Player Matchup

Hachiman
Hachiman
CallumBrockk
Hachiman
Level 128
God Stats
1W - 2L
1,777 SR
Queue Stats
266W - 118L
1,834 Elo+
Party 1
Danzaburou
Danzaburou
Entomolopron
Danzaburou
Level 120
God Stats
28W - 24L
1,621 SR
Queue Stats
162W - 161L
1,523 Elo+
Solo
Thoth
Thoth
Frostbitw
Thoth
Level 37
God Stats
1W - 2L
1,436 SR
Queue Stats
256W - 81L
1,902 Elo+
Party 1
Awilix
Awilix
ReganBrock
Awilix
Level 131
God Stats
20W - 10L
1,844 SR
Queue Stats
225W - 100L
1,820 Elo+
Party 1
Ymir
Ymir
Svén
Ymir
Level 126
God Stats
16W - 5L
1,831 SR
Queue Stats
288W - 115L
1,836 Elo+
Party 1
Team Averages
Level 108
1,702 SR
1,783 Elo+

VS

Team Averages
Level 95
1,501 SR
1,718 Elo+
Guan Yu
Guan Yu
NahhhDeLocos
Guan Yu
Level 29
God Stats
4W - 1L
1,737 SR
Queue Stats
74W - 22L
1,914 Elo+
Party 3
Horus
Horus
Perchasyou
Horus
Level 148
God Stats
10W - 3L
1,500 SR
Queue Stats
334W - 200L
1,890 Elo+
Party 3
Ares
Ares
Twistedsword
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,730 Elo+
Party 2
Janus
Janus
neidel
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
oco20
Heimdallr
Level 122
God Stats
10W - 2L
1,270 SR
Queue Stats
410W - 317L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallumBrockk
Hachiman
13
0 / 4 / 1
7,905
494
7,294
14,046
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Entomolopron
Danzaburou
13
1 / 5 / 1
8,073
505
5,313
9,913
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Frostbitw
Thoth
14
1 / 4 / 5
8,341
521
5,597
8,511
2,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
ReganBrock
Awilix
14
7 / 8 / 1
8,860
554
9,631
14,952
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Svén
Ymir
10
3 / 4 / 2
7,324
458
5,439
15,667
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NahhhDeLocos
Guan Yu
16
4 / 1 / 12
9,662
604
11,450
11,887
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
15
3 / 1 / 6
8,999
562
10,286
10,454
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 8
8,219
514
8,026
12,206
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
neidel
Janus
18
13 / 3 / 6
10,912
682
12,535
8,904
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
oco20
Heimdallr
16
2 / 3 / 4
9,038
565
5,702
10,114
3,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
25
25
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CallumBrockk
Hachiman
0
4
1
0.13
L
Danzaburou
Entomolopron
Danzaburou
1
5
1
0.3
L
Thoth
Frostbitw
Thoth
1
4
5
0.88
W
Guan Yu
NahhhDeLocos
Guan Yu
4
1
12
10
W
Horus
3
1
6
6
L
Awilix
ReganBrock
Awilix
7
8
1
0.94
L
Ymir
Svén
Ymir
3
4
2
1
W
3
4
8
1.75
W
Janus
neidel
Janus
13
3
6
5.33
W
Heimdallr
oco20
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
47,999
63,089
Taken
53,565
26,612
Mitigated
35,973
12,140
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CallumBrockk
Hachiman
7,294
4,408
0
7,586
14,046
4,111
0
3,078
10,431
0
52,420
L
Danzaburou
Entomolopron
Danzaburou
5,313
2,546
0
1,261
9,913
4,974
0
1,981
7,910
0
55,598
L
Thoth
Frostbitw
Thoth
5,597
705
0
1,477
8,511
2,808
0
2,562
5,861
58,189
0
W
Guan Yu
NahhhDeLocos
Guan Yu
11,450
2,188
584
5,848
11,887
9,018
0
1,948
9,939
0
66,860
W
Horus
10,286
4,112
809
6,337
10,454
10,293
0
147
10,307
0
44,113
L
Awilix
ReganBrock
Awilix
9,631
4,801
0
330
14,952
5,627
0
3,862
10,886
0
50,985
L
Ymir
Svén
Ymir
5,439
1,985
0
1,486
15,667
9,092
0
8,659
6,827
16,661
0
W
8,026
954
0
2,009
12,206
9,110
0
4,482
7,724
27,430
0
W
Janus
neidel
Janus
12,535
1,970
136
1,483
8,904
3,781
738
3,356
5,548
83,100
0
W
Heimdallr
oco20
Heimdallr
5,702
2,984
0
4,969
10,114
3,771
395
1,103
9,011
0
69,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
46,830
412
Minions Killed
504
0
Camps Cleared
0
1,443,803
Distance Traveled
1,640,784
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,905
494
103
6
0
232,705
2
L
Danzaburou
8,073
505
92
6
0
276,936
1
L
Thoth
8,341
521
113
7
0
293,157
4
W
Guan Yu
9,662
604
122
8
0
353,880
0
W
Horus
8,999
562
72
5
0
323,092
6
L
Awilix
8,860
554
77
5
0
325,682
3
L
Ymir
7,324
458
27
2
0
315,323
1
W
Ares
8,219
514
16
1
0
312,502
4
W
Janus
10,912
682
163
10
0
376,791
2
W
Heimdallr
9,038
565
131
8
0
274,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role