Player Matchup

Merlin
Merlin
ElectJohncena
Merlin
Level 42
God Stats
30W - 33L
1,502 SR
Queue Stats
35W - 40L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Ello101
Ao Kuang
Level 47
God Stats
3W - 10L
1,170 SR
Queue Stats
302W - 338L
1,463 Elo+
Solo
Cupid
Cupid
Jojobs213
Cupid
Level 87
God Stats
10W - 8L
1,548 SR
Queue Stats
30W - 29L
1,384 Elo+
Solo
Nu Wa
Nu Wa
ThorLeonn
Nu Wa
Level 47
God Stats
47W - 39L
1,629 SR
Queue Stats
48W - 43L
1,581 Elo+
Solo
Achilles
Achilles
Toillezenitram
Achilles
Level 78
God Stats
30W - 26L
1,750 SR
Queue Stats
340W - 346L
1,482 Elo+
Solo
Team Averages
Level 60
1,520 SR
1,471 Elo+

VS

Team Averages
Level 43
1,339 SR
1,444 Elo+
Discordia
Discordia
DoG Tango
Discordia
Level 43
God Stats
5W - 11L
1,160 SR
Queue Stats
76W - 108L
1,313 Elo+
Party 1
Bacchus
Bacchus
OrientPeach88
Bacchus
Level 65
God Stats
1W - 3L
1,447 SR
Queue Stats
107W - 112L
1,527 Elo+
Party 1
Mulan
Mulan
PlutoTyrian
Mulan
Level 25
God Stats
3W - 3L
1,254 SR
Queue Stats
22W - 31L
1,596 Elo+
Party 1
Izanami
Izanami
iPrettyFace
Izanami
Level 45
God Stats
15W - 28L
1,334 SR
Queue Stats
15W - 30L
1,345 Elo+
Party 1
Ra
Ra
omarr_0808
Ra
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 232L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 28
12,951
1,079
30,238
8,291
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Ello101
Ao Kuang
19
19 / 4 / 9
13,504
1,125
16,418
19,400
7,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Jojobs213
Cupid
19
10 / 2 / 18
13,075
1,090
17,472
12,860
5,075
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ThorLeonn
Nu Wa
19
3 / 1 / 23
11,918
993
16,296
7,209
2,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
20
5 / 0 / 22
13,012
1,084
13,228
10,921
10,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoG Tango
Discordia
19
2 / 8 / 7
12,167
1,014
16,718
20,309
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
17
3 / 13 / 4
11,529
961
13,787
27,378
29,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 15 / 5
10,900
908
7,472
27,444
17,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
iPrettyFace
Izanami
17
4 / 3 / 4
12,302
1,025
9,352
19,047
7,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 2
9,833
819
4,178
9,608
3,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
32
42
Kills
10
10
Deaths
42
100
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
DoG Tango
Discordia
2
8
7
0.69
W
5
3
28
6.33
W
Ao Kuang
Ello101
Ao Kuang
19
4
9
5.88
W
Cupid
Jojobs213
Cupid
10
2
18
9.5
L
Bacchus
3
13
4
0.38
L
1
15
5
0.23
W
Nu Wa
ThorLeonn
Nu Wa
3
1
23
14.5
W
Achilles
5
0
22
16
L
Izanami
iPrettyFace
Izanami
4
3
4
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,652
Damage
51,507
58,681
Taken
103,786
29,031
Mitigated
65,929
13,388
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DoG Tango
Discordia
16,718
2,089
501
1,595
20,309
7,057
0
15,921
4,388
51,942
0
W
30,238
541
602
512
8,291
3,286
0
5,297
2,994
56,450
0
W
Ao Kuang
Ello101
Ao Kuang
16,418
6,015
0
7,921
19,400
7,904
0
9,946
9,454
30,619
0
W
Cupid
Jojobs213
Cupid
17,472
9,041
1,033
2,556
12,860
5,075
0
7,915
4,945
0
38,069
L
Bacchus
13,787
521
641
1,154
27,378
29,993
0
15,388
11,990
30,454
0
L
7,472
2,493
0
1,837
27,444
17,958
0
14,240
13,204
1,721
17,854
W
Nu Wa
ThorLeonn
Nu Wa
16,296
3,685
0
693
7,209
2,766
0
5,122
2,087
35,504
0
W
Achilles
13,228
5,755
0
71
10,921
10,000
0
7,063
3,858
0
34,729
L
Izanami
iPrettyFace
Izanami
9,352
3,394
0
424
19,047
7,318
0
11,279
7,768
0
40,200
L
4,178
428
152
0
9,608
3,603
0
6,124
3,484
22,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,460
Gold Earned
56,731
224
Minions Killed
232
6
Camps Cleared
4
1,073,828
Distance Traveled
963,961
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,167
1,014
71
6
1
219,089
1
W
Merlin
12,951
1,079
47
4
0
204,923
0
W
Ao Kuang
13,504
1,125
28
2
2
189,461
0
W
Cupid
13,075
1,090
45
4
1
213,121
0
L
Bacchus
11,529
961
26
2
1
233,765
3
L
Mulan
10,900
908
30
3
1
186,843
2
W
Nu Wa
11,918
993
54
5
0
219,410
1
W
Achilles
13,012
1,084
50
4
3
246,913
0
L
Izanami
12,302
1,025
68
6
1
193,822
0
L
Ra
9,833
819
37
3
0
130,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role