Player Matchup

Bellona
Bellona
Abstaubaer91
Bellona
Level 29
God Stats
16W - 11L
1,519 SR
Queue Stats
224W - 218L
1,469 Elo+
Party 1
Anubis
Anubis
CaveDave
Anubis
Level 26
God Stats
12W - 14L
1,457 SR
Queue Stats
68W - 70L
1,438 Elo+
Party 1
Serqet
Serqet
Lalambra
Serqet
Level 23
God Stats
27W - 29L
1,517 SR
Queue Stats
108W - 107L
1,489 Elo+
Solo
Sobek
Sobek
LoliHunter77
Sobek
Level 15
God Stats
1W - 0L
1,489 SR
Queue Stats
21W - 19L
1,165 Elo+
Solo
Neith
Neith
你是大长腿
Neith
Level 18
God Stats
8W - 4L
1,434 SR
Queue Stats
70W - 65L
1,452 Elo+
Solo
Team Averages
Level 22
1,483 SR
1,403 Elo+

VS

Team Averages
Level 15
1,503 SR
1,389 Elo+
Fenrir
Fenrir
CANCAMUSA_
Fenrir
Level 13
God Stats
0W - 3L
1,235 SR
Queue Stats
5W - 8L
1,438 Elo+
Party 2
Pele
Pele
GeorgianGamersTM
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rubykiator
Sun Wukong
Level 27
God Stats
7W - 8L
1,809 SR
Queue Stats
40W - 38L
1,452 Elo+
Party 2
Scylla
Scylla
ZaFKieL00
Scylla
Level 15
God Stats
1W - 2L
1,471 SR
Queue Stats
7W - 13L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
furycmoi
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abstaubaer91
Bellona
10
1 / 1 / 1
5,827
647
3,485
5,185
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
CaveDave
Anubis
9
2 / 2 / 4
5,631
626
3,715
5,183
2,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
Lalambra
Serqet
9
4 / 1 / 1
5,656
628
3,499
4,342
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 4
5,735
637
1,755
5,419
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
5 / 1 / 3
5,540
616
4,689
4,343
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CANCAMUSA_
Fenrir
8
1 / 3 / 2
5,182
576
2,277
6,260
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
3,648
405
610
2,328
434
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Rubykiator
Sun Wukong
9
1 / 1 / 0
5,248
583
3,240
6,000
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ZaFKieL00
Scylla
9
4 / 1 / 1
5,766
641
4,134
4,222
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
furycmoi
Cthulhu
6
0 / 8 / 0
4,005
445
2,063
8,152
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
6
6
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abstaubaer91
Bellona
1
1
1
1.5
L
Fenrir
CANCAMUSA_
Fenrir
1
3
2
0.67
W
Anubis
CaveDave
Anubis
2
2
4
2
L
0
3
0
0
W
Serqet
Lalambra
Serqet
4
1
1
4.5
W
3
1
4
5
L
Sun Wukong
Rubykiator
Sun Wukong
1
1
0
1
L
Scylla
ZaFKieL00
Scylla
4
1
1
4.5
L
Cthulhu
furycmoi
Cthulhu
0
8
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,143
Damage
12,324
24,472
Taken
26,962
11,563
Mitigated
9,163
9,910
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abstaubaer91
Bellona
3,485
1,854
0
1,862
5,185
3,547
104
89
4,788
0
28,395
L
Fenrir
CANCAMUSA_
Fenrir
2,277
946
0
2,778
6,260
1,643
0
877
5,209
0
22,117
W
Anubis
CaveDave
Anubis
3,715
919
0
2,316
5,183
2,422
399
2,162
3,021
24,231
0
L
610
193
0
123
2,328
434
0
684
1,644
0
4,165
W
Serqet
Lalambra
Serqet
3,499
827
0
1,442
4,342
1,290
0
355
3,987
0
19,211
W
1,755
694
0
2,276
5,419
2,927
1,036
1,039
4,380
13,332
0
L
Sun Wukong
Rubykiator
Sun Wukong
3,240
636
0
1,881
6,000
3,490
96
0
6,000
0
24,638
L
Scylla
ZaFKieL00
Scylla
4,134
570
0
267
4,222
859
52
1,186
2,868
17,796
0
L
Cthulhu
furycmoi
Cthulhu
2,063
961
0
63
8,152
2,737
0
2,723
5,429
8,833
0
W
4,689
2,887
0
2,014
4,343
1,377
1,558
2,552
1,791
0
23,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
23,849
232
Minions Killed
160
0
Camps Cleared
0
869,602
Distance Traveled
759,262
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,827
647
73
8
0
193,593
1
L
Fenrir
5,182
576
45
5
0
190,984
0
W
Anubis
5,631
626
53
6
0
148,296
1
L
Pele
3,648
405
8
1
0
72,530
0
W
Serqet
5,656
628
40
4
0
207,265
1
W
Sobek
5,735
637
19
2
0
176,496
2
L
Sun Wukong
5,248
583
67
7
0
146,652
1
L
Scylla
5,766
641
33
4
0
175,206
0
L
Cthulhu
4,005
445
7
1
0
173,890
3
W
Neith
5,540
616
47
5
0
143,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role