Player Matchup

Izanami
Izanami
Mgrlam
Izanami
Level 24
God Stats
16W - 6L
1,757 SR
Queue Stats
66W - 57L
1,468 Elo+
Party 2
Khepri
Khepri
QCXeNoS
Khepri
Level 83
God Stats
7W - 0L
1,871 SR
Queue Stats
122W - 107L
1,504 Elo+
Party 2
Janus
Janus
SkaddiDaddy
Janus
Level 67
God Stats
6W - 6L
1,433 SR
Queue Stats
129W - 159L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
gingersnap68
Sun Wukong
Level 48
God Stats
7W - 3L
1,777 SR
Queue Stats
285W - 231L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
ponyprincess200
Ao Kuang
Level 29
God Stats
31W - 31L
1,216 SR
Queue Stats
136W - 159L
1,349 Elo+
Party 1
Team Averages
Level 50
1,611 SR
1,448 Elo+

VS

Team Averages
Level 55
1,477 SR
1,421 Elo+
Mercury
Mercury
Djikus
Mercury
Level 107
God Stats
40W - 40L
1,473 SR
Queue Stats
382W - 364L
1,480 Elo+
Solo
The Morrigan
The Morrigan
TEEHEEMF
The Morrigan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
kitsuneUwU1
Bellona
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
15W - 28L
1,337 Elo+
Party 3
Ymir
Ymir
maho985j
Ymir
Level 36
God Stats
2W - 2L
1,588 SR
Queue Stats
19W - 26L
1,479 Elo+
Solo
Jing Wei
Jing Wei
murderbej
Jing Wei
Level 68
God Stats
0W - 1L
1,504 SR
Queue Stats
35W - 40L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mgrlam
Izanami
19
12 / 2 / 11
13,118
570
21,134
9,334
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
QCXeNoS
Khepri
16
1 / 3 / 17
11,821
514
7,452
15,575
18,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 3 / 13
13,707
596
15,598
12,321
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
gingersnap68
Sun Wukong
20
10 / 0 / 9
13,998
609
12,967
15,179
14,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
19
14 / 0 / 14
13,511
587
18,384
17,130
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Djikus
Mercury
17
3 / 9 / 1
10,870
473
9,739
20,631
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
TEEHEEMF
The Morrigan
16
2 / 7 / 1
10,771
468
6,422
11,022
3,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kitsuneUwU1
Bellona
16
1 / 9 / 0
10,045
437
11,583
27,144
18,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
16
0 / 4 / 1
10,223
444
5,059
16,479
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
murderbej
Jing Wei
13
2 / 12 / 2
8,710
379
6,316
20,819
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
13
41
Kills
8
8
Deaths
41
64
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Djikus
Mercury
3
9
1
0.39
W
Izanami
Mgrlam
Izanami
12
2
11
8.75
W
Khepri
QCXeNoS
Khepri
1
3
17
3.17
W
4
3
13
3.5
L
The Morrigan
TEEHEEMF
The Morrigan
2
7
1
0.36
W
Sun Wukong
gingersnap68
Sun Wukong
10
0
9
14.5
L
Bellona
kitsuneUwU1
Bellona
1
9
0
0.11
L
Ymir
0
4
1
0.13
L
Jing Wei
murderbej
Jing Wei
2
12
2
0.25
W
Ao Kuang
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,535
Damage
39,119
69,539
Taken
96,095
54,135
Mitigated
49,042
27,240
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Djikus
Mercury
9,739
3,400
0
5,214
20,631
7,389
0
9,350
10,914
0
82,628
W
Izanami
Mgrlam
Izanami
21,134
13,511
0
2,343
9,334
6,866
5,503
1,909
7,425
0
105,643
W
Khepri
QCXeNoS
Khepri
7,452
764
0
3,323
15,575
18,906
910
3,064
12,493
29,913
0
W
15,598
1,910
0
3,503
12,321
5,908
2,065
2,863
9,444
98,669
0
L
The Morrigan
TEEHEEMF
The Morrigan
6,422
885
0
892
11,022
3,720
0
5,123
5,385
60,195
0
W
Sun Wukong
gingersnap68
Sun Wukong
12,967
1,818
0
7,872
15,179
14,677
2,959
1,269
13,908
0
75,146
L
Bellona
kitsuneUwU1
Bellona
11,583
4,923
0
4,862
27,144
18,631
0
8,754
17,789
300
67,353
L
Ymir
5,059
461
699
1,672
16,479
12,810
0
7,278
9,030
59,032
0
L
Jing Wei
murderbej
Jing Wei
6,316
3,271
710
3,102
20,819
6,492
0
9,944
10,686
0
36,971
W
Ao Kuang
18,384
5,104
1,259
8,940
17,130
7,778
1,661
2,552
14,560
73,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,155
Gold Earned
50,619
563
Minions Killed
529
0
Camps Cleared
0
2,258,071
Distance Traveled
1,913,729
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,870
473
121
5
0
477,888
5
W
Izanami
13,118
570
155
7
0
422,207
5
W
Khepri
11,821
514
20
1
0
446,497
7
W
Janus
13,707
596
166
7
0
460,273
4
L
The Morrigan
10,771
468
109
5
0
320,812
7
W
Sun Wukong
13,998
609
136
6
0
455,005
0
L
Bellona
10,045
437
123
5
0
402,010
5
L
Ymir
10,223
444
105
5
0
382,693
2
L
Jing Wei
8,710
379
71
3
0
330,326
0
W
Ao Kuang
13,511
587
86
4
0
474,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role