Player Matchup

Achilles
Achilles
K1LLER26154
Achilles
Level 14
God Stats
18W - 31L
1,039 SR
Queue Stats
146W - 185L
1,226 Elo+
Party 2
Anubis
Anubis
SNOWY079
Anubis
Level 13
God Stats
9W - 10L
1,372 SR
Queue Stats
9W - 16L
1,289 Elo+
Party 2
Medusa
Medusa
rgzG
Medusa
Level 47
God Stats
294W - 367L
1,432 SR
Queue Stats
307W - 393L
1,436 Elo+
Solo
Team Averages
Level 25
1,281 SR
1,317 Elo+

VS

Team Averages
Level 72
1,519 SR
1,401 Elo+
Ymir
Ymir
Bliindyy
Ymir
Level 4
God Stats
3W - 3L
1,575 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
SGTdaDADDYTHICC
Danzaburou
Level 103
God Stats
7W - 6L
1,482 SR
Queue Stats
80W - 88L
1,351 Elo+
Party 1
Aphrodite
Aphrodite
Séleucos
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
K1LLER26154
Achilles
16
4 / 6 / 6
13,145
598
9,164
19,118
18,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
SNOWY079
Anubis
18
5 / 3 / 5
13,688
622
17,589
15,642
10,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
rgzG
Medusa
15
2 / 4 / 4
12,989
590
8,987
13,071
5,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 7 / 7
12,956
589
5,709
19,435
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
SGTdaDADDYTHICC
Danzaburou
18
5 / 3 / 8
14,961
680
22,029
17,843
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Séleucos
Aphrodite
19
6 / 1 / 7
14,744
670
10,614
11,300
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
13
13
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
7
7
0.79
L
Achilles
K1LLER26154
Achilles
4
6
6
1.17
W
Danzaburou
SGTdaDADDYTHICC
Danzaburou
5
3
8
3
L
Anubis
SNOWY079
Anubis
5
3
5
2.5
W
Aphrodite
Séleucos
Aphrodite
6
1
7
9.5
L
Medusa
rgzG
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
38,352
47,831
Taken
48,578
34,247
Mitigated
27,487
11,026
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,709
492
0
896
19,435
14,399
0
9,813
9,255
22,492
0
L
Achilles
K1LLER26154
Achilles
9,164
556
0
4,563
19,118
18,239
603
8,449
10,487
0
27,957
W
Danzaburou
SGTdaDADDYTHICC
Danzaburou
22,029
7,616
0
3,711
17,843
6,696
3,090
4,837
12,806
0
80,351
L
Anubis
SNOWY079
Anubis
17,589
606
0
5,895
15,642
10,231
567
5,359
10,208
73,830
0
W
Aphrodite
Séleucos
Aphrodite
10,614
1,057
9,217
8,542
11,300
6,392
172
3,050
8,125
75,203
0
L
Medusa
rgzG
Medusa
8,987
2,746
0
568
13,071
5,777
1,882
2,549
10,447
0
98,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
42,661
242
Minions Killed
222
0
Camps Cleared
0
1,025,195
Distance Traveled
975,691
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,956
589
17
1
0
258,247
0
L
Achilles
13,145
598
38
2
0
381,267
5
W
Danzaburou
14,961
680
91
4
0
383,940
5
L
Anubis
13,688
622
101
5
0
289,079
0
W
Aphrodite
14,744
670
114
5
0
333,504
2
L
Medusa
12,989
590
103
5
0
354,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role