Player Matchup

Erlang Shen
Erlang Shen
DonWomack
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 82L
1,472 Elo+
Solo
Xing Tian
Xing Tian
IronTuth24
Xing Tian
Level 26
God Stats
12W - 3L
1,695 SR
Queue Stats
49W - 32L
1,416 Elo+
Solo
Izanami
Izanami
OneNightWolf3
Izanami
Level 4
God Stats
9W - 7L
1,283 SR
Queue Stats
73W - 60L
1,477 Elo+
Solo
Hades
Hades
angelsdeath726
Hades
Level 28
God Stats
10W - 22L
1,612 SR
Queue Stats
108W - 141L
1,457 Elo+
Solo
Thor
Thor
pisellopisello
Thor
Level 15
God Stats
1W - 0L
1,262 SR
Queue Stats
9W - 16L
1,372 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,439 Elo+

VS

Team Averages
Level 13
1,542 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
Arachyd
Cu Chulainn
Level 18
God Stats
7W - 7L
1,579 SR
Queue Stats
42W - 42L
1,473 Elo+
Solo
Ares
Ares
Guinvere
Ares
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
46W - 41L
1,528 Elo+
Solo
Kukulkan
Kukulkan
crutonlicker586
Kukulkan
Level 10
God Stats
4W - 8L
1,485 SR
Queue Stats
156W - 185L
1,367 Elo+
Solo
Anhur
Anhur
elnieva
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,470 Elo+
Solo
Janus
Janus
sebastianaav
Janus
Level 29
God Stats
8W - 13L
1,459 SR
Queue Stats
320W - 371L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DonWomack
Erlang Shen
10
3 / 0 / 0
6,007
667
2,746
6,008
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
IronTuth24
Xing Tian
8
5 / 1 / 8
6,137
682
3,131
7,658
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
10
5 / 0 / 3
6,093
677
4,488
4,152
1,162
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
10 / 0 / 1
6,414
713
5,939
5,745
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 7
4,858
540
1,656
5,033
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arachyd
Cu Chulainn
7
1 / 5 / 0
4,523
503
4,566
7,886
3,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
6
0 / 4 / 2
4,436
493
2,516
6,403
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
8
4 / 5 / 0
4,972
552
4,426
6,100
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
elnieva
Anhur
2
0 / 5 / 0
3,435
382
90
3,726
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 6 / 0
4,070
452
2,773
5,039
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
24
Kills
5
6
Deaths
25
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arachyd
Cu Chulainn
1
5
0
0.2
W
Erlang Shen
DonWomack
Erlang Shen
3
0
0
3
L
Ares
0
4
2
0.25
W
Xing Tian
IronTuth24
Xing Tian
5
1
8
9
W
Izanami
5
0
3
6.5
W
10
0
1
10.5
L
Kukulkan
4
5
0
0.8
L
Anhur
elnieva
Anhur
0
5
0
0
W
1
5
7
0.9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
14,371
28,596
Taken
29,154
11,100
Mitigated
9,869
8,749
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arachyd
Cu Chulainn
4,566
1,927
0
1,417
7,886
3,500
0
1,299
6,587
0
18,631
W
Erlang Shen
DonWomack
Erlang Shen
2,746
2,177
0
1,772
6,008
2,441
1,222
0
6,008
0
27,410
L
Ares
2,516
458
0
434
6,403
2,307
0
1,543
4,860
9,217
0
W
Xing Tian
IronTuth24
Xing Tian
3,131
518
271
1,127
7,658
3,855
476
3,926
3,498
10,202
0
W
Izanami
4,488
2,774
99
2,267
4,152
1,162
174
1,350
2,682
0
34,353
W
5,939
555
179
3,034
5,745
2,139
701
2,188
3,557
30,742
0
L
Kukulkan
4,426
372
0
0
6,100
2,045
0
4,031
2,069
19,026
0
L
Anhur
elnieva
Anhur
90
90
0
290
3,726
782
0
745
2,981
0
2,463
W
1,656
815
0
0
5,033
1,503
525
1,829
3,136
0
7,628
L
2,773
261
0
509
5,039
1,235
0
1,452
3,587
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
21,436
210
Minions Killed
109
0
Camps Cleared
0
894,853
Distance Traveled
789,032
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,523
503
34
4
0
167,653
0
W
Erlang Shen
6,007
667
59
7
0
164,273
2
L
Ares
4,436
493
18
2
0
190,423
2
W
Xing Tian
6,137
682
19
2
0
207,429
1
W
Izanami
6,093
677
70
8
0
170,941
1
W
Hades
6,414
713
47
5
0
176,588
2
L
Kukulkan
4,972
552
33
4
0
180,240
0
L
Anhur
3,435
382
4
0
0
92,702
0
W
Thor
4,858
540
15
2
0
175,622
0
L
Janus
4,070
452
20
2
0
158,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role