Player Matchup

Artemis
Artemis
JocelynnH12
Artemis
Level 29
God Stats
62W - 45L
1,674 SR
Queue Stats
249W - 234L
1,419 Elo+
Solo
Ymir
Ymir
SteeperFish5651
Ymir
Level 17
God Stats
21W - 15L
1,518 SR
Queue Stats
27W - 22L
1,268 Elo+
Solo
King Arthur
King Arthur
deli_sandwich1
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,019 Elo+
Solo
Eset
Eset
fablicas
Eset
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,416 Elo+
Solo
Pele
Pele
valafax
Pele
Level 26
God Stats
29W - 28L
1,397 SR
Queue Stats
73W - 104L
1,361 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,297 Elo+

VS

Team Averages
Level 15
1,450 SR
1,372 Elo+
King Arthur
King Arthur
Ardaxx-1925
King Arthur
Level 18
God Stats
10W - 7L
1,450 SR
Queue Stats
12W - 11L
1,419 Elo+
Party 1
Medusa
Medusa
GAME-movie-ch
Medusa
Level 16
God Stats
2W - 1L
1,684 SR
Queue Stats
77W - 72L
1,373 Elo+
Party 2
Hera
Hera
Towa-Herschel0
Hera
Level 12
God Stats
2W - 4L
1,363 SR
Queue Stats
186W - 200L
1,282 Elo+
Party 2
Ao Kuang
Ao Kuang
champion_price-2
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,451 Elo+
Party 1
Set
Set
joooooseeeee25
Set
Level 7
God Stats
1W - 4L
1,256 SR
Queue Stats
136W - 165L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JocelynnH12
Artemis
20
6 / 1 / 11
14,623
1,045
20,828
10,840
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 0 / 7
14,094
1,007
13,756
14,394
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
deli_sandwich1
King Arthur
19
1 / 2 / 13
12,204
872
11,990
23,761
22,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
19
6 / 0 / 13
13,147
939
19,794
10,342
4,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
valafax
Pele
14
0 / 0 / 0
8,590
614
0
0
0
Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ardaxx-1925
King Arthur
16
0 / 7 / 1
10,499
750
7,296
13,311
8,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
2 / 1 / 0
11,710
836
16,135
16,621
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 2 / 2
11,971
855
17,786
16,551
8,986
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 0
10,793
771
3,834
8,179
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 11 / 0
10,645
760
960
19,734
7,707

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
23
Kills
3
3
Deaths
23
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ardaxx-1925
King Arthur
0
7
1
0.07
L
2
1
0
2
W
Artemis
JocelynnH12
Artemis
6
1
11
11.5
W
10
0
7
13.5
L
0
2
2
0.5
L
1
2
0
0.5
W
King Arthur
deli_sandwich1
King Arthur
1
2
13
3.75
W
Eset
6
0
13
12.5
L
0
11
0
0
W
Pele
valafax
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,368
Damage
46,011
59,337
Taken
74,396
48,009
Mitigated
33,914
14,323
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ardaxx-1925
King Arthur
7,296
1,338
0
222
13,311
8,155
0
5,053
8,081
0
12,414
L
16,135
8,702
0
2,971
16,621
6,325
0
8,346
8,125
0
31,584
W
Artemis
JocelynnH12
Artemis
20,828
13,975
1,053
5,425
10,840
5,966
0
4,272
6,522
0
72,389
W
13,756
4,877
0
1,137
14,394
14,905
0
3,868
10,501
21,689
0
L
17,786
4,061
0
300
16,551
8,986
0
7,780
8,671
55,265
0
L
3,834
1,150
0
1,536
8,179
2,741
0
5,141
2,913
6,662
0
W
King Arthur
deli_sandwich1
King Arthur
11,990
4,214
0
5,204
23,761
22,685
0
6,883
16,300
0
29,291
W
Eset
19,794
266
257
1,247
10,342
4,453
0
6,597
3,745
50,082
0
L
960
412
0
121
19,734
7,707
0
7,230
12,279
0
5,412
W
Pele
valafax
Pele
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
55,618
235
Minions Killed
173
4
Camps Cleared
2
1,045,544
Distance Traveled
1,004,069
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,499
750
4
0
0
108,154
0
L
Medusa
11,710
836
45
3
1
295,411
0
W
Artemis
14,623
1,045
129
9
1
223,031
0
W
Ymir
14,094
1,007
8
1
1
286,420
1
L
Hera
11,971
855
116
8
0
257,566
0
L
Ao Kuang
10,793
771
5
0
1
123,443
0
W
King Arthur
12,204
872
38
3
2
268,770
0
W
Eset
13,147
939
60
4
0
267,323
0
L
Set
10,645
760
3
0
0
219,495
0
W
Pele
8,590
614
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role