Player Matchup

Aphrodite
Aphrodite
ALEJANDROCORZO
Aphrodite
Level 29
God Stats
7W - 24L
1,273 SR
Queue Stats
17W - 48L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
Marcossi
Sun Wukong
Level 29
God Stats
2W - 2L
1,291 SR
Queue Stats
16W - 40L
1,239 Elo+
Party 1
Cupid
Cupid
Pichirabbit
Cupid
Level 28
God Stats
15W - 31L
1,366 SR
Queue Stats
18W - 45L
1,239 Elo+
Party 1
Thanatos
Thanatos
chapitofoxx
Thanatos
Level 27
God Stats
11W - 19L
1,326 SR
Queue Stats
31W - 62L
1,216 Elo+
Party 1
Rama
Rama
luoyisti
Rama
Level 26
God Stats
2W - 2L
1,427 SR
Queue Stats
16W - 51L
1,238 Elo+
Party 1
Team Averages
Level 28
1,337 SR
1,232 Elo+

VS

Team Averages
Level 19
1,669 SR
1,418 Elo+
Izanami
Izanami
AIIMzZ1337
Izanami
Level 27
God Stats
6W - 5L
1,652 SR
Queue Stats
276W - 277L
1,489 Elo+
Solo
Ymir
Ymir
BushyCell
Ymir
Level 28
God Stats
9W - 4L
1,659 SR
Queue Stats
146W - 206L
1,347 Elo+
Solo
Horus
Horus
CaptainBarde
Horus
Level 13
God Stats
4W - 3L
1,709 SR
Queue Stats
16W - 18L
1,403 Elo+
Party 2
Scylla
Scylla
Flightyy
Scylla
Level 10
God Stats
8W - 1L
1,827 SR
Queue Stats
16W - 11L
1,488 Elo+
Solo
Set
Set
lokifire7
Set
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 28L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALEJANDROCORZO
Aphrodite
9
0 / 10 / 2
5,894
347
5,825
11,725
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Marcossi
Sun Wukong
11
3 / 5 / 1
7,496
441
8,873
13,556
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 2
6,882
405
5,984
13,206
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
chapitofoxx
Thanatos
10
2 / 1 / 3
7,233
425
2,871
9,468
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
9
1 / 10 / 0
6,569
386
4,426
15,987
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIIMzZ1337
Izanami
17
15 / 2 / 10
10,763
633
21,626
17,207
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
5 / 0 / 12
9,126
537
5,254
13,797
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 0 / 7
8,162
480
4,442
7,832
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Flightyy
Scylla
15
8 / 1 / 6
9,322
548
13,247
5,627
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 1
8,031
472
5,750
12,990
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
6
Kills
32
32
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
AIIMzZ1337
Izanami
15
2
10
10
L
Aphrodite
ALEJANDROCORZO
Aphrodite
0
10
2
0.1
W
Ymir
5
0
12
11
W
1
0
7
4.5
W
Scylla
Flightyy
Scylla
8
1
6
11
L
Sun Wukong
Marcossi
Sun Wukong
3
5
1
0.7
L
0
6
2
0.17
L
Thanatos
chapitofoxx
Thanatos
2
1
3
3.5
W
3
3
1
1.17
L
Rama
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
50,319
63,942
Taken
57,453
22,300
Mitigated
40,184
19,373
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AIIMzZ1337
Izanami
21,626
14,713
0
10,226
17,207
7,452
1,564
2,665
14,467
0
97,531
L
Aphrodite
ALEJANDROCORZO
Aphrodite
5,825
1,377
3,041
3,038
11,725
3,915
0
2,681
8,976
20,386
0
W
Ymir
5,254
1,101
0
840
13,797
17,853
756
2,446
11,326
28,361
0
W
4,442
1,869
263
1,079
7,832
8,276
510
388
7,144
0
21,563
W
Scylla
Flightyy
Scylla
13,247
765
0
1,983
5,627
1,761
1,972
53
5,524
53,301
0
L
Sun Wukong
Marcossi
Sun Wukong
8,873
2,513
0
3,241
13,556
7,194
0
3,394
9,797
0
24,163
L
5,984
2,466
62
3,217
13,206
4,263
450
4,555
8,221
0
28,454
L
Thanatos
chapitofoxx
Thanatos
2,871
722
0
4,312
9,468
2,663
0
2,647
6,691
0
19,141
W
5,750
2,901
0
4,544
12,990
4,842
0
273
12,567
0
44,681
L
Rama
4,426
3,429
0
2,462
15,987
4,265
0
4,402
11,456
0
25,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
45,404
211
Minions Killed
415
0
Camps Cleared
0
1,463,312
Distance Traveled
1,542,556
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,763
633
148
9
0
294,844
0
L
Aphrodite
5,894
347
18
1
0
269,155
0
W
Ymir
9,126
537
40
2
0
324,173
0
W
Horus
8,162
480
57
3
0
288,274
2
W
Scylla
9,322
548
90
5
0
306,910
0
L
Sun Wukong
7,496
441
43
3
0
275,118
2
L
Cupid
6,882
405
62
4
0
265,029
0
L
Thanatos
7,233
425
41
2
0
378,632
4
W
Set
8,031
472
80
5
0
328,355
0
L
Rama
6,569
386
47
3
0
275,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role