Player Matchup

Anhur
Anhur
GreenMiracle66
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 95L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
Robdirobrob
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,087 Elo+
Party 1
Hercules
Hercules
Tokio2406
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 77L
1,246 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,213 Elo+

VS

Team Averages
Level 99
1,383 SR
1,400 Elo+
Cthulhu
Cthulhu
Dark-_Shadowx_x
Cthulhu
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 31L
1,426 Elo+
Solo
Chiron
Chiron
SCAPHlZM
Chiron
Level 127
God Stats
2W - 4L
1,341 SR
Queue Stats
86W - 104L
1,382 Elo+
Solo
Poseidon
Poseidon
The Mirelurk
Poseidon
Level 106
God Stats
6W - 11L
1,308 SR
Queue Stats
260W - 329L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,982
599
4,576
11,958
4,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Robdirobrob
Baron Samedi
11
1 / 4 / 4
9,409
627
3,413
9,527
4,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Tokio2406
Hercules
13
5 / 3 / 2
9,981
665
8,797
15,415
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
10,707
714
10,788
14,771
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
SCAPHlZM
Chiron
12
3 / 1 / 4
9,711
647
4,176
5,066
1,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
The Mirelurk
Poseidon
15
6 / 3 / 6
11,189
746
14,740
8,360
2,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
0
5
4
0.4
L
Baron Samedi
Robdirobrob
Baron Samedi
1
4
4
0.75
W
Chiron
SCAPHlZM
Chiron
3
1
4
5
W
Poseidon
The Mirelurk
Poseidon
6
3
6
3
L
Hercules
Tokio2406
Hercules
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,786
Damage
29,704
36,900
Taken
28,197
19,623
Mitigated
21,120
8,999
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,788
416
208
863
14,771
16,260
0
2,919
11,589
29,487
0
L
4,576
2,754
0
3,362
11,958
4,142
376
7,683
4,275
0
45,080
L
Baron Samedi
Robdirobrob
Baron Samedi
3,413
163
547
915
9,527
4,915
0
6,909
2,618
10,919
0
W
Chiron
SCAPHlZM
Chiron
4,176
677
1,105
2,093
5,066
1,864
973
306
4,710
0
22,366
W
Poseidon
The Mirelurk
Poseidon
14,740
1,103
243
921
8,360
2,996
1,077
1,009
7,251
55,710
0
L
Hercules
Tokio2406
Hercules
8,797
1,718
835
3,340
15,415
10,566
0
10,970
4,445
3,156
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
31,607
121
Minions Killed
156
0
Camps Cleared
0
647,795
Distance Traveled
716,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,707
714
33
2
0
252,817
0
L
Anhur
8,982
599
84
6
0
216,533
2
L
Baron Samedi
9,409
627
9
1
0
212,678
0
W
Chiron
9,711
647
34
2
0
220,750
0
W
Poseidon
11,189
746
89
6
0
242,932
0
L
Hercules
9,981
665
28
2
0
218,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role