Player Matchup

Kuzenbo
Kuzenbo
Banor
Kuzenbo
Level 109
God Stats
0W - 1L
1,793 SR
Queue Stats
30W - 23L
1,768 Elo+
Party 1
Ne Zha
Ne Zha
Baurus025909
Ne Zha
Level 103
God Stats
4W - 5L
1,682 SR
Queue Stats
270W - 265L
1,626 Elo+
Solo
Janus
Janus
Jarnyr
Janus
Level 135
God Stats
3W - 3L
1,322 SR
Queue Stats
180W - 163L
1,593 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,662 Elo+

VS

Team Averages
Level 111
1,668 SR
1,622 Elo+
Tsukuyomi
Tsukuyomi
Jok_R23
Tsukuyomi
Level 127
God Stats
2W - 1L
1,706 SR
Queue Stats
9W - 13L
1,443 Elo+
Solo
Tiamat
Tiamat
Lokill-500
Tiamat
Level 105
God Stats
33W - 16L
1,731 SR
Queue Stats
68W - 51L
1,648 Elo+
Solo
Danzaburou
Danzaburou
SMcLean31
Danzaburou
Level 102
God Stats
9W - 5L
1,566 SR
Queue Stats
483W - 249L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Banor
Kuzenbo
9
0 / 4 / 6
6,621
662
2,617
9,961
9,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
12
5 / 7 / 3
9,200
920
7,279
10,888
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Jarnyr
Janus
11
3 / 8 / 5
7,965
797
5,383
11,299
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jok_R23
Tsukuyomi
13
6 / 3 / 10
8,983
898
7,733
8,480
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Lokill-500
Tiamat
12
4 / 2 / 12
8,636
864
6,706
8,880
6,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SMcLean31
Danzaburou
13
9 / 3 / 9
9,363
936
14,412
9,051
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
8
Kills
19
19
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Banor
Kuzenbo
0
4
6
0.75
L
Ne Zha
5
7
3
0.93
L
Janus
Jarnyr
Janus
3
8
5
0.69
W
Tsukuyomi
Jok_R23
Tsukuyomi
6
3
10
3.67
W
Tiamat
Lokill-500
Tiamat
4
2
12
5
W
Danzaburou
SMcLean31
Danzaburou
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
28,851
32,148
Taken
26,411
17,053
Mitigated
11,674
1,623
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Banor
Kuzenbo
2,617
948
0
0
9,961
9,862
0
2,544
7,417
8,764
0
L
Ne Zha
7,279
1,534
0
921
10,888
3,869
0
2,578
8,310
0
24,894
L
Janus
Jarnyr
Janus
5,383
720
0
702
11,299
3,322
0
1,624
9,675
20,677
0
W
Tsukuyomi
Jok_R23
Tsukuyomi
7,733
2,417
0
2,141
8,480
2,832
80
1,296
7,045
0
37,801
W
Tiamat
Lokill-500
Tiamat
6,706
866
0
2,352
8,880
6,167
632
3,232
5,484
28,669
0
W
Danzaburou
SMcLean31
Danzaburou
14,412
6,738
0
3,468
9,051
2,675
2,326
3,067
5,616
0
41,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
26,982
116
Minions Killed
156
0
Camps Cleared
0
502,256
Distance Traveled
567,805
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,621
662
23
2
0
184,351
0
L
Ne Zha
9,200
920
44
4
0
164,728
1
L
Janus
7,965
797
49
5
0
153,177
3
W
Tsukuyomi
8,983
898
49
5
0
207,597
3
W
Tiamat
8,636
864
38
4
0
201,643
1
W
Danzaburou
9,363
936
69
7
0
158,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role