Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
All36me
Set
Level 128
God Stats
2W - 2L
1,498 SR
Queue Stats
225W - 212L
1,523 Elo+
Solo
Merlin
Merlin
FeedSuperset618
Merlin
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 200L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
Rufftoke
Ao Kuang
Level 122
God Stats
10W - 11L
1,258 SR
Queue Stats
160W - 164L
1,338 Elo+
Solo
Danzaburou
Danzaburou
ZeChuranha
Danzaburou
Level 60
God Stats
61W - 56L
1,532 SR
Queue Stats
124W - 150L
1,419 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,455 Elo+

VS

Team Averages
Level 107
1,559 SR
1,394 Elo+
Discordia
Discordia
CrimsonSwift13
Discordia
Level 151
God Stats
3W - 7L
1,753 SR
Queue Stats
462W - 441L
1,426 Elo+
Solo
Fafnir
Fafnir
Herbals2277
Fafnir
Level 127
God Stats
4W - 11L
1,500 SR
Queue Stats
435W - 449L
1,311 Elo+
Solo
Da Ji
Da Ji
PaPa_PinPin
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,370 Elo+
Solo
Cernunnos
Cernunnos
TengriKagan
Cernunnos
Level 104
God Stats
2W - 3L
1,557 SR
Queue Stats
18W - 23L
1,351 Elo+
Solo
King Arthur
King Arthur
Vyssia
King Arthur
Level 88
God Stats
83W - 65L
1,485 SR
Queue Stats
247W - 245L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 2 / 8
10,103
594
5,308
13,775
7,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
15
4 / 5 / 2
9,538
561
9,961
14,745
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 1 / 8
9,564
563
12,633
7,585
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Rufftoke
Ao Kuang
17
10 / 2 / 6
10,552
621
13,151
16,837
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ZeChuranha
Danzaburou
15
2 / 3 / 4
9,588
564
3,988
10,923
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrimsonSwift13
Discordia
14
3 / 7 / 4
8,760
515
9,268
10,085
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
13
4 / 5 / 3
9,236
543
7,973
13,752
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 0
7,506
442
2,318
11,841
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
TengriKagan
Cernunnos
13
2 / 4 / 3
8,397
494
7,912
10,040
3,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

King Arthur
Vyssia
King Arthur
16
3 / 4 / 2
9,511
559
14,585
17,124
13,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
26
Kills
13
13
Deaths
27
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
8
4.5
W
Set
4
5
2
1
L
Discordia
CrimsonSwift13
Discordia
3
7
4
0.71
W
5
1
8
9
L
Fafnir
4
5
3
1.1
L
1
7
0
0.14
W
Ao Kuang
Rufftoke
Ao Kuang
10
2
6
6.5
L
Cernunnos
TengriKagan
Cernunnos
2
4
3
0.88
L
King Arthur
Vyssia
King Arthur
3
4
2
1
W
Danzaburou
ZeChuranha
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
42,056
63,865
Taken
62,842
31,236
Mitigated
36,682
23,409
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,308
2,315
0
3,135
13,775
7,862
0
4,087
9,541
0
38,672
W
Set
9,961
4,923
0
3,789
14,745
10,302
1,052
3,201
11,436
0
49,388
L
Discordia
CrimsonSwift13
Discordia
9,268
200
0
1,985
10,085
3,522
511
6,803
3,043
38,669
0
W
12,633
922
0
1,302
7,585
2,720
831
3,650
3,487
51,794
0
L
Fafnir
7,973
2,452
0
4,306
13,752
12,171
0
7,264
6,139
21,084
0
L
2,318
565
0
3,274
11,841
3,914
132
4,292
7,519
0
38,653
W
Ao Kuang
Rufftoke
Ao Kuang
13,151
4,095
0
9,886
16,837
6,767
1,514
4,114
12,485
62,290
0
L
Cernunnos
TengriKagan
Cernunnos
7,912
3,729
0
1,779
10,040
3,209
1,003
2,864
7,116
0
44,039
L
King Arthur
Vyssia
King Arthur
14,585
2,173
0
3,755
17,124
13,866
78
3,831
12,724
7,194
61,338
W
Danzaburou
ZeChuranha
Danzaburou
3,988
809
0
5,297
10,923
3,585
3,064
3,862
6,927
0
53,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
43,410
482
Minions Killed
403
0
Camps Cleared
0
1,503,818
Distance Traveled
1,433,199
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,103
594
71
4
0
335,435
1
W
Set
9,538
561
107
6
0
285,344
4
L
Discordia
8,760
515
87
5
0
252,617
2
W
Merlin
9,564
563
89
5
0
298,029
5
L
Fafnir
9,236
543
21
1
0
329,019
10
L
Da Ji
7,506
442
80
5
0
280,330
0
W
Ao Kuang
10,552
621
101
6
0
339,933
0
L
Cernunnos
8,397
494
85
5
0
283,685
1
L
King Arthur
9,511
559
130
8
0
287,548
0
W
Danzaburou
9,588
564
114
7
0
245,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role