
0
9,255
L
Achilles
RoSoFo
Achilles
4,112
1,605
0
2,540
8,656
3,260
0
2,525
6,067
0
12,744
W
3,745
2,062
0
264
4,209
1,052
192
1,067
3,142
0
17,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
29,826
120
Minions Killed
235
0
Camps Cleared
0
863,425
Distance Traveled
995,384
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,088
509
50
5
0
149,752
0
W
Loki
5,537
554
49
5
0
226,067
0
L
Bacchus
5,371
537
11
1
0
200,635
1
W
Hercules
7,636
764
71
7
0
189,367
2
W
Vulcan
6,554
655
67
7
0
198,166
4
L
Aphrodite
4,324
432
18
2
0
181,039
0
W
Ymir
5,189
519
19
2
0
183,719
2
L
Amaterasu
4,231
423
16
2
0
153,306
1
L
Achilles
4,914
491
25
3
0
178,693
1
W
Ullr
4,910
491
29
3
0
198,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role