Player Matchup

Ares
Ares
BlankNames2002
Ares
Level 20
God Stats
9W - 4L
1,722 SR
Queue Stats
27W - 19L
1,551 Elo+
Party 1
Loki
Loki
DonutOnAFrog
Loki
Level 24
God Stats
9W - 2L
1,766 SR
Queue Stats
94W - 74L
1,548 Elo+
Solo
Apollo
Apollo
PukkelPopFZN
Apollo
Level 31
God Stats
25W - 25L
1,510 SR
Queue Stats
25W - 26L
1,439 Elo+
Solo
Bellona
Bellona
silverdragon120
Bellona
Level 18
God Stats
7W - 5L
1,814 SR
Queue Stats
35W - 27L
1,548 Elo+
Party 1
Ra
Ra
弱水寒衣
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo
Team Averages
Level 20
1,662 SR
1,489 Elo+

VS

Team Averages
Level 27
1,491 SR
1,545 Elo+
Nemesis
Nemesis
Adamuslefaune
Nemesis
Level 29
God Stats
5W - 5L
1,300 SR
Queue Stats
257W - 262L
1,542 Elo+
Solo
Kukulkan
Kukulkan
GoodByeVillans
Kukulkan
Level 27
God Stats
11W - 10L
1,557 SR
Queue Stats
148W - 135L
1,539 Elo+
Solo
Jing Wei
Jing Wei
JustNesta
Jing Wei
Level 21
God Stats
3W - 7L
1,571 SR
Queue Stats
109W - 94L
1,615 Elo+
Solo
Vulcan
Vulcan
Neptollo
Vulcan
Level 29
God Stats
170W - 166L
1,530 SR
Queue Stats
230W - 267L
1,468 Elo+
Solo
Anhur
Anhur
VvvChat
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 17
13,041
1,304
10,705
14,458
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 3 / 10
11,735
1,174
12,741
12,119
8,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
16
0 / 1 / 7
9,205
921
4,714
9,999
3,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 8
11,365
1,137
17,760
15,600
14,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 2 / 8
10,015
1,002
4,514
10,423
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

242

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
0 / 6 / 2
9,250
925
7,011
13,536
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
1 / 5 / 3
9,594
959
14,789
10,682
4,797
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
JustNesta
Jing Wei
15
5 / 6 / 2
10,653
1,065
11,731
11,840
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Neptollo
Vulcan
15
1 / 2 / 1
9,447
945
16,158
3,317
1,300
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
VvvChat
Anhur
15
2 / 8 / 2
9,714
971
6,316
15,564
6,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
27
Kills
9
9
Deaths
27
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
6
2
0.17
W
7
1
17
15.5
W
9
3
10
4.67
L
Kukulkan
1
5
3
0.5
L
Jing Wei
JustNesta
Jing Wei
5
6
2
1
L
Vulcan
Neptollo
Vulcan
1
2
1
0.75
W
Apollo
0
1
7
3.5
L
Anhur
VvvChat
Anhur
2
8
2
0.38
W
10
2
8
7
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,434
Damage
56,005
62,599
Taken
54,939
45,972
Mitigated
22,739
16,051
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,011
2,225
0
2,494
13,536
6,025
0
3,902
9,634
0
20,033
W
10,705
562
573
2,134
14,458
14,755
0
7,978
6,480
17,417
0
W
12,741
3,383
0
657
12,119
8,511
0
5,280
6,446
0
33,088
L
Kukulkan
14,789
353
0
231
10,682
4,797
0
3,260
7,422
36,187
0
L
Jing Wei
JustNesta
Jing Wei
11,731
9,166
828
1,104
11,840
4,599
0
2,953
8,209
0
28,713
L
Vulcan
Neptollo
Vulcan
16,158
8,996
701
159
3,317
1,300
0
1,251
2,066
37,977
0
W
Apollo
4,714
2,905
0
2,029
9,999
3,373
0
5,116
4,883
0
19,771
L
Anhur
VvvChat
Anhur
6,316
4,284
0
668
15,564
6,018
0
3,853
11,711
0
23,778
W
17,760
5,701
1,058
3,206
15,600
14,769
0
5,316
10,284
0
29,075
W
4,514
305
2,451
3,943
10,423
4,564
0
7,257
3,166
38,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,361
Gold Earned
48,658
205
Minions Killed
199
7
Camps Cleared
5
1,035,358
Distance Traveled
1,030,027
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,250
925
20
2
1
216,755
3
W
Ares
13,041
1,304
13
1
0
228,005
0
W
Loki
11,735
1,174
37
4
4
213,905
1
L
Kukulkan
9,594
959
40
4
2
199,765
0
L
Jing Wei
10,653
1,065
33
3
1
233,018
1
L
Vulcan
9,447
945
55
6
1
184,313
0
W
Apollo
9,205
921
33
3
1
168,118
2
L
Anhur
9,714
971
51
5
0
196,176
2
W
Bellona
11,365
1,137
27
3
0
233,679
0
W
Ra
10,015
1,002
95
10
2
191,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role