Player Matchup

Set
Set
Arthurrazzi
Set
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Ghoulish_Reaper_
Medusa
Level 17
God Stats
1W - 7L
1,485 SR
Queue Stats
11W - 18L
1,124 Elo+
Solo
Kukulkan
Kukulkan
NebraskaDadBod
Kukulkan
Level 10
God Stats
1W - 1L
1,651 SR
Queue Stats
10W - 11L
1,170 Elo+
Solo
Apollo
Apollo
Pro Twad
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,207 Elo+
Solo
Jormungandr
Jormungandr
f1ash5099
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,527 SR
1,300 Elo+

VS

Team Averages
Level 25
1,564 SR
1,322 Elo+
Chaac
Chaac
Code Solanum
Chaac
Level 27
God Stats
2W - 1L
1,478 SR
Queue Stats
55W - 54L
1,346 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IAmKilted
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
Lil Solanum
Cthulhu
Level 7
God Stats
3W - 1L
1,761 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 1
Merlin
Merlin
RobodogT5
Merlin
Level 25
God Stats
4W - 2L
1,725 SR
Queue Stats
96W - 97L
1,289 Elo+
Solo
Neith
Neith
flowh07
Neith
Level 18
God Stats
8W - 8L
1,355 SR
Queue Stats
49W - 49L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
4,849
404
1,962
6,901
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 11 / 1
5,642
470
5,202
9,844
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
3 / 4 / 0
6,219
518
5,047
5,597
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Pro Twad
Apollo
7
4 / 9 / 2
5,544
462
4,255
9,682
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
f1ash5099
Jormungandr
6
1 / 5 / 0
4,581
382
2,866
10,709
3,718
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 1
6,836
570
4,231
7,999
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
IAmKilted
Ah Muzen Cab
11
4 / 0 / 3
7,146
596
6,261
5,522
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Lil Solanum
Cthulhu
10
3 / 3 / 3
6,161
513
1,579
5,910
3,271
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RobodogT5
Merlin
10
2 / 6 / 10
6,744
562
6,693
6,820
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
flowh07
Neith
13
22 / 1 / 3
9,295
775
13,880
8,812
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
12
Kills
36
36
Deaths
14
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
5
4
1
1.38
L
3
11
1
0.32
W
Ah Muzen Cab
IAmKilted
Ah Muzen Cab
4
0
3
5.5
W
Cthulhu
Lil Solanum
Cthulhu
3
3
3
1.5
L
Kukulkan
3
4
0
0.75
L
Apollo
Pro Twad
Apollo
4
9
2
0.56
W
Merlin
RobodogT5
Merlin
2
6
10
1.17
L
Jormungandr
f1ash5099
Jormungandr
1
5
0
0.2
W
Neith
flowh07
Neith
22
1
3
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
32,644
42,733
Taken
35,063
14,500
Mitigated
14,792
2,718
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,962
662
0
150
6,901
3,360
0
938
5,845
0
11,116
W
4,231
1,104
0
1,508
7,999
4,525
1,755
1,716
6,103
0
24,117
L
5,202
2,647
0
0
9,844
2,908
0
2,168
7,319
0
22,649
W
Ah Muzen Cab
IAmKilted
Ah Muzen Cab
6,261
2,612
0
2,420
5,522
1,876
3,086
2,285
3,194
0
41,206
W
Cthulhu
Lil Solanum
Cthulhu
1,579
347
0
0
5,910
3,271
1,634
1,171
4,651
7,804
0
L
Kukulkan
5,047
32
0
306
5,597
1,753
150
176
5,245
24,992
0
L
Apollo
Pro Twad
Apollo
4,255
2,725
0
1,731
9,682
2,761
0
2,635
6,803
0
11,890
W
Merlin
RobodogT5
Merlin
6,693
1,449
0
447
6,820
1,963
628
1,369
5,346
27,158
0
L
Jormungandr
f1ash5099
Jormungandr
2,866
1,451
0
531
10,709
3,718
0
1,655
8,943
11,146
0
W
Neith
flowh07
Neith
13,880
8,679
0
4,070
8,812
3,157
2,637
990
7,686
0
38,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
36,182
136
Minions Killed
245
0
Camps Cleared
0
938,337
Distance Traveled
1,057,067
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,849
404
19
2
0
211,050
0
W
Chaac
6,836
570
44
4
0
224,442
0
L
Medusa
5,642
470
36
3
0
185,294
1
W
Ah Muzen Cab
7,146
596
73
6
0
215,689
0
W
Cthulhu
6,161
513
22
2
0
183,223
0
L
Kukulkan
6,219
518
47
4
0
202,692
0
L
Apollo
5,544
462
15
1
0
144,531
0
W
Merlin
6,744
562
48
4
0
199,966
0
L
Jormungandr
4,581
382
19
2
0
194,770
1
W
Neith
9,295
775
58
5
0
233,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role