Player Matchup

Cthulhu
Cthulhu
AStro_GAMER765
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,227 Elo+
Party 1
Nike
Nike
Nuclearcrafting
Nike
Level 16
God Stats
0W - 4L
1,539 SR
Queue Stats
125W - 152L
1,471 Elo+
Solo
Set
Set
RuraRuraK
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,572 Elo+
Party 1
Team Averages
Level 13
1,513 SR
1,423 Elo+

VS

Team Averages
Level 122
1,575 SR
1,456 Elo+
Cerberus
Cerberus
AleSus05
Cerberus
Level 102
God Stats
7W - 3L
1,526 SR
Queue Stats
121W - 123L
1,560 Elo+
Solo
Ra
Ra
HyperLevelz
Ra
Level 160
God Stats
20W - 26L
1,753 SR
Queue Stats
571W - 622L
1,481 Elo+
Solo
Neith
Neith
lovelife724
Neith
Level 103
God Stats
110W - 143L
1,447 SR
Queue Stats
112W - 152L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 1
7,734
645
4,300
14,726
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
7,641
637
8,882
18,439
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 13 / 2
7,952
663
3,166
15,401
5,466
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AleSus05
Cerberus
13
12 / 2 / 8
10,354
863
10,275
12,438
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 2 / 13
9,281
773
10,465
6,842
2,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
11 / 0 / 9
10,482
874
15,351
8,482
2,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
26
26
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Cerberus
AleSus05
Cerberus
12
2
8
8
W
3
2
13
4.75
L
1
3
2
0.67
L
1
13
2
0.15
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
36,091
48,566
Taken
27,762
20,093
Mitigated
13,603
2,883
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,300
806
0
427
14,726
6,262
0
5,065
9,521
13,616
0
W
Cerberus
AleSus05
Cerberus
10,275
355
0
3,210
12,438
8,373
189
1,646
8,731
38,591
0
W
10,465
1,359
2,366
2,783
6,842
2,264
713
635
6,107
39,806
0
L
8,882
1,578
0
2,195
18,439
8,365
0
7,933
10,281
0
31,221
L
3,166
660
0
261
15,401
5,466
0
7,217
7,980
0
22,621
W
15,351
8,840
632
2,493
8,482
2,966
2,488
2,136
6,146
0
41,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
30,117
76
Minions Killed
165
0
Camps Cleared
0
518,236
Distance Traveled
644,485
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,734
645
9
1
0
135,113
0
W
Cerberus
10,354
863
56
5
0
207,012
2
W
Ra
9,281
773
58
5
0
222,643
0
L
Nike
7,641
637
34
3
0
212,452
1
L
Set
7,952
663
33
3
0
170,671
1
W
Neith
10,482
874
51
4
0
214,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role