Player Matchup

King Arthur
King Arthur
El_Chapo_Bully2k
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,203 Elo+
Party 2
Nox
Nox
FinnMcMissile-_-
Nox
Level 29
God Stats
7W - 8L
1,407 SR
Queue Stats
157W - 178L
1,318 Elo+
Party 3
Set
Set
IIRanaIl
Set
Level 18
God Stats
9W - 10L
1,187 SR
Queue Stats
56W - 61L
1,214 Elo+
Party 2
Hun Batz
Hun Batz
marc10149
Hun Batz
Level 27
God Stats
2W - 6L
1,102 SR
Queue Stats
188W - 220L
1,349 Elo+
Party 3
Merlin
Merlin
pol_brujats_920
Merlin
Level 18
God Stats
8W - 4L
1,361 SR
Queue Stats
44W - 50L
1,302 Elo+
Party 3
Team Averages
Level 22
1,312 SR
1,277 Elo+

VS

Team Averages
Level 14
1,373 SR
1,180 Elo+
King Arthur
King Arthur
LuisMiGamerPro20
King Arthur
Level 10
God Stats
2W - 8L
1,170 SR
Queue Stats
33W - 44L
1,133 Elo+
Party 1
Skadi
Skadi
byEduardo022
Skadi
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 21L
1,033 Elo+
Party 1
Cthulhu
Cthulhu
josete8JGG
Cthulhu
Level 10
God Stats
0W - 3L
1,194 SR
Queue Stats
45W - 65L
1,113 Elo+
Party 1
Agni
Agni
nessfck96
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 99L
1,315 Elo+
Solo
Thor
Thor
victoriacrew
Thor
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
452W - 452L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El_Chapo_Bully2k
King Arthur
11
1 / 2 / 3
6,602
472
3,672
8,115
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
8 / 0 / 0
8,625
616
6,107
3,688
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 1
6,993
500
8,653
5,476
2,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
marc10149
Hun Batz
14
9 / 1 / 0
8,553
611
7,757
9,628
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 5
7,368
526
5,952
7,155
2,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LuisMiGamerPro20
King Arthur
12
3 / 3 / 0
6,608
472
6,165
14,214
8,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 6 / 1
6,372
455
3,642
8,315
2,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
josete8JGG
Cthulhu
11
0 / 5 / 2
6,676
477
4,174
11,413
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
11
0 / 7 / 0
6,009
429
1,601
7,551
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 4 / 0
5,945
425
2,309
9,008
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
24
Kills
6
6
Deaths
25
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
El_Chapo_Bully2k
King Arthur
1
2
3
1.25
W
8
0
0
8
W
3
1
1
3.5
L
King Arthur
LuisMiGamerPro20
King Arthur
3
3
0
1
L
2
6
1
0.42
L
Cthulhu
josete8JGG
Cthulhu
0
5
2
0.2
W
Hun Batz
marc10149
Hun Batz
9
1
0
9
L
Agni
0
7
0
0
W
3
2
5
2.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
17,891
34,062
Taken
50,501
14,385
Mitigated
22,875
7,914
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
El_Chapo_Bully2k
King Arthur
3,672
1,106
0
1,890
8,115
4,938
307
0
7,694
0
15,784
W
6,107
805
0
563
3,688
1,515
3,204
1,141
2,547
40,431
0
W
8,653
4,098
0
562
5,476
2,104
1,110
0
5,351
0
36,788
L
King Arthur
LuisMiGamerPro20
King Arthur
6,165
919
0
5,089
14,214
8,563
0
0
13,821
0
21,999
L
3,642
2,251
0
810
8,315
2,780
766
836
7,454
0
24,171
L
Cthulhu
josete8JGG
Cthulhu
4,174
857
61
1,059
11,413
5,409
544
4,538
6,875
30,543
0
W
Hun Batz
marc10149
Hun Batz
7,757
3,699
0
4,411
9,628
3,328
941
1,249
8,379
0
55,763
L
Agni
1,601
261
0
764
7,551
2,631
0
4,468
3,083
26,755
0
W
5,952
1,100
0
488
7,155
2,500
1,159
3,385
3,770
31,270
0
L
2,309
292
0
1,511
9,008
3,492
0
2,217
6,791
0
23,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
31,610
321
Minions Killed
215
0
Camps Cleared
0
1,309,652
Distance Traveled
1,175,235
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,602
472
22
2
0
275,499
1
W
Nox
8,625
616
76
5
0
241,116
0
W
Set
6,993
500
70
5
0
289,547
2
L
King Arthur
6,608
472
16
1
0
260,582
4
L
Skadi
6,372
455
45
3
0
209,614
1
L
Cthulhu
6,676
477
47
3
0
267,722
0
W
Hun Batz
8,553
611
99
7
0
306,334
0
L
Agni
6,009
429
52
4
0
202,307
0
W
Merlin
7,368
526
54
4
0
197,156
2
L
Thor
5,945
425
55
4
0
235,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role