Player Matchup

Tyr
Tyr
Dimerick11
Tyr
Level 71
God Stats
5W - 4L
1,424 SR
Queue Stats
106W - 104L
1,608 Elo+
Solo
Arachne
Arachne
GameOneITA
Arachne
Level 126
God Stats
38W - 13L
1,696 SR
Queue Stats
151W - 119L
1,614 Elo+
Party 1
Hel
Hel
Prazeers
Hel
Level 67
God Stats
2W - 1L
1,288 SR
Queue Stats
153W - 136L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
Rayloo
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
二到极致自然萌
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,543 Elo+

VS

Team Averages
Level 101
1,681 SR
1,461 Elo+
Artio
Artio
ErzgerzogI
Artio
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 8L
1,430 Elo+
Solo
Amaterasu
Amaterasu
Monsterbacke545
Amaterasu
Level 68
God Stats
5W - 3L
1,726 SR
Queue Stats
204W - 202L
1,461 Elo+
Party 2
Cupid
Cupid
SchildKeks
Cupid
Level 88
God Stats
14W - 13L
1,674 SR
Queue Stats
287W - 298L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
rhonwellt
Ne Zha
Level 127
God Stats
41W - 44L
1,553 SR
Queue Stats
1,049W - 1,056L
1,510 Elo+
Solo
The Morrigan
The Morrigan
roccia82
The Morrigan
Level 156
God Stats
1W - 2L
1,734 SR
Queue Stats
276W - 307L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,247
616
10,454
6,925
5,970
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
GameOneITA
Arachne
14
4 / 1 / 6
8,514
568
8,409
11,841
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 4
8,055
537
8,814
9,247
3,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Rayloo
Xing Tian
13
3 / 0 / 7
8,043
536
7,997
12,422
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 5 / 3
8,372
558
2,989
12,816
4,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 3 / 1
5,879
392
2,441
11,596
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Monsterbacke545
Amaterasu
14
1 / 2 / 1
8,129
542
4,197
13,411
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
11
0 / 4 / 2
6,264
418
7,571
10,683
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
rhonwellt
Ne Zha
12
3 / 5 / 1
7,153
477
6,511
13,187
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
roccia82
The Morrigan
14
3 / 2 / 1
8,427
562
6,657
5,659
1,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Artio
0
3
1
0.17
W
Arachne
GameOneITA
Arachne
4
1
6
7
L
Amaterasu
Monsterbacke545
Amaterasu
1
2
1
0.75
W
4
1
4
6
W
Xing Tian
Rayloo
Xing Tian
3
0
7
6.5
L
Cupid
0
4
2
0.25
L
Ne Zha
rhonwellt
Ne Zha
3
5
1
0.7
L
The Morrigan
roccia82
The Morrigan
3
2
1
1.75
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
27,377
53,251
Taken
54,536
28,092
Mitigated
26,865
27,431
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,454
774
0
2,672
6,925
5,970
308
13
6,659
0
58,252
L
Artio
2,441
157
585
2,840
11,596
6,010
0
5,978
5,618
8,787
0
W
Arachne
GameOneITA
Arachne
8,409
5,989
0
6,336
11,841
4,183
2,032
1,323
10,518
0
48,673
L
Amaterasu
Monsterbacke545
Amaterasu
4,197
1,174
0
5,097
13,411
10,476
0
773
12,638
0
50,254
W
8,814
1,395
2,086
4,146
9,247
3,150
786
2,259
6,988
47,644
0
W
Xing Tian
Rayloo
Xing Tian
7,997
681
0
3,739
12,422
10,359
348
2,338
10,059
31,373
0
L
Cupid
7,571
4,685
358
3,416
10,683
3,871
0
4,171
6,512
0
39,350
L
Ne Zha
rhonwellt
Ne Zha
6,511
1,134
0
3,670
13,187
4,716
0
4,390
8,797
0
44,296
L
The Morrigan
roccia82
The Morrigan
6,657
1,692
0
1,262
5,659
1,792
0
1,499
4,120
56,041
3,579
W
2,989
406
0
8,452
12,816
4,430
0
1,690
11,048
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
35,852
428
Minions Killed
402
0
Camps Cleared
0
1,507,053
Distance Traveled
1,400,715
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,247
616
119
8
0
303,916
3
L
Artio
5,879
392
12
1
0
248,623
3
W
Arachne
8,514
568
97
6
0
314,711
0
L
Amaterasu
8,129
542
118
8
0
278,917
0
W
Hel
8,055
537
82
5
0
290,030
1
W
Xing Tian
8,043
536
27
2
0
297,243
2
L
Cupid
6,264
418
80
5
0
259,102
5
L
Ne Zha
7,153
477
73
5
0
305,802
2
L
The Morrigan
8,427
562
119
8
0
308,271
2
W
Thanatos
8,372
558
103
7
0
301,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role