Player Matchup

Bacchus
Bacchus
Arlock
Bacchus
Level 145
God Stats
0W - 3L
1,787 SR
Queue Stats
58W - 42L
1,609 Elo+
Party 2
Awilix
Awilix
Highaltidude
Awilix
Level 86
God Stats
0W - 2L
1,267 SR
Queue Stats
42W - 43L
1,441 Elo+
Party 2
Tiamat
Tiamat
LukasOwO
Tiamat
Level 62
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 2
Team Averages
Level 98
1,577 SR
1,432 Elo+

VS

Team Averages
Level 93
1,545 SR
1,609 Elo+
Hou Yi
Hou Yi
FrostyAtm
Hou Yi
Level 82
God Stats
5W - 6L
1,500 SR
Queue Stats
210W - 142L
1,586 Elo+
Party 1
Ares
Ares
MajorZero0
Ares
Level 88
God Stats
15W - 6L
1,634 SR
Queue Stats
171W - 120L
1,552 Elo+
Party 1
Raijin
Raijin
TraPz99
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 46L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arlock
Bacchus
12
2 / 4 / 5
9,536
681
9,966
16,584
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
13
4 / 7 / 2
9,945
710
9,337
13,751
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
LukasOwO
Tiamat
12
2 / 7 / 5
8,951
639
7,486
13,849
10,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FrostyAtm
Hou Yi
14
9 / 2 / 7
11,059
790
11,189
12,148
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 14
10,976
784
11,382
15,990
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
TraPz99
Raijin
15
6 / 4 / 8
10,774
770
13,100
8,989
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
18
18
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arlock
Bacchus
2
4
5
1.13
W
Hou Yi
FrostyAtm
Hou Yi
9
2
7
6.25
L
Awilix
4
7
2
0.71
L
Tiamat
LukasOwO
Tiamat
2
7
5
0.64
W
3
3
14
3.33
W
Raijin
TraPz99
Raijin
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,789
Damage
35,671
44,184
Taken
37,127
34,605
Mitigated
26,676
8,506
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arlock
Bacchus
9,966
599
0
3,544
16,584
16,957
0
8,030
8,163
34,306
0
W
Hou Yi
FrostyAtm
Hou Yi
11,189
6,859
0
5,604
12,148
6,123
1,957
5,500
6,317
0
49,572
L
Awilix
9,337
2,394
0
2,261
13,751
7,359
0
7,043
6,344
0
33,903
L
Tiamat
LukasOwO
Tiamat
7,486
230
0
2,701
13,849
10,289
0
8,597
5,049
30,313
0
W
11,382
630
0
1,256
15,990
16,265
259
6,809
8,343
16,753
0
W
Raijin
TraPz99
Raijin
13,100
735
0
1,050
8,989
4,288
442
4,392
4,370
56,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
32,809
133
Minions Killed
167
0
Camps Cleared
0
715,073
Distance Traveled
743,512
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,536
681
47
3
0
235,145
1
W
Hou Yi
11,059
790
61
4
0
247,316
1
L
Awilix
9,945
710
40
3
0
253,086
3
L
Tiamat
8,951
639
46
3
0
226,842
0
W
Ares
10,976
784
7
1
0
277,266
3
W
Raijin
10,774
770
99
7
0
218,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role