Player Matchup

Apollo
Apollo
ChrisWithAnX
Apollo
Level 13
God Stats
4W - 4L
1,617 SR
Queue Stats
41W - 27L
1,613 Elo+
Solo
Bellona
Bellona
Far0nn
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Solo
Agni
Agni
Florschach
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 144L
1,529 Elo+
Solo
Thor
Thor
RhoamVI
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Solo
Izanami
Izanami
VLVD7
Izanami
Level 8
God Stats
1W - 2L
1,515 SR
Queue Stats
5W - 13L
1,511 Elo+
Solo
Team Averages
Level 11
1,526 SR
1,533 Elo+

VS

Team Averages
Level 13
1,451 SR
1,563 Elo+
Ares
Ares
CheetoBenito
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 80L
1,752 Elo+
Solo
Apollo
Apollo
Fartoosolo
Apollo
Level 7
God Stats
4W - 3L
1,255 SR
Queue Stats
6W - 6L
1,241 Elo+
Solo
Anubis
Anubis
Grimstein
Anubis
Level 27
God Stats
2W - 2L
1,503 SR
Queue Stats
31W - 27L
1,777 Elo+
Solo
Guan Yu
Guan Yu
Orcrix
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,542 Elo+
Solo
Loki
Loki
qltr
Loki
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
1
0 / 0 / 0
5,739
250
0
0
0
Bellona
Far0nn
Bellona
14
2 / 6 / 1
9,060
394
6,828
17,628
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 6 / 1
10,397
452
7,489
12,519
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
RhoamVI
Thor
12
0 / 9 / 1
8,320
362
6,726
20,469
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
VLVD7
Izanami
12
0 / 11 / 2
8,558
372
7,060
18,953
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
9,438
410
2,014
7,103
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Fartoosolo
Apollo
20
7 / 0 / 5
13,600
591
9,058
12,935
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Grimstein
Anubis
20
12 / 0 / 3
14,295
622
17,500
14,530
9,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Orcrix
Guan Yu
16
4 / 4 / 5
10,907
474
6,299
14,963
15,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
qltr
Loki
20
8 / 1 / 2
13,198
574
12,576
17,047
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
32
32
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Apollo
0
0
0
0
L
Bellona
Far0nn
Bellona
2
6
1
0.42
W
Apollo
Fartoosolo
Apollo
7
0
5
9.5
L
3
6
1
0.58
W
Anubis
Grimstein
Anubis
12
0
3
13.5
W
Guan Yu
Orcrix
Guan Yu
4
4
5
1.63
L
Thor
RhoamVI
Thor
0
9
1
0.06
L
Izanami
VLVD7
Izanami
0
11
2
0.09
W
Loki
qltr
Loki
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,103
Damage
47,447
69,569
Taken
66,578
28,981
Mitigated
45,000
11,138
Healing
32,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,014
208
0
818
7,103
7,102
711
2,770
4,209
6,073
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Far0nn
Bellona
6,828
2,031
0
506
17,628
13,806
110
2,994
14,359
18
34,695
W
Apollo
Fartoosolo
Apollo
9,058
6,437
0
9,568
12,935
6,504
1,111
0
12,835
0
107,159
L
7,489
770
0
3,324
12,519
4,054
370
4,841
7,653
60,399
0
W
Anubis
Grimstein
Anubis
17,500
1,565
0
11,755
14,530
9,530
1,168
1,847
12,323
133,346
0
W
Guan Yu
Orcrix
Guan Yu
6,299
278
1,017
2,848
14,963
15,023
692
3,370
11,148
0
49,800
L
Thor
RhoamVI
Thor
6,726
1,651
0
3,923
20,469
5,898
0
5,014
15,351
0
54,767
L
Izanami
VLVD7
Izanami
7,060
5,391
0
3,385
18,953
5,223
260
6,665
12,288
0
48,983
W
Loki
qltr
Loki
12,576
3,878
0
6,805
17,047
6,841
1,718
3,578
13,234
0
117,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
61,438
387
Minions Killed
627
0
Camps Cleared
0
1,448,052
Distance Traveled
1,996,202
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,438
410
3
0
0
273,551
0
L
Apollo
5,739
250
0
0
0
0
0
L
Bellona
9,060
394
64
3
0
372,870
1
W
Apollo
13,600
591
182
8
0
416,401
2
L
Agni
10,397
452
140
6
0
350,282
1
W
Anubis
14,295
622
200
9
0
399,881
6
W
Guan Yu
10,907
474
81
4
0
441,080
3
L
Thor
8,320
362
93
4
0
368,729
1
L
Izanami
8,558
372
90
4
0
356,171
2
W
Loki
13,198
574
161
7
0
465,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role