Player Matchup

Discordia
Discordia
Hagen2020
Discordia
Level 25
God Stats
3W - 1L
1,683 SR
Queue Stats
66W - 56L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Kappaboy91
Jing Wei
Level 27
God Stats
14W - 18L
1,394 SR
Queue Stats
18W - 35L
1,601 Elo+
Party 1
Anubis
Anubis
MeteoricLory
Anubis
Level 25
God Stats
7W - 4L
1,482 SR
Queue Stats
16W - 26L
1,567 Elo+
Party 1
Sobek
Sobek
Sekirei08
Sobek
Level 29
God Stats
3W - 1L
1,643 SR
Queue Stats
76W - 99L
1,504 Elo+
Solo
Fenrir
Fenrir
chulololo
Fenrir
Level 13
God Stats
14W - 9L
1,612 SR
Queue Stats
21W - 15L
1,636 Elo+
Solo
Team Averages
Level 24
1,563 SR
1,548 Elo+

VS

Team Averages
Level 16
1,508 SR
1,561 Elo+
Nu Wa
Nu Wa
BabeliBubeli
Nu Wa
Level 26
God Stats
22W - 10L
1,672 SR
Queue Stats
33W - 15L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
Cipherling
Baron Samedi
Level 17
God Stats
0W - 5L
1,368 SR
Queue Stats
21W - 15L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
FalleNAWP
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 76L
1,574 Elo+
Solo
Yemoja
Yemoja
palMeave
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
xCorner
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hagen2020
Discordia
18
8 / 0 / 18
11,214
1,019
19,127
10,015
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Kappaboy91
Jing Wei
17
0 / 6 / 18
10,381
944
13,861
16,164
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
4 / 7 / 15
10,657
969
11,167
15,115
7,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Sekirei08
Sobek
17
3 / 2 / 16
11,594
1,054
9,313
18,508
22,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
chulololo
Fenrir
19
22 / 2 / 8
14,700
1,336
34,420
21,337
17,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

198

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 6
12,921
1,175
28,997
18,861
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Cipherling
Baron Samedi
18
4 / 4 / 12
11,238
1,022
18,318
19,382
8,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
FalleNAWP
Tsukuyomi
17
3 / 10 / 10
10,401
946
18,737
23,504
8,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
palMeave
Yemoja
17
1 / 3 / 9
9,901
900
4,421
12,072
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
xCorner
Nemesis
14
0 / 16 / 5
8,875
807
6,216
21,039
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
59
37
Kills
17
17
Deaths
37
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
9
4
6
3
L
Baron Samedi
Cipherling
Baron Samedi
4
4
12
2.5
L
Tsukuyomi
FalleNAWP
Tsukuyomi
3
10
10
0.8
W
Discordia
Hagen2020
Discordia
8
0
18
17
W
Jing Wei
Kappaboy91
Jing Wei
0
6
18
1.5
W
Anubis
4
7
15
1.64
W
Sobek
Sekirei08
Sobek
3
2
16
5.5
W
Fenrir
chulololo
Fenrir
22
2
8
13
L
Yemoja
palMeave
Yemoja
1
3
9
1.83
L
Nemesis
xCorner
Nemesis
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,888
Damage
76,689
81,139
Taken
94,858
56,464
Mitigated
37,292
16,814
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,997
7,979
1,134
2,627
18,861
6,631
0
4,045
14,816
67,018
0
L
Baron Samedi
Cipherling
Baron Samedi
18,318
2,144
4,095
5,942
19,382
8,475
0
5,911
13,471
44,448
0
L
Tsukuyomi
FalleNAWP
Tsukuyomi
18,737
6,067
0
1,458
23,504
8,602
0
9,329
14,175
0
34,730
W
Discordia
Hagen2020
Discordia
19,127
2,479
0
269
10,015
2,950
0
6,621
3,234
45,296
0
W
Jing Wei
Kappaboy91
Jing Wei
13,861
8,522
0
2,740
16,164
6,002
0
10,201
5,694
0
43,895
W
Anubis
11,167
1,361
0
5,360
15,115
7,533
0
9,080
5,797
36,402
0
W
Sobek
Sekirei08
Sobek
9,313
963
0
2,992
18,508
22,037
0
11,133
7,108
21,922
0
W
Fenrir
chulololo
Fenrir
34,420
11,432
0
5,453
21,337
17,942
0
13,474
7,570
0
52,861
L
Yemoja
palMeave
Yemoja
4,421
600
1,990
358
12,072
6,015
0
7,432
4,640
13,674
0
L
Nemesis
xCorner
Nemesis
6,216
3,104
0
721
21,039
7,569
0
12,890
8,149
0
12,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,546
Gold Earned
53,336
239
Minions Killed
191
8
Camps Cleared
6
1,007,753
Distance Traveled
964,274
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,921
1,175
80
7
2
177,603
0
L
Baron Samedi
11,238
1,022
62
6
2
192,824
0
L
Tsukuyomi
10,401
946
20
2
0
222,052
0
W
Discordia
11,214
1,019
70
6
2
218,736
0
W
Jing Wei
10,381
944
51
5
3
202,965
1
W
Anubis
10,657
969
62
6
1
119,721
0
W
Sobek
11,594
1,054
19
2
0
220,532
2
W
Fenrir
14,700
1,336
37
3
2
245,799
0
L
Yemoja
9,901
900
23
2
0
164,382
1
L
Nemesis
8,875
807
6
1
2
207,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role