Player Matchup

Fenrir
Fenrir
AnOnYmUs-dE
Fenrir
Level 14
God Stats
3W - 4L
1,523 SR
Queue Stats
13W - 12L
1,464 Elo+
Party 1
Cerberus
Cerberus
DerWahreVlame
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,544 Elo+
Party 1
Neith
Neith
Rank_one_go
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 93L
1,608 Elo+
Solo
Hades
Hades
RottenReborn
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 1
Yemoja
Yemoja
SOJIDAT
Yemoja
Level 31
God Stats
1W - 0L
1,487 SR
Queue Stats
21W - 41L
1,316 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,495 Elo+

VS

Team Averages
Level 40
1,566 SR
1,512 Elo+
Thoth
Thoth
BurlyPoet84128
Thoth
Level 23
God Stats
7W - 9L
1,500 SR
Queue Stats
123W - 110L
1,513 Elo+
Party 2
Ganesha
Ganesha
LuisyCarlos2002
Ganesha
Level 109
God Stats
2W - 3L
1,470 SR
Queue Stats
92W - 106L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
NoblePurseX
Hou Yi
Level 18
God Stats
5W - 3L
1,610 SR
Queue Stats
130W - 106L
1,540 Elo+
Party 2
Thanatos
Thanatos
Xx_RiKii_xX
Thanatos
Level 28
God Stats
1W - 6L
1,435 SR
Queue Stats
179W - 146L
1,537 Elo+
Solo
Guan Yu
Guan Yu
kspear
Guan Yu
Level 23
God Stats
20W - 8L
1,813 SR
Queue Stats
142W - 123L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 6
7,219
555
4,751
9,117
3,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
DerWahreVlame
Cerberus
14
2 / 1 / 2
7,507
577
7,636
12,804
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
6 / 1 / 2
7,753
596
7,911
9,930
2,867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 4
9,135
703
10,225
7,927
4,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
SOJIDAT
Yemoja
12
1 / 1 / 8
7,131
549
4,257
5,854
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,508
424
2,230
6,597
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 3
6,133
472
3,893
10,448
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
9
2 / 5 / 0
5,856
450
4,449
10,140
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Xx_RiKii_xX
Thanatos
11
3 / 5 / 1
6,654
512
9,284
10,512
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
kspear
Guan Yu
11
0 / 3 / 1
6,670
513
4,694
11,607
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
5
5
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
6
3
L
0
6
0
0
W
Cerberus
DerWahreVlame
Cerberus
2
1
2
3
L
0
3
3
0.5
L
Hou Yi
2
5
0
0.4
W
6
1
2
7
W
10
0
4
12
W
Yemoja
SOJIDAT
Yemoja
1
1
8
5
L
Thanatos
Xx_RiKii_xX
Thanatos
3
5
1
0.7
L
Guan Yu
kspear
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,780
Damage
24,550
45,632
Taken
49,304
20,408
Mitigated
17,924
25,216
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,751
1,251
0
3,373
9,117
3,082
183
872
8,235
0
30,861
L
2,230
453
0
454
6,597
2,119
0
4,622
1,975
21,937
0
W
Cerberus
DerWahreVlame
Cerberus
7,636
772
0
6,735
12,804
6,299
0
0
12,804
41,267
0
L
3,893
351
139
2,447
10,448
4,533
0
5,501
4,947
24,929
0
L
Hou Yi
4,449
1,790
0
1,800
10,140
2,730
0
2,150
7,990
0
26,632
W
7,911
3,398
0
5,542
9,930
2,867
2,236
1,430
8,500
0
48,662
W
10,225
1,503
270
5,449
7,927
4,726
509
1,622
6,111
55,762
0
W
Yemoja
SOJIDAT
Yemoja
4,257
653
1,377
2,470
5,854
3,434
416
1,917
3,859
19,954
0
L
Thanatos
Xx_RiKii_xX
Thanatos
9,284
2,746
0
7,166
10,512
3,183
0
3,719
6,693
0
36,371
L
Guan Yu
kspear
Guan Yu
4,694
982
293
3,550
11,607
5,359
0
5,576
5,581
0
39,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
30,821
369
Minions Killed
286
0
Camps Cleared
0
1,221,857
Distance Traveled
1,175,853
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,219
555
55
4
0
258,925
5
L
Thoth
5,508
424
48
4
0
214,319
1
W
Cerberus
7,507
577
83
6
0
226,893
0
L
Ganesha
6,133
472
12
1
0
246,233
4
L
Hou Yi
5,856
450
66
5
0
208,600
3
W
Neith
7,753
596
89
7
0
222,215
3
W
Hades
9,135
703
103
8
0
272,365
3
W
Yemoja
7,131
549
39
3
0
241,459
0
L
Thanatos
6,654
512
73
6
0
254,416
0
L
Guan Yu
6,670
513
87
7
0
252,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role