Player Matchup

Ares
Ares
GMaRaXG
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
KnewBetter
Jing Wei
Level 15
God Stats
0W - 2L
1,223 SR
Queue Stats
10W - 19L
1,381 Elo+
Solo
Thor
Thor
SiirPaaiNatalL
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
SunnyTrevor
Zhong Kui
Level 20
God Stats
3W - 1L
1,788 SR
Queue Stats
20W - 13L
1,610 Elo+
Party 1
Janus
Janus
zWeeL
Janus
Level 28
God Stats
10W - 5L
1,941 SR
Queue Stats
101W - 53L
1,681 Elo+
Party 1
Team Averages
Level 18
1,590 SR
1,488 Elo+

VS

Team Averages
Level 21
1,493 SR
1,506 Elo+
Tiamat
Tiamat
Aiendir
Tiamat
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
72W - 66L
1,517 Elo+
Solo
Arachne
Arachne
Gabriel-Paiva07
Arachne
Level 28
God Stats
1W - 0L
1,247 SR
Queue Stats
53W - 82L
1,381 Elo+
Solo
Achilles
Achilles
IvooGamer777
Achilles
Level 29
God Stats
5W - 4L
1,609 SR
Queue Stats
45W - 53L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Kraiken2
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,694 Elo+
Solo
Ares
Ares
pirodolfo
Ares
Level 26
God Stats
35W - 33L
1,610 SR
Queue Stats
54W - 53L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GMaRaXG
Ares
9
0 / 9 / 0
6,244
347
3,169
17,845
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
KnewBetter
Jing Wei
3
0 / 3 / 0
5,280
293
1,042
2,572
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 1
7,456
414
3,053
14,575
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SunnyTrevor
Zhong Kui
13
2 / 6 / 0
8,018
445
9,134
11,976
8,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
zWeeL
Janus
14
2 / 6 / 0
8,751
486
11,578
11,439
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aiendir
Tiamat
14
1 / 1 / 7
8,388
466
7,308
6,757
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 5
9,622
535
4,816
10,148
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
IvooGamer777
Achilles
18
11 / 0 / 7
11,271
626
13,236
13,258
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Kraiken2
Cernunnos
16
9 / 2 / 5
10,157
564
13,176
14,140
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
7 / 0 / 9
9,694
539
6,080
10,744
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
4
Kills
32
32
Deaths
5
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aiendir
Tiamat
1
1
7
4.5
L
Ares
GMaRaXG
Ares
0
9
0
0
W
4
2
5
3.25
W
Achilles
IvooGamer777
Achilles
11
0
7
14.5
L
Jing Wei
KnewBetter
Jing Wei
0
3
0
0
W
Cernunnos
Kraiken2
Cernunnos
9
2
5
5.75
L
0
8
1
0.06
L
Zhong Kui
SunnyTrevor
Zhong Kui
2
6
0
0.33
W
Ares
7
0
9
11.5
L
Janus
zWeeL
Janus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
44,616
58,407
Taken
55,047
28,429
Mitigated
30,418
10,464
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aiendir
Tiamat
7,308
666
0
1,157
6,757
4,146
1,147
3,943
2,529
37,352
0
L
Ares
GMaRaXG
Ares
3,169
292
363
1,230
17,845
11,872
387
6,305
11,322
15,407
0
W
4,816
3,523
0
5,043
10,148
3,741
0
5,731
3,989
0
41,180
W
Achilles
IvooGamer777
Achilles
13,236
6,590
0
3,139
13,258
6,150
1,156
4,927
7,994
0
79,733
L
Jing Wei
KnewBetter
Jing Wei
1,042
884
0
120
2,572
410
0
763
1,773
0
5,768
W
Cernunnos
Kraiken2
Cernunnos
13,176
8,920
0
9,198
14,140
5,426
2,495
3,870
10,146
0
82,236
L
3,053
549
0
3,143
14,575
4,713
392
1,292
13,209
0
42,944
L
Zhong Kui
SunnyTrevor
Zhong Kui
9,134
950
0
3,330
11,976
8,083
392
1,131
10,797
44,795
0
W
Ares
6,080
250
0
4,111
10,744
10,955
110
4,044
6,508
22,978
0
L
Janus
zWeeL
Janus
11,578
776
0
2,278
11,439
3,351
333
2,944
7,918
58,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
49,132
323
Minions Killed
430
0
Camps Cleared
0
1,327,129
Distance Traveled
1,647,483
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,388
466
75
4
0
336,000
2
L
Ares
6,244
347
17
1
0
320,777
0
W
Arachne
9,622
535
80
4
0
356,434
1
W
Achilles
11,271
626
120
7
0
386,095
0
L
Jing Wei
5,280
293
11
1
0
89,486
1
W
Cernunnos
10,157
564
119
7
0
271,337
5
L
Thor
7,456
414
78
4
0
346,361
0
L
Zhong Kui
8,018
445
102
6
0
257,110
4
W
Ares
9,694
539
36
2
0
297,617
4
L
Janus
8,751
486
115
6
0
313,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role