Player Matchup

Bellona
Bellona
Becky4172147
Bellona
Level 14
God Stats
5W - 5L
1,501 SR
Queue Stats
25W - 28L
1,352 Elo+
Solo
Neith
Neith
Einstein01091993
Neith
Level 25
God Stats
12W - 11L
1,355 SR
Queue Stats
18W - 17L
1,297 Elo+
Solo
Nemesis
Nemesis
LadySwagga06
Nemesis
Level 29
God Stats
87W - 75L
1,772 SR
Queue Stats
262W - 296L
1,448 Elo+
Solo
Medusa
Medusa
VespidPainter83
Medusa
Level 25
God Stats
5W - 5L
1,388 SR
Queue Stats
96W - 95L
1,278 Elo+
Solo
Scylla
Scylla
Wentout4smokes
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,375 Elo+

VS

Team Averages
Level 29
1,487 SR
1,359 Elo+
Chaac
Chaac
D1S4ftlad3nM4fia
Chaac
Level 17
God Stats
38W - 32L
1,591 SR
Queue Stats
52W - 55L
1,429 Elo+
Party 1
Hades
Hades
FellGodGrima
Hades
Level 13
God Stats
6W - 6L
1,151 SR
Queue Stats
7W - 7L
1,072 Elo+
Solo
Cu Chulainn
Cu Chulainn
Loaded Eclipse
Cu Chulainn
Level 28
God Stats
13W - 10L
1,476 SR
Queue Stats
36W - 41L
1,367 Elo+
Solo
Ymir
Ymir
vBlackHunterx
Ymir
Level 23
God Stats
55W - 49L
1,568 SR
Queue Stats
73W - 73L
1,462 Elo+
Party 1
Pele
Pele
vRiDDiX
Pele
Level 65
God Stats
10W - 6L
1,648 SR
Queue Stats
186W - 209L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Becky4172147
Bellona
5
1 / 2 / 0
4,697
361
859
3,357
1,301
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 6 / 3
5,779
445
4,788
9,360
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
LadySwagga06
Nemesis
10
1 / 3 / 3
6,213
478
4,935
9,609
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 6 / 0
6,795
523
6,300
8,998
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 3
7,638
588
7,857
8,553
2,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,694
592
6,207
11,225
5,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 3 / 3
7,158
551
4,879
7,615
2,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Loaded Eclipse
Cu Chulainn
10
2 / 5 / 4
6,484
499
3,680
10,473
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 5
7,704
593
5,428
8,364
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
vRiDDiX
Pele
13
4 / 2 / 2
7,586
584
3,663
8,699
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
16
18
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Becky4172147
Bellona
1
2
0
0.5
W
2
2
3
1.75
L
1
6
3
0.42
W
4
3
3
1.83
L
Nemesis
LadySwagga06
Nemesis
1
3
3
0.83
W
Cu Chulainn
Loaded Eclipse
Cu Chulainn
2
5
4
0.8
L
4
6
0
0.67
L
5
1
3
6.5
W
4
0
5
6.5
W
Pele
vRiDDiX
Pele
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
23,857
39,877
Taken
46,376
13,604
Mitigated
20,363
9,171
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Becky4172147
Bellona
859
659
0
75
3,357
1,301
0
384
2,973
0
6,600
W
6,207
1,752
0
6,091
11,225
5,670
1,836
313
10,912
0
42,677
L
4,788
1,469
0
1,500
9,360
3,187
361
3,591
5,769
0
21,730
W
4,879
1,122
69
1,488
7,615
2,583
698
1,381
6,234
20,259
0
L
Nemesis
LadySwagga06
Nemesis
4,935
2,482
0
2,219
9,609
3,861
0
710
8,899
0
28,252
W
Cu Chulainn
Loaded Eclipse
Cu Chulainn
3,680
1,300
0
3,269
10,473
3,490
907
3,321
7,152
0
22,646
L
6,300
3,239
0
1,571
8,998
2,727
165
4,342
4,656
0
25,605
L
7,857
1,110
0
3,806
8,553
2,528
0
1,280
7,273
43,263
0
W
5,428
1,476
441
3,230
8,364
5,640
252
1,418
6,946
28,488
0
W
Pele
vRiDDiX
Pele
3,663
926
0
985
8,699
2,980
0
1,424
7,275
0
51,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
36,626
221
Minions Killed
296
0
Camps Cleared
0
1,005,487
Distance Traveled
1,230,000
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,697
361
9
1
0
116,976
1
W
Chaac
7,694
592
93
7
0
248,062
0
L
Neith
5,779
445
33
3
0
208,671
0
W
Hades
7,158
551
30
2
0
221,200
0
L
Nemesis
6,213
478
49
4
0
240,700
5
W
Cu Chulainn
6,484
499
40
3
0
232,114
0
L
Medusa
6,795
523
45
3
0
212,488
0
L
Scylla
7,638
588
85
7
0
226,652
6
W
Ymir
7,704
593
46
4
0
260,139
4
W
Pele
7,586
584
87
7
0
268,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role