Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
1W - 2L
1,241 SR
Queue Stats
6W - 3L
1,527 Elo+
Party 1
Merlin
Merlin
Satashima
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,660 Elo+
Party 1
Sol
Sol
VindiceMagnus
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,663 Elo+
Party 1
Team Averages
Level 118
1,414 SR
1,617 Elo+

VS

Team Averages
Level 87
1,433 SR
1,425 Elo+
Geb
Geb
Matioxo
Geb
Level 28
God Stats
50W - 76L
1,553 SR
Queue Stats
144W - 228L
1,362 Elo+
Solo
Eset
Eset
Thiago99PR
Eset
Level 111
God Stats
6W - 9L
1,486 SR
Queue Stats
248W - 281L
1,433 Elo+
Solo
Cernunnos
Cernunnos
kananeteto
Cernunnos
Level 121
God Stats
0W - 2L
1,258 SR
Queue Stats
19W - 24L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 2
6,873
625
1,900
3,421
2,276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Satashima
Merlin
12
2 / 0 / 1
7,540
685
3,885
3,871
1,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 0 / 3
7,333
667
4,463
5,174
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 1 / 0
6,358
578
2,326
6,247
4,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 1 / 0
6,487
590
3,015
4,399
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
kananeteto
Cernunnos
7
0 / 1 / 0
6,018
547
831
4,234
1,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
2
2
L
Geb
0
1
0
0
W
Merlin
Satashima
Merlin
2
0
1
2.5
L
0
1
0
0
W
0
0
3
1.5
L
Cernunnos
kananeteto
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,248
Damage
6,172
12,466
Taken
14,880
5,386
Mitigated
7,320
4,837
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,900
67
0
2,088
3,421
2,276
496
1,753
1,668
17,552
0
L
Geb
2,326
234
0
490
6,247
4,309
0
4,273
1,974
18,376
0
W
Merlin
Satashima
Merlin
3,885
557
0
496
3,871
1,358
378
1,120
2,751
29,600
0
L
3,015
0
95
250
4,399
1,635
0
2,929
1,470
27,620
0
W
4,463
1,125
0
2,253
5,174
1,752
420
2,565
2,609
36,709
0
L
Cernunnos
kananeteto
Cernunnos
831
125
488
411
4,234
1,376
0
3,118
1,116
0
6,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,746
Gold Earned
18,863
158
Minions Killed
114
0
Camps Cleared
0
561,825
Distance Traveled
565,201
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,873
625
24
2
0
170,570
4
L
Geb
6,358
578
41
4
0
228,528
1
W
Merlin
7,540
685
52
5
0
176,203
4
L
Eset
6,487
590
58
5
0
187,154
2
W
Sol
7,333
667
82
7
0
215,052
1
L
Cernunnos
6,018
547
15
1
0
149,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role