Player Matchup

Loki
Loki
DukeHadouken
Loki
Level 8
God Stats
2W - 4L
1,331 SR
Queue Stats
13W - 10L
1,528 Elo+
Solo
Rama
Rama
Guedex
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,523 Elo+
Solo
Guan Yu
Guan Yu
KacinWeed
Guan Yu
Level 26
God Stats
4W - 5L
1,544 SR
Queue Stats
176W - 136L
1,528 Elo+
Solo
Fafnir
Fafnir
jackramzanelato
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
st4rk04
Kali
Level 28
God Stats
8W - 2L
1,785 SR
Queue Stats
172W - 172L
1,497 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,515 Elo+

VS

Team Averages
Level 27
1,591 SR
1,548 Elo+
Izanami
Izanami
CanisVenatici
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,609 Elo+
Solo
Scylla
Scylla
HasBroGAMER
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Luizinho137
Hades
Level 23
God Stats
3W - 2L
1,666 SR
Queue Stats
123W - 113L
1,476 Elo+
Solo
Nemesis
Nemesis
TompA8
Nemesis
Level 29
God Stats
29W - 18L
1,643 SR
Queue Stats
48W - 27L
1,605 Elo+
Solo
Neith
Neith
Walzafi
Neith
Level 29
God Stats
30W - 30L
1,647 SR
Queue Stats
280W - 285L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,484
408
2,057
5,133
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Rama
Guedex
Rama
7
0 / 5 / 1
4,567
415
2,497
7,094
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
KacinWeed
Guan Yu
11
2 / 3 / 0
5,723
520
4,032
9,320
6,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 7 / 0
4,811
437
2,178
7,731
5,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
st4rk04
Kali
9
3 / 4 / 0
5,964
542
3,370
6,408
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 1 / 0
6,897
627
4,186
4,688
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
10
4 / 1 / 2
6,388
581
3,537
3,623
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 8
6,572
597
5,368
5,058
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
TompA8
Nemesis
11
4 / 2 / 4
6,567
597
5,992
6,112
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Walzafi
Neith
11
7 / 1 / 5
6,864
624
7,447
7,197
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
22
22
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
1
0
2
L
0
3
1
0.17
L
Rama
Guedex
Rama
0
5
1
0.1
W
Scylla
4
1
2
5
L
Guan Yu
KacinWeed
Guan Yu
2
3
0
0.67
W
5
2
8
4.5
W
Nemesis
TompA8
Nemesis
4
2
4
3
W
Neith
Walzafi
Neith
7
1
5
9.5
L
1
7
0
0.14
L
Kali
st4rk04
Kali
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,134
Damage
26,530
35,686
Taken
26,678
17,848
Mitigated
10,784
8,641
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
4,186
2,640
0
2,173
4,688
2,018
832
0
4,688
0
40,419
L
2,057
490
0
1,094
5,133
1,309
0
1,402
3,695
0
12,393
L
Rama
Guedex
Rama
2,497
1,674
0
1,606
7,094
1,642
0
1,457
5,491
0
20,197
W
Scylla
3,537
1,214
244
1,182
3,623
884
680
174
3,449
25,103
0
L
Guan Yu
KacinWeed
Guan Yu
4,032
512
35
3,700
9,320
6,618
546
987
8,333
1,787
26,356
W
5,368
1,240
254
2,567
5,058
1,716
409
1,037
4,021
25,171
0
W
Nemesis
TompA8
Nemesis
5,992
3,367
0
760
6,112
4,102
0
297
5,815
0
38,495
W
Neith
Walzafi
Neith
7,447
4,411
0
3,602
7,197
2,064
905
1,093
6,104
0
37,650
L
2,178
708
0
300
7,731
5,685
0
1,935
5,574
8,186
0
L
Kali
st4rk04
Kali
3,370
1,928
0
1,906
6,408
2,594
0
2,656
3,688
0
26,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
33,288
189
Minions Killed
323
0
Camps Cleared
0
903,295
Distance Traveled
943,860
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,897
627
82
7
0
164,102
1
L
Loki
4,484
408
34
3
0
174,969
0
L
Rama
4,567
415
37
3
0
177,778
0
W
Scylla
6,388
581
59
5
0
194,475
0
L
Guan Yu
5,723
520
45
4
0
206,051
0
W
Hades
6,572
597
56
5
0
199,328
1
W
Nemesis
6,567
597
65
6
0
209,241
2
W
Neith
6,864
624
61
6
0
176,714
4
L
Fafnir
4,811
437
15
1
0
163,920
0
L
Kali
5,964
542
58
5
0
180,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role