Player Matchup

Sun Wukong
Sun Wukong
BasaltSmash
Sun Wukong
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 229L
1,596 Elo+
Party 2
Cerberus
Cerberus
Dominator97
Cerberus
Level 65
God Stats
4W - 6L
1,524 SR
Queue Stats
255W - 231L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
Joltive
Kukulkan
Level 53
God Stats
3W - 1L
1,864 SR
Queue Stats
157W - 143L
1,533 Elo+
Party 1
Mercury
Mercury
WorthyOrca
Mercury
Level 84
God Stats
9W - 5L
1,742 SR
Queue Stats
264W - 269L
1,526 Elo+
Solo
Cupid
Cupid
XphoesFlosivfer
Cupid
Level 105
God Stats
10W - 4L
1,890 SR
Queue Stats
195W - 175L
1,536 Elo+
Party 1
Team Averages
Level 83
1,704 SR
1,547 Elo+

VS

Team Averages
Level 98
1,574 SR
1,527 Elo+
Artemis
Artemis
Trojanhorse24
Artemis
Level 101
God Stats
4W - 3L
1,558 SR
Queue Stats
8W - 8L
1,531 Elo+
Solo
Fafnir
Fafnir
YouKnowRedstone
Fafnir
Level 102
God Stats
2W - 3L
1,833 SR
Queue Stats
525W - 493L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
Zneiik
Erlang Shen
Level 84
God Stats
4W - 3L
1,490 SR
Queue Stats
112W - 101L
1,487 Elo+
Solo
Arachne
Arachne
abishai02
Arachne
Level 156
God Stats
67W - 42L
1,444 SR
Queue Stats
508W - 481L
1,480 Elo+
Solo
Janus
Janus
brennypoo
Janus
Level 46
God Stats
6W - 9L
1,543 SR
Queue Stats
285W - 258L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BasaltSmash
Sun Wukong
19
6 / 1 / 2
11,331
630
9,883
10,701
5,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Dominator97
Cerberus
15
4 / 2 / 8
9,374
521
9,405
14,996
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Joltive
Kukulkan
16
6 / 1 / 4
9,922
551
12,540
5,781
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
WorthyOrca
Mercury
15
4 / 1 / 8
9,715
540
7,141
8,555
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 5
8,931
496
10,674
11,472
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 6 / 4
7,167
398
9,427
12,278
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 0
7,506
417
4,681
15,866
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Zneiik
Erlang Shen
13
1 / 7 / 0
7,754
431
5,714
15,878
8,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
abishai02
Arachne
12
0 / 3 / 0
7,311
406
580
10,037
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
brennypoo
Janus
16
2 / 4 / 1
9,803
545
8,743
11,919
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
6
7
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BasaltSmash
Sun Wukong
6
1
2
7
W
Cerberus
Dominator97
Cerberus
4
2
8
4
W
Kukulkan
Joltive
Kukulkan
6
1
4
8
L
Artemis
0
6
4
0.33
W
Mercury
WorthyOrca
Mercury
4
1
8
8
W
4
2
5
3.25
L
3
4
0
0.75
L
Erlang Shen
Zneiik
Erlang Shen
1
7
0
0.14
L
Arachne
abishai02
Arachne
0
3
0
0
L
Janus
brennypoo
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,643
Damage
29,145
51,505
Taken
65,978
26,531
Mitigated
37,507
19,264
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BasaltSmash
Sun Wukong
9,883
3,017
0
4,707
10,701
5,965
449
652
10,021
0
80,939
W
Cerberus
Dominator97
Cerberus
9,405
584
0
5,868
14,996
11,228
0
4,627
10,251
32,898
0
W
Kukulkan
Joltive
Kukulkan
12,540
1,059
0
1,231
5,781
2,310
392
2,441
3,246
58,771
0
L
Artemis
9,427
4,498
0
3,614
12,278
3,101
105
4,396
7,858
0
38,596
W
Mercury
WorthyOrca
Mercury
7,141
2,989
0
440
8,555
3,557
0
3,146
5,287
0
63,923
W
10,674
6,967
0
7,018
11,472
3,471
648
2,162
9,276
0
58,296
L
4,681
1,570
0
2,116
15,866
16,214
0
7,645
7,949
19,739
0
L
Erlang Shen
Zneiik
Erlang Shen
5,714
3,076
0
4,309
15,878
8,230
0
2,039
13,759
0
43,798
L
Arachne
abishai02
Arachne
580
454
0
2,520
10,037
5,937
0
1,840
8,092
0
46,550
L
Janus
brennypoo
Janus
8,743
214
0
4,469
11,919
4,025
0
5,364
6,375
75,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
39,541
575
Minions Killed
415
0
Camps Cleared
0
1,767,747
Distance Traveled
1,719,443
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,331
630
176
10
0
340,063
4
W
Cerberus
9,374
521
44
2
0
359,017
8
W
Kukulkan
9,922
551
130
7
0
354,415
3
L
Artemis
7,167
398
59
3
0
302,332
1
W
Mercury
9,715
540
111
6
0
422,459
0
W
Cupid
8,931
496
114
6
0
291,793
1
L
Fafnir
7,506
417
18
1
0
345,823
0
L
Erlang Shen
7,754
431
92
5
0
340,877
3
L
Arachne
7,311
406
86
5
0
338,657
3
L
Janus
9,803
545
160
9
0
391,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role