Player Matchup

Erlang Shen
Erlang Shen
ElevatedInigma
Erlang Shen
Level 108
God Stats
4W - 12L
1,057 SR
Queue Stats
1,623W - 1,674L
1,341 Elo+
Solo
Kukulkan
Kukulkan
GeekLuis
Kukulkan
Level 143
God Stats
2W - 3L
1,141 SR
Queue Stats
45W - 59L
1,336 Elo+
Solo
Sylvanus
Sylvanus
INcactus08
Sylvanus
Level 48
God Stats
5W - 5L
1,606 SR
Queue Stats
69W - 98L
1,365 Elo+
Solo
Nemesis
Nemesis
MPJ74
Nemesis
Level 45
God Stats
2W - 3L
1,448 SR
Queue Stats
37W - 48L
1,279 Elo+
Solo
Medusa
Medusa
ark8ng6l
Medusa
Level 123
God Stats
4W - 7L
1,039 SR
Queue Stats
340W - 372L
1,319 Elo+
Solo
Team Averages
Level 93
1,258 SR
1,328 Elo+

VS

Team Averages
Level 90
1,509 SR
1,411 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
TEKOGreensocks
Cupid
Level 122
God Stats
26W - 26L
1,508 SR
Queue Stats
460W - 545L
1,376 Elo+
Solo
Awilix
Awilix
jeri79
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 241L
1,367 Elo+
Solo
Bacchus
Bacchus
ramevimex
Bacchus
Level 90
God Stats
22W - 20L
1,379 SR
Queue Stats
214W - 230L
1,374 Elo+
Solo
Thanatos
Thanatos
sPlashDeM0n201
Thanatos
Level 67
God Stats
20W - 9L
1,658 SR
Queue Stats
141W - 130L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElevatedInigma
Erlang Shen
16
4 / 0 / 1
10,386
472
9,864
9,123
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
GeekLuis
Kukulkan
19
3 / 3 / 3
11,655
530
8,676
7,809
3,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
INcactus08
Sylvanus
16
3 / 2 / 6
10,291
468
9,276
13,374
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
MPJ74
Nemesis
3
0 / 0 / 0
6,049
275
235
927
148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
ark8ng6l
Medusa
17
4 / 5 / 5
10,081
458
11,787
17,276
6,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 4 / 6
9,993
454
7,603
9,860
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 0 / 1
10,574
481
3,891
9,178
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
jeri79
Awilix
15
1 / 3 / 1
9,178
417
2,669
14,012
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ramevimex
Bacchus
16
4 / 2 / 2
10,608
482
7,863
15,095
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
4 / 5 / 3
10,779
490
8,687
15,503
5,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
10
10
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
4
6
0.75
L
Erlang Shen
ElevatedInigma
Erlang Shen
4
0
1
4.5
L
Kukulkan
GeekLuis
Kukulkan
3
3
3
1.5
L
Sylvanus
INcactus08
Sylvanus
3
2
6
3
L
Nemesis
MPJ74
Nemesis
0
0
0
0
W
1
0
1
1.5
L
Medusa
ark8ng6l
Medusa
4
5
5
1.3
W
Awilix
jeri79
Awilix
1
3
1
0.5
W
Bacchus
ramevimex
Bacchus
4
2
2
2.5
W
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
30,713
48,509
Taken
63,648
28,057
Mitigated
34,141
15,437
Healing
25,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,603
630
717
2,290
9,860
3,647
1,519
3,854
6,006
58,693
0
L
Erlang Shen
ElevatedInigma
Erlang Shen
9,864
5,075
0
3,644
9,123
5,907
1,047
2,390
6,468
0
60,666
L
Kukulkan
GeekLuis
Kukulkan
8,676
1,040
765
705
7,809
3,026
76
1,640
6,064
93,707
0
L
Sylvanus
INcactus08
Sylvanus
9,276
1,619
1,957
3,983
13,374
12,378
292
6,814
6,368
38,743
0
L
Nemesis
MPJ74
Nemesis
235
92
0
362
927
148
0
0
927
0
2,834
W
3,891
1,746
720
6,217
9,178
3,068
4,821
2,592
6,586
0
68,819
L
Medusa
ark8ng6l
Medusa
11,787
5,638
0
4,021
17,276
6,598
429
4,155
12,954
0
68,867
W
Awilix
jeri79
Awilix
2,669
631
374
2,282
14,012
7,167
411
2,473
11,539
0
43,324
W
Bacchus
ramevimex
Bacchus
7,863
419
489
2,850
15,095
14,492
770
4,862
10,233
33,159
0
W
Thanatos
8,687
2,530
0
9,394
15,503
5,767
922
4,171
11,332
0
45,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,462
Gold Earned
51,132
460
Minions Killed
488
0
Camps Cleared
0
1,392,109
Distance Traveled
1,991,578
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,993
454
116
5
0
379,934
3
L
Erlang Shen
10,386
472
115
5
0
320,322
4
L
Kukulkan
11,655
530
186
8
0
353,850
3
L
Sylvanus
10,291
468
61
3
0
334,250
4
L
Nemesis
6,049
275
5
0
0
41,845
0
W
Cupid
10,574
481
150
7
0
382,456
1
L
Medusa
10,081
458
93
4
0
341,842
5
W
Awilix
9,178
417
77
4
0
407,449
0
W
Bacchus
10,608
482
51
2
0
405,636
3
W
Thanatos
10,779
490
94
4
0
416,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role