Player Matchup

Merlin
Merlin
Doge231
Merlin
Level 63
God Stats
5W - 4L
1,371 SR
Queue Stats
20W - 19L
1,538 Elo+
Party 2
Da Ji
Da Ji
IUBESCMAMETINERE
Da Ji
Level 17
God Stats
6W - 5L
1,366 SR
Queue Stats
19W - 16L
1,572 Elo+
Party 2
Xbalanque
Xbalanque
JohnnyNebunu
Xbalanque
Level 12
God Stats
4W - 1L
1,613 SR
Queue Stats
4W - 2L
1,495 Elo+
Party 2
Anubis
Anubis
Oukikongs
Anubis
Level 18
God Stats
11W - 3L
1,754 SR
Queue Stats
35W - 18L
1,461 Elo+
Solo
Cthulhu
Cthulhu
SpiderMunch
Cthulhu
Level 18
God Stats
37W - 19L
1,527 SR
Queue Stats
116W - 85L
1,490 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,511 Elo+

VS

Team Averages
Level 13
1,465 SR
1,439 Elo+
Anubis
Anubis
GNEW
Anubis
Level 26
God Stats
25W - 26L
1,687 SR
Queue Stats
37W - 38L
1,628 Elo+
Solo
Neith
Neith
Mira323
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,281 Elo+
Party 1
King Arthur
King Arthur
QualityWinner
King Arthur
Level 21
God Stats
3W - 3L
1,558 SR
Queue Stats
9W - 7L
1,331 Elo+
Solo
Thanatos
Thanatos
antonhak113
Thanatos
Level 10
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 8L
1,477 Elo+
Party 1
Loki
Loki
nextnamenya
Loki
Level 7
God Stats
4W - 8L
1,304 SR
Queue Stats
35W - 30L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Doge231
Merlin
11
4 / 1 / 5
6,534
653
7,319
4,520
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
10 / 0 / 1
6,821
682
5,309
6,831
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
JohnnyNebunu
Xbalanque
10
3 / 1 / 7
6,153
615
3,281
4,000
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Oukikongs
Anubis
12
8 / 1 / 0
6,961
696
6,148
5,045
1,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SpiderMunch
Cthulhu
9
1 / 1 / 6
5,884
588
3,135
5,578
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GNEW
Anubis
6
0 / 7 / 2
4,446
445
1,053
5,692
1,657
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Mira323
Neith
8
0 / 5 / 3
4,771
477
3,655
7,312
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
QualityWinner
King Arthur
7
0 / 5 / 2
4,539
454
3,158
9,554
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
antonhak113
Thanatos
9
2 / 5 / 1
5,765
577
1,816
6,008
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 4 / 1
5,264
526
2,847
8,003
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
26
Kills
4
4
Deaths
26
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Doge231
Merlin
4
1
5
6.5
L
Anubis
GNEW
Anubis
0
7
2
0.14
W
10
0
1
10.5
W
Xbalanque
JohnnyNebunu
Xbalanque
3
1
7
6.5
L
Neith
Mira323
Neith
0
5
3
0.3
W
Anubis
Oukikongs
Anubis
8
1
0
8
L
King Arthur
QualityWinner
King Arthur
0
5
2
0.2
W
Cthulhu
SpiderMunch
Cthulhu
1
1
6
4
L
Thanatos
antonhak113
Thanatos
2
5
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
12,529
25,974
Taken
36,569
9,575
Mitigated
11,842
11,103
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Doge231
Merlin
7,319
948
0
1,082
4,520
1,164
401
82
4,338
31,745
0
L
Anubis
GNEW
Anubis
1,053
46
0
361
5,692
1,657
0
4,282
1,288
11,284
0
W
5,309
1,277
0
3,503
6,831
2,163
0
0
6,806
0
29,561
W
Xbalanque
JohnnyNebunu
Xbalanque
3,281
2,337
0
1,851
4,000
999
478
0
4,000
0
20,261
L
Neith
Mira323
Neith
3,655
1,606
0
1,923
7,312
1,913
696
2,275
5,035
0
21,422
W
Anubis
Oukikongs
Anubis
6,148
449
0
2,339
5,045
1,965
321
971
3,924
38,254
0
L
King Arthur
QualityWinner
King Arthur
3,158
843
0
2,581
9,554
4,815
0
4,516
4,823
0
14,726
W
Cthulhu
SpiderMunch
Cthulhu
3,135
312
108
2,220
5,578
3,284
146
0
5,578
21,889
0
L
Thanatos
antonhak113
Thanatos
1,816
553
0
1,899
6,008
1,782
0
3,059
2,671
0
9,127
L
2,847
698
0
3,028
8,003
1,675
0
1,799
6,150
0
20,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
24,785
277
Minions Killed
158
0
Camps Cleared
0
907,584
Distance Traveled
949,899
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,534
653
67
7
0
179,030
2
L
Anubis
4,446
445
26
3
0
195,587
0
W
Da Ji
6,821
682
56
6
0
206,073
0
W
Xbalanque
6,153
615
48
5
0
190,072
0
L
Neith
4,771
477
38
4
0
146,160
0
W
Anubis
6,961
696
73
7
0
131,980
0
L
King Arthur
4,539
454
30
3
0
189,049
3
W
Cthulhu
5,884
588
33
3
0
200,429
0
L
Thanatos
5,765
577
18
2
0
197,645
0
L
Loki
5,264
526
46
5
0
221,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role